Skip to content

LaserBulletType

Built-in constants:

placeholder spaceLiquid damageLightning damageLightningGround fireball

LaserBulletType

extends BulletType

field type default notes
colors Color[] [a9d8ff66, a9d8ffff, ffffffff]
laserEffect Effect lancerLaserShootSmoke
length float 160.0
width float 15.0
lengthFalloff float 0.5
sideLength float 29.0
sideWidth float 0.7
sideAngle float 90.0
lightningSpacing float -1.0
lightningDelay float 0.1
lightningAngleRand float 0.0
largeHit boolean false