Class UnitAssemblerModule

All Implemented Interfaces:
Comparable<Content>, Senseable

public class UnitAssemblerModule extends PayloadBlock
  • Field Details

    • sideRegion1

      public arc.graphics.g2d.TextureRegion sideRegion1
    • sideRegion2

      public arc.graphics.g2d.TextureRegion sideRegion2
    • tier

      public int tier
  • Constructor Details

    • UnitAssemblerModule

      public UnitAssemblerModule(String name)
  • Method Details

    • setStats

      public void setStats()
      Description copied from class: UnlockableContent
      Initializes stats on demand. Should only be called once. Only called before something is displayed.
      Overrides:
      setStats in class Block
    • drawPlace

      public void drawPlace(int x, int y, int rotation, boolean valid)
      Description copied from class: Block
      Drawn when you are placing a block.
      Overrides:
      drawPlace in class Block
    • canPlaceOn

      public boolean canPlaceOn(Tile tile, Team team, int rotation)
      Overrides:
      canPlaceOn in class Block
      Returns:
      whether this block can be placed on the specified tile.
    • drawPlanRegion

      public void drawPlanRegion(BuildPlan plan, arc.util.Eachable<BuildPlan> list)
      Overrides:
      drawPlanRegion in class Block
    • icons

      public arc.graphics.g2d.TextureRegion[] icons()
      Overrides:
      icons in class Block
    • getLink

      @Nullable public UnitAssembler.UnitAssemblerBuild getLink(Team team, int x, int y, int rotation)