Package mindustry.world.blocks.units
Class RepairTurret
java.lang.Object
mindustry.ctype.Content
mindustry.ctype.MappableContent
mindustry.ctype.UnlockableContent
mindustry.world.Block
mindustry.world.blocks.units.RepairTurret
- All Implemented Interfaces:
Comparable<Content>
,Senseable
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Nested Class Summary
Nested classes/interfaces inherited from class mindustry.ctype.Content
Content.ModContentInfo
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Field Summary
Modifier and TypeFieldDescriptionboolean
float
float
How much healing is increased by with heat capacity.float
Effect displayed when coolant is used.float
float
float
float
float
float
int
int
Fields inherited from class mindustry.world.Block
absorbLasers, acceptsItems, acceptsPayload, albedo, allowConfigInventory, allowDiagonal, allowResupply, alwaysReplace, alwaysUpdateInUnits, ambientSound, ambientSoundVolume, armor, attacks, attributes, autoResetEnabled, barMap, baseExplosiveness, breakable, breakEffect, breakPitchChange, breakSound, buildCost, buildCostMultiplier, buildType, buildVisibility, cacheLayer, canOverdrive, category, clearOnDoubleTap, clipSize, commandable, conductivePower, configurable, configurations, connectedPower, consPower, consumeBuilder, consumers, consumesPower, consumesTap, conveyorPlacement, copyConfig, createRubble, crushDamageMultiplier, customShadow, customShadowRegion, deconstructThreshold, destroyBullet, destroyBulletSameTeam, destroyEffect, destroySound, destructible, displayFlow, drawArrow, drawCracks, drawDisabled, drawLiquidLight, drawTeamOverlay, dumpTime, editorIcon, editorVariantRegions, emitLight, enableDrawStatus, envDisabled, envEnabled, envRequired, fillsTile, flags, floating, fogRadius, forceDark, generatedIcons, group, hasColor, hasConsumers, hasItems, hasLiquids, hasPower, hasShadow, health, inEditor, instantDeconstruct, instantTransfer, insulated, invertFlip, isDuct, itemCapacity, itemDrop, itemFilter, lastConfig, lightColor, lightLiquid, lightRadius, liquidCapacity, liquidFilter, liquidPressure, lockRotation, logicConfigurable, loopSound, loopSoundVolume, mapColor, nonOptionalConsumers, noSideBlend, noUpdateDisabled, offset, optionalConsumers, outlineColor, outlinedIcon, outlineIcon, outlineRadius, outputFacing, outputsLiquid, outputsPayload, outputsPower, placeableLiquid, placeableOn, placeablePlayer, placeEffect, placeOverlapRange, placePitchChange, placeSound, playerUnmineable, priority, privileged, quickRotate, rebuildable, region, regionRotated1, regionRotated2, replaceable, requirements, requiresWater, researchCost, researchCostMultiplier, researchCostMultipliers, rotate, rotateDraw, saveConfig, saveData, scaledHealth, schematicPriority, selectionColumns, selectionRows, selectScroll, separateItemCapacity, size, sizeOffset, solid, solidifes, squareSprite, subclass, suppressable, swapDiagonalPlacement, sync, targetable, teamPassable, teamRegion, teamRegions, tempBuilds, tempTiles, timerDump, timers, underBullets, unitCapModifier, unloadable, update, updateConsumers, updateInUnits, useColor, variantRegions, variants, variantShadowRegions
Fields inherited from class mindustry.ctype.UnlockableContent
alwaysUnlocked, description, details, fullIcon, generateIcons, hideDetails, iconId, inlineDescription, localizedName, selectionSize, stats, techNode, techNodes, uiIcon, unlocked
Fields inherited from class mindustry.ctype.MappableContent
name
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionstatic void
drawBeam
(float x, float y, float rotation, float length, int id, Sized target, Team team, float strength, float pulseStroke, float pulseRadius, float beamWidth, Vec2 lastEnd, Vec2 offset, Color laserColor, Color laserTopColor, TextureRegion laser, TextureRegion laserEnd, TextureRegion laserTop, TextureRegion laserTopEnd) void
drawPlace
(int x, int y, int rotation, boolean valid) Drawn when you are placing a block.icons()
void
init()
Called after all blocks are created.void
setStats()
Initializes stats on demand.Methods inherited from class mindustry.world.Block
addBar, addLiquidBar, addLiquidBar, asFloor, beforePlaceBegan, bounds, canBeBuilt, canBreak, canPlaceOn, canReplace, changePlacementPath, changePlacementPath, checkForceDark, config, configClear, configSenseable, consume, consumeCoolant, consumeCoolant, consumeItem, consumeItem, consumeItems, consumeLiquid, consumeLiquids, consumePower, consumePowerBuffered, consumePowerCond, consumePowerDynamic, consumesItem, consumesLiquid, createIcons, drawBase, drawDefaultPlanRegion, drawEnvironmentLight, drawOverlay, drawPlaceText, drawPlan, drawPlan, drawPlanConfig, drawPlanConfigCenter, drawPlanConfigCenter, drawPlanConfigTop, drawPlanRegion, drawPotentialLinks, drawShadow, editorIcon, editorVariantRegions, environmentBuildable, findConsumer, flipRotation, getContentType, getDependencies, getDisplayIcon, getDisplayName, getEdges, getGeneratedIcons, getInsideEdges, getPlanRegion, getRegionsToOutline, getReplacement, handlePlacementLine, hasBuilding, hasConsumer, initBuilding, isAccessible, isAir, isFloor, isHidden, isMultiblock, isOverlay, isPlaceable, isStatic, isVisible, isVisibleOn, iterateTaken, listBars, load, logicVisible, makeIconRegions, minimapColor, nearbySide, newBuilding, nextConfig, onNewPlan, outputsItems, percentSolid, placeBegan, placeBegan, planRotation, pointConfig, removeBar, removeConsumer, requirements, requirements, requirements, researchRequirements, resetGeneratedIcons, rotatedOutput, sense, sense, senseObject, setBars, setupRequirements, setupRequirements, sumAttribute, supportsEnv, synthetic, updateClipRadius, variantRegions
Methods inherited from class mindustry.ctype.UnlockableContent
checkStats, clearUnlock, displayDescription, displayExtra, emoji, getLogicId, hasEmoji, loadIcon, locked, makeOutline, makeOutline, makeOutline, onUnlock, quietUnlock, showUnlock, unlock, unlocked, unlockedNow, unlockedNowHost
Methods inherited from class mindustry.ctype.MappableContent
toString
Methods inherited from class mindustry.ctype.Content
compareTo, hasErrored, isModded, isVanilla
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Field Details
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timerTarget
public int timerTarget -
timerEffect
public int timerEffect -
repairRadius
public float repairRadius -
repairSpeed
public float repairSpeed -
powerUse
public float powerUse -
length
public float length -
beamWidth
public float beamWidth -
pulseRadius
public float pulseRadius -
pulseStroke
public float pulseStroke -
acceptCoolant
public boolean acceptCoolant -
coolantUse
public float coolantUse -
coolEffect
Effect displayed when coolant is used. -
coolantMultiplier
public float coolantMultiplierHow much healing is increased by with heat capacity. -
baseRegion
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laser
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laserEnd
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laserTop
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laserTopEnd
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laserColor
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laserTopColor
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Constructor Details
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RepairTurret
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Method Details
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setStats
public void setStats()Description copied from class:UnlockableContent
Initializes stats on demand. Should only be called once. Only called before something is displayed. -
init
public void init()Description copied from class:Block
Called after all blocks are created. -
drawPlace
public void drawPlace(int x, int y, int rotation, boolean valid) Description copied from class:Block
Drawn when you are placing a block. -
icons
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drawBeam
public static void drawBeam(float x, float y, float rotation, float length, int id, @Nullable Sized target, Team team, float strength, float pulseStroke, float pulseRadius, float beamWidth, Vec2 lastEnd, Vec2 offset, Color laserColor, Color laserTopColor, TextureRegion laser, TextureRegion laserEnd, TextureRegion laserTop, TextureRegion laserTopEnd)
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