Class AlphaAction

All Implemented Interfaces:
Pool.Poolable

public class AlphaAction extends TemporalAction
Sets the alpha for an actor's color (or a specified color), from the current alpha to the new alpha. Note this action transitions from the alpha at the time the action starts to the specified alpha.
  • Constructor Details

    • AlphaAction

      public AlphaAction()
  • Method Details

    • begin

      protected void begin()
      Description copied from class: TemporalAction
      Called the first time TemporalAction.act(float) is called. This is a good place to query the actor's starting state.
      Overrides:
      begin in class TemporalAction
    • update

      protected void update(float percent)
      Description copied from class: TemporalAction
      Called each frame.
      Specified by:
      update in class TemporalAction
      Parameters:
      percent - The percentage of completion for this action, growing from 0 to 1 over the duration. If reversed, this will shrink from 1 to 0.
    • reset

      public void reset()
      Description copied from class: Action
      Resets the optional state of this action to as if it were newly created, allowing the action to be pooled and reused. State required to be set for every usage of this action or computed during the action does not need to be reset.

      The default implementation calls Action.restart().

      If a subclass has optional state, it must override this method, call super, and reset the optional state.

      Specified by:
      reset in interface Pool.Poolable
      Overrides:
      reset in class TemporalAction
    • getColor

      public Color getColor()
    • setColor

      public void setColor(Color color)
      Sets the color to modify. If null (the default), the actor's color will be used.
    • getAlpha

      public float getAlpha()
    • setAlpha

      public void setAlpha(float alpha)