Class ContinuousTurret

All Implemented Interfaces:
Comparable<Content>, Senseable
Direct Known Subclasses:
ContinuousLiquidTurret

public class ContinuousTurret extends Turret
A turret that fires a continuous beam bullet with no reload or coolant necessary. The bullet only disappears when the turret stops shooting.
  • Field Details

    • shootType

      public BulletType shootType
    • aimChangeSpeed

      public float aimChangeSpeed
      Speed at which the turret can change its bullet "aim" distance. This is only used for point laser bullets.
  • Constructor Details

    • ContinuousTurret

      public ContinuousTurret(String name)
  • Method Details

    • setStats

      public void setStats()
      Description copied from class: UnlockableContent
      Initializes stats on demand. Should only be called once. Only called before something is displayed.
      Overrides:
      setStats in class Turret