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UnitAssembler

UnitAssembler

extends PayloadBlock

field type default notes
sideRegion1 TextureRegion null
sideRegion2 TextureRegion null
areaSize int 11
droneType UnitType assemblyDrone Note: The spawned unit MUST have AssemblerAI as a controller and 'tether' (BuildingTetherComp) as a unit component.
dronesCreated int 4
droneConstructTime float 240.0
capacities int[] []
plans Seq of AssemblerUnitPlan []
createSound Sound unitCreateBig
createSoundVolume float 1.0