Class ContinuousLiquidTurret
java.lang.Object
mindustry.ctype.Content
mindustry.ctype.MappableContent
mindustry.ctype.UnlockableContent
mindustry.world.Block
mindustry.world.blocks.defense.turrets.BaseTurret
mindustry.world.blocks.defense.turrets.ReloadTurret
mindustry.world.blocks.defense.turrets.Turret
mindustry.world.blocks.defense.turrets.ContinuousTurret
mindustry.world.blocks.defense.turrets.ContinuousLiquidTurret
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Comparable<Content>,Senseable
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Nested Class Summary
Nested ClassesNested classes/interfaces inherited from class mindustry.world.blocks.defense.turrets.ContinuousTurret
ContinuousTurret.ContinuousTurretBuildNested classes/interfaces inherited from class mindustry.world.blocks.defense.turrets.Turret
Turret.AmmoEntry, Turret.BulletEntry, Turret.TurretBuildNested classes/interfaces inherited from class mindustry.world.blocks.defense.turrets.ReloadTurret
ReloadTurret.ReloadTurretBuildNested classes/interfaces inherited from class mindustry.world.blocks.defense.turrets.BaseTurret
BaseTurret.BaseTurretBuildNested classes/interfaces inherited from class mindustry.ctype.Content
Content.ModContentInfo -
Field Summary
FieldsFields inherited from class mindustry.world.blocks.defense.turrets.ContinuousTurret
aimChangeSpeed, scaleDamageEfficiency, shootTypeFields inherited from class mindustry.world.blocks.defense.turrets.Turret
accurateDelay, alwaysShooting, ammoEjectBack, ammoPerShot, ammoUseEffect, buildingFilter, chargeSound, consumeAmmoOnce, cooldownTime, displayAmmoMultiplier, drawer, drawMinRange, elevation, heatColor, heatRequirement, inaccuracy, linearWarmup, logicControlCooldown, loopSound, loopSoundVolume, maxAmmo, maxHeatEfficiency, minRange, minWarmup, moveWhileCharging, newTargetInterval, playerControllable, predictTarget, recoil, recoilPow, recoils, recoilTime, reloadWhileCharging, scaleLifetimeOffset, shake, shoot, shootCone, shootEffect, shootSound, shootWarmupSpeed, shootX, shootY, smokeEffect, soundPitchMax, soundPitchMin, targetAir, targetBlocks, targetGround, targetHealing, targetInterval, targetUnderBlocks, timerTarget, trackingRange, unitFilter, unitSort, velocityRnd, warmupMaintainTime, xRandFields inherited from class mindustry.world.blocks.defense.turrets.ReloadTurret
reloadFields inherited from class mindustry.world.blocks.defense.turrets.BaseTurret
coolant, coolantMultiplier, coolEffect, disableOverlapCheck, fogRadiusMultiplier, placeOverlapMargin, range, rotateSpeedFields inherited from class mindustry.world.Block
absorbLasers, acceptsItems, acceptsPayload, acceptsUnitPayloads, albedo, allowConfigInventory, allowDerelictRepair, allowDiagonal, allowRectanglePlacement, allowResupply, alwaysReplace, alwaysUpdateInUnits, ambientSound, ambientSoundVolume, armor, attacks, attributes, autoResetEnabled, barMap, baseExplosiveness, baseShake, breakable, breakEffect, breakPitchChange, breakSound, buildCostMultiplier, buildTime, buildType, buildVisibility, cacheLayer, canOverdrive, canPickup, category, clearOnDoubleTap, clipSize, commandable, conductivePower, configurable, configurations, connectedPower, consPower, consumeBuilder, consumers, consumesPower, consumesTap, conveyorPlacement, copyConfig, createRubble, crushDamageMultiplier, customShadow, customShadowRegion, deconstructDropAllLiquid, deconstructThreshold, destroyBullet, destroyBulletSameTeam, destroyEffect, destroyPitchMax, destroyPitchMin, destroySound, destructible, displayFlow, drawArrow, drawCracks, drawDisabled, drawLiquidLight, drawTeamOverlay, dumpTime, editorConfigurable, emitLight, enableDrawStatus, envDisabled, envEnabled, envRequired, explosivenessScale, fillsTile, flags, flammabilityScale, floating, fogRadius, forceDark, forceTeam, generatedIcons, group, hasColor, hasConsumers, hasItems, hasLiquids, hasPower, hasShadow, health, ignoreBuildDarkness, ignoreResizeConfig, inEditor, instantBuild, instantDeconstruct, instantTransfer, insulated, invertFlip, isDuct, itemCapacity, itemDrop, itemFilter, lastConfig, lightClipSize, lightColor, lightLiquid, lightRadius, liquidCapacity, liquidFilter, liquidPressure, lockRotation, logicConfigurable, mapColor, nonOptionalConsumers, noSideBlend, noUpdateDisabled, offset, optionalConsumers, outlineColor, outlinedIcon, outlineIcon, outlineRadius, outputFacing, outputsLiquid, outputsPayload, outputsPower, placeableLiquid, placeableOn, placeablePlayer, placeEffect, placeOverlapRange, placePitchChange, placeSound, playerUnmineable, priority, privileged, quickRotate, rebuildable, region, regionRotated1, regionRotated2, replaceable, requirements, requiresWater, researchCost, researchCostMultiplier, researchCostMultipliers, rotate, rotateDraw, rotateDrawEditor, saveConfig, saveData, scaledHealth, schematicPriority, selectionColumns, selectionRows, selectScroll, separateItemCapacity, size, sizeOffset, solid, solidifes, squareSprite, subclass, suppressable, swapDiagonalPlacement, sync, targetable, teamPassable, teamRegion, teamRegions, tempBuilds, tempTiles, timerDump, timers, underBullets, unitCapModifier, unitMoveBreakable, unloadable, update, updateConsumers, updateInUnits, useColor, variantRegions, variants, variantShadowRegions, visualRotationOffsetFields inherited from class mindustry.ctype.UnlockableContent
allDatabaseTabs, alwaysUnlocked, databaseTabs, description, details, fullIcon, fullOverride, generateIcons, hideDatabase, hideDetails, inlineDescription, localizedName, selectionSize, shownPlanets, stats, techNode, techNodes, uiIcon, unlockedFields inherited from class mindustry.ctype.MappableContent
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Constructor Summary
Constructors -
Method Summary
Methods inherited from class mindustry.world.blocks.defense.turrets.Turret
drawPlace, drawPlanRegion, getRegionsToOutline, icons, limitRange, load, outputsItems, placeEnded, setBarsMethods inherited from class mindustry.world.Block
addBar, addLiquidBar, addLiquidBar, asFloor, beforePlaceBegan, blockChanged, bounds, buildEditorConfig, canBeBuilt, canBreak, canPlaceOn, canReplace, changePlacementPath, changePlacementPath, checkForceDark, config, configClear, configSenseable, consume, consumeCoolant, consumeCoolant, consumeItem, consumeItem, consumeItems, consumeLiquid, consumeLiquids, consumePower, consumePowerBuffered, consumePowerCond, consumePowerDynamic, consumePowerDynamic, consumesItem, consumesLiquid, createIcons, displayShadow, drawBase, drawDefaultPlanRegion, drawEnvironmentLight, drawOverlay, drawPlaceText, drawPlan, drawPlan, drawPlanConfig, drawPlanConfigCenter, drawPlanConfigCenter, drawPlanConfigTop, drawPotentialLinks, drawShadow, drawSideRegion, editorPicked, environmentBuildable, findConsumer, flipRotation, getConfig, getContentType, getDependencies, getDisplayIcon, getDisplayName, getEdges, getGeneratedIcons, getInsideEdges, getPlanConfigs, getPlanRegion, getReplacement, handlePlacementLine, hasBuilding, hasConsumer, initBuilding, isAccessible, isAir, isBanned, isDarkened, isFloor, isHidden, isMultiblock, isOverlay, isPlaceable, isStatic, isVisible, iterateTaken, listBars, logicVisible, makeIconRegions, minimapColor, nearbySide, newBuilding, nextConfig, onNewPlan, onPicked, percentSolid, placeBegan, placeBegan, planRotation, pointConfig, postInit, removeBar, removeConsumer, removeConsumers, requirements, requirements, requirements, researchRequirements, resetGeneratedIcons, rotatedOutput, rotatedOutput, sense, sense, senseObject, setupRequirements, setupRequirements, sumAttribute, supportsEnv, synthetic, updateClipRadius, variantRegionsMethods inherited from class mindustry.ctype.UnlockableContent
checkStats, clearUnlock, displayDescription, displayExtra, emoji, emojiChar, getLogicId, hasEmoji, isOnPlanet, loadIcon, locked, makeOutline, makeOutline, makeOutline, onUnlock, quietUnlock, showUnlock, unlock, unlocked, unlockedHost, unlockedNow, unlockedNowHostMethods inherited from class mindustry.ctype.MappableContent
toStringMethods inherited from class mindustry.ctype.Content
compareTo, hasErrored, isModded, isVanilla
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Field Details
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ammoTypes
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liquidConsumed
public float liquidConsumed
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Constructor Details
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ContinuousLiquidTurret
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Method Details
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ammo
Initializes accepted ammo map. Format: [liquid1, bullet1, liquid2, bullet2...] -
setStats
public void setStats()Description copied from class:UnlockableContentInitializes stats on demand. Should only be called once. Only called before something is displayed.- Overrides:
setStatsin classContinuousTurret
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init
public void init()Description copied from class:BlockCalled after all blocks are created.
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