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EnergyFieldAbility

EnergyFieldAbility

extends Ability

field type default notes
damage float 1.0
reload float 100.0
range float 60.0
healEffect Effect heal
hitEffect Effect hitLaserBlast
damageEffect Effect chainLightning
status StatusEffect electrified
shootSound Sound spark
statusDuration float 360.0
x float 0.0
y float 0.0
targetGround boolean true
targetAir boolean true
hitBuildings boolean true
hitUnits boolean true
maxTargets int 25
healPercent float 3.0
sameTypeHealMult float 1.0 Multiplies healing to units of the same type by this amount.
displayHeal boolean true
layer float 99.999
blinkScl float 20.0
blinkSize float 0.1
effectRadius float 5.0
sectorRad float 0.14
rotateSpeed float 0.5
sectors int 5
color Color 98ffa9ff
useAmmo boolean true