Package arc.util.pooling
Interface Pool.Poolable
- All Known Implementing Classes:
Action
,AddAction
,AddListenerAction
,Administration.PlayerAction
,AfterAction
,AlphaAction
,Cell
,ChangeListener.ChangeEvent
,ColorAction
,Damage.Collided
,DelayAction
,DelegateAction
,FGlyph
,FloatAction
,FocusListener.FocusEvent
,GlyphLayout
,GlyphLayout.GlyphRun
,InputEvent
,IntAction
,LayoutAction
,MassDriver.DriverBulletData
,MoveByAction
,MoveToAction
,OriginAction
,ParallelAction
,RelativeTemporalAction
,RemoveAction
,RemoveActorAction
,RemoveListenerAction
,RepeatAction
,RotateByAction
,RotateToAction
,RunnableAction
,ScaleByAction
,ScaleToAction
,SceneEvent
,SceneResizeEvent
,SequenceAction
,SizeByAction
,SizeToAction
,TemporalAction
,Time.DelayRun
,TimeScaleAction
,TouchableAction
,TranslateByAction
,VisibilityEvent
,VisibleAction
public static interface Pool.Poolable
Objects implementing this interface will have
reset()
called when passed to Pool.free(Object)
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Method Summary
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Method Details
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reset
void reset()Resets the object for reuse. Object references should be nulled and fields may be set to default values.
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