Class RunnableAction

java.lang.Object
arc.scene.Action
arc.scene.actions.RunnableAction
All Implemented Interfaces:
Pool.Poolable

public class RunnableAction extends Action
An action that runs a Runnable. Alternatively, the run() method can be overridden instead of setting a runnable.
  • Constructor Details

    • RunnableAction

      public RunnableAction()
  • Method Details

    • act

      public boolean act(float delta)
      Description copied from class: Action
      Updates the action based on time. Typically this is called each frame by Element.act(float).
      Specified by:
      act in class Action
      Parameters:
      delta - Time in seconds since the last frame.
      Returns:
      true if the action is done. This method may continue to be called after the action is done.
    • run

      public void run()
      Called to run the runnable.
    • restart

      public void restart()
      Description copied from class: Action
      Sets the state of the action so it can be run again.
      Overrides:
      restart in class Action
    • reset

      public void reset()
      Description copied from class: Action
      Resets the optional state of this action to as if it were newly created, allowing the action to be pooled and reused. State required to be set for every usage of this action or computed during the action does not need to be reset.

      The default implementation calls Action.restart().

      If a subclass has optional state, it must override this method, call super, and reset the optional state.

      Specified by:
      reset in interface Pool.Poolable
      Overrides:
      reset in class Action
    • getRunnable

      public Runnable getRunnable()
    • setRunnable

      public void setRunnable(Runnable runnable)