Class AddAction

java.lang.Object
arc.scene.Action
arc.scene.actions.AddAction
All Implemented Interfaces:
Pool.Poolable

public class AddAction extends Action
Adds an action to an actor.
  • Constructor Details

    • AddAction

      public AddAction()
  • Method Details

    • act

      public boolean act(float delta)
      Description copied from class: Action
      Updates the action based on time. Typically this is called each frame by Element.act(float).
      Specified by:
      act in class Action
      Parameters:
      delta - Time in seconds since the last frame.
      Returns:
      true if the action is done. This method may continue to be called after the action is done.
    • getAction

      public Action getAction()
    • setAction

      public void setAction(Action action)
    • restart

      public void restart()
      Description copied from class: Action
      Sets the state of the action so it can be run again.
      Overrides:
      restart in class Action
    • reset

      public void reset()
      Description copied from class: Action
      Resets the optional state of this action to as if it were newly created, allowing the action to be pooled and reused. State required to be set for every usage of this action or computed during the action does not need to be reset.

      The default implementation calls Action.restart().

      If a subclass has optional state, it must override this method, call super, and reset the optional state.

      Specified by:
      reset in interface Pool.Poolable
      Overrides:
      reset in class Action