Class SolidPump.SolidPumpBuild
java.lang.Object
mindustry.gen.Building
mindustry.world.blocks.liquid.LiquidBlock.LiquidBuild
mindustry.world.blocks.production.Pump.PumpBuild
mindustry.world.blocks.production.SolidPump.SolidPumpBuild
- All Implemented Interfaces:
Position
,QuadTree.QuadTreeObject
,Sized
,mindustry.gen.Buildingc
,mindustry.gen.Entityc
,mindustry.gen.Healthc
,mindustry.gen.Posc
,mindustry.gen.Teamc
,mindustry.gen.Timerc
,Controllable
,Senseable
,Settable
,Displayable
- Direct Known Subclasses:
Fracker.FrackerBuild
- Enclosing class:
- SolidPump
-
Field Summary
Modifier and TypeFieldDescriptionfloat
float
float
float
float
Fields inherited from class mindustry.world.blocks.production.Pump.PumpBuild
amount, consTimer, liquidDrop, totalProgress
Fields inherited from class mindustry.gen.Building
added, block, bulletDamageEvent, cdump, dead, dumpAccum, efficiency, enabled, healSuppressionTime, health, hitDuration, hitTime, id, index__all, index__build, initialized, items, lastAccessed, lastDamageTime, lastDisabler, lastHealTime, liquids, maxHealth, optionalEfficiency, payloadRotation, potentialEfficiency, power, proximity, recentDamageTime, rotation, sleeping, sleepingEntities, sleepTime, sound, team, teamChangeEvent, tempBuilds, tile, timer, timeScale, timeScaleDuration, timeToSleep, tmpTiles, visibleFlags, visualLiquid, wasDamaged, wasVisible, x, y
-
Constructor Summary
-
Method Summary
Methods inherited from class mindustry.world.blocks.production.Pump.PumpBuild
drawLight, progress, sense, totalProgress, warmup
Methods inherited from class mindustry.gen.Building
absorbLasers, acceptItem, acceptLiquid, acceptPayload, acceptStack, activeSoundVolume, add, addPlan, addPlan, afterDestroyed, afterPickedUp, afterRead, allowUpdate, ambientVolume, applyBoost, applyHealSuppression, applySlowdown, as, back, block, block, blockOn, buildConfiguration, buildOn, calculateHeat, calculateHeat, canConsume, canControlSelect, canDump, canDumpLiquid, canPickup, canResupply, canUnload, canWithdraw, cdump, cdump, changeTeam, cheating, checkSolid, checkSuppression, clampHealth, classId, closestCore, closestEnemyCore, collide, collision, conductsTo, config, configTapped, configure, configureAny, configured, consume, consumeTriggerValid, control, control, core, create, create, created, damage, damage, damage, damage, damageContinuous, damageContinuousPierce, damaged, damagePierce, damagePierce, dead, dead, delta, deselect, display, displayBars, displayConsumption, drawConfigure, drawDisabled, drawLiquidLight, drawrot, drawSelect, drawStatus, drawTeam, drawTeamTop, dropped, dump, dump, dumpAccumulate, dumpAccumulate, dumpLiquid, dumpLiquid, dumpLiquid, dumpPayload, edelta, efficiency, efficiency, efficiencyScale, enabled, enabled, explosionItemCap, findClosestEdge, floor, floorOn, flowItems, fogRadius, front, getCommandPosition, getCursor, getDisplayEfficiency, getDisplayIcon, getDisplayName, getLiquidDestination, getMaximumAccepted, getPayload, getPayloads, getPowerConnections, getPowerProduction, getProgressIncrease, getStackOffset, getX, getY, handleDamage, handleItem, handleLiquid, handlePayload, handleStack, handleString, handleUnitPayload, heal, heal, healFract, healSuppressionTime, healSuppressionTime, health, health, healthChanged, healthf, hitbox, hitSize, hitTime, hitTime, id, id, incrementDump, inFogTo, init, interactable, isAdded, isDiscovered, isHealSuppressed, isInsulated, isLocal, isNull, isPayload, isRemote, isValid, items, items, itemTaken, kill, killed, lastAccessed, lastAccessed, lastDisabler, lastDisabler, lastHealTime, lastHealTime, left, liquids, liquids, maxHealth, maxHealth, moduleBitmask, moveForward, moveLiquid, moveLiquidForward, movePayload, nearby, nearby, noSleep, offload, onCommand, onConfigureBuildTapped, onConfigureClosed, onConfigureTapped, onControlSelect, onDestroyed, onProximityAdded, onProximityRemoved, onRemoved, onSolid, optionalEfficiency, optionalEfficiency, overwrote, payloadCheck, payloadDraw, payloadRotation, payloadRotation, placed, playerPlaced, pos, potentialEfficiency, potentialEfficiency, power, power, powerGraphRemoved, produced, produced, productionValid, proximity, proximity, put, read, read, readAll, readBase, recentlyHealed, relativeTo, relativeTo, relativeTo, relativeToEdge, remove, removeFromProximity, removeStack, right, rotation, rotation, rotdeg, self, sense, senseObject, serialize, set, set, setIndex__all, setIndex__build, setProp, setProp, setProp, shouldActiveSound, shouldAmbientSound, shouldHideConfigure, shouldShowConfigure, sleep, status, takePayload, tapped, team, team, tile, tile, tileOn, tileX, tileY, timer, timer, timer, timeScale, toString, transferLiquid, trns, trns, unitOn, unitRemoved, update, updateConsumption, updateEfficiencyMultiplier, updatePayload, updatePowerGraph, updateProximity, updateTableAlign, version, visibleFlags, visibleFlags, visualLiquid, visualLiquid, wasDamaged, wasDamaged, wasRecentlyDamaged, wasRecentlyHealed, wasVisible, wasVisible, write, writeAll, writeBase, x, x, y, y
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface mindustry.ui.Displayable
displayable
-
Field Details
-
warmup
public float warmup -
pumpTime
public float pumpTime -
boost
public float boost -
validTiles
public float validTiles -
lastPump
public float lastPump
-
-
Constructor Details
-
SolidPumpBuild
public SolidPumpBuild()
-
-
Method Details
-
drawCracks
public void drawCracks()- Specified by:
drawCracks
in interfacemindustry.gen.Buildingc
- Overrides:
drawCracks
in classmindustry.gen.Building
-
pickedUp
public void pickedUp()- Specified by:
pickedUp
in interfacemindustry.gen.Buildingc
- Overrides:
pickedUp
in classPump.PumpBuild
-
draw
public void draw()- Specified by:
draw
in interfacemindustry.gen.Buildingc
- Overrides:
draw
in classPump.PumpBuild
-
shouldConsume
public boolean shouldConsume()- Specified by:
shouldConsume
in interfacemindustry.gen.Buildingc
- Overrides:
shouldConsume
in classPump.PumpBuild
-
updateTile
public void updateTile()- Specified by:
updateTile
in interfacemindustry.gen.Buildingc
- Overrides:
updateTile
in classPump.PumpBuild
-
onProximityUpdate
public void onProximityUpdate()- Specified by:
onProximityUpdate
in interfacemindustry.gen.Buildingc
- Overrides:
onProximityUpdate
in classPump.PumpBuild
-
typeLiquid
public float typeLiquid()
-