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ContinuousBulletType

Built-in constants:

placeholder spaceLiquid damageLightning damageLightningGround fireball

ContinuousBulletType

extends BulletType

Basic continuous (line) bullet type that does not draw itself. Essentially abstract.

field type default notes
length float 220.0
shake float 0.0
damageInterval float 5.0
largeHit boolean false
continuous boolean true