Package mindustry.world.blocks.power
Class BeamNode
java.lang.Object
mindustry.ctype.Content
mindustry.ctype.MappableContent
mindustry.ctype.UnlockableContent
mindustry.world.Block
mindustry.world.blocks.power.PowerBlock
mindustry.world.blocks.power.BeamNode
- All Implemented Interfaces:
Comparable<Content>,Senseable
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Nested Class Summary
Nested ClassesNested classes/interfaces inherited from class mindustry.ctype.Content
Content.ModContentInfo -
Field Summary
FieldsModifier and TypeFieldDescriptionarc.graphics.g2d.TextureRegionarc.graphics.Colorarc.graphics.Colorarc.graphics.g2d.TextureRegionfloatfloatfloatintFields inherited from class mindustry.world.Block
absorbLasers, acceptsItems, acceptsPayload, acceptsUnitPayloads, albedo, allowConfigInventory, allowDerelictRepair, allowDiagonal, allowRectanglePlacement, allowResupply, alwaysReplace, alwaysUpdateInUnits, ambientSound, ambientSoundVolume, armor, attacks, attributes, autoResetEnabled, barMap, baseExplosiveness, baseShake, breakable, breakEffect, breakPitchChange, breakSound, buildCostMultiplier, buildTime, buildType, buildVisibility, cacheLayer, canOverdrive, canPickup, category, clearOnDoubleTap, clipSize, commandable, conductivePower, configurable, configurations, connectedPower, consPower, consumeBuilder, consumers, consumesPower, consumesTap, conveyorPlacement, copyConfig, createRubble, crushDamageMultiplier, customShadow, customShadowRegion, deconstructDropAllLiquid, deconstructThreshold, destroyBullet, destroyBulletSameTeam, destroyEffect, destroyPitchMax, destroyPitchMin, destroySound, destructible, displayFlow, drawArrow, drawCracks, drawDisabled, drawLiquidLight, drawTeamOverlay, dumpTime, editorConfigurable, emitLight, enableDrawStatus, envDisabled, envEnabled, envRequired, explosivenessScale, fillsTile, flags, flammabilityScale, floating, fogRadius, forceDark, forceTeam, generatedIcons, group, hasColor, hasConsumers, hasItems, hasLiquids, hasPower, hasShadow, health, ignoreBuildDarkness, ignoreResizeConfig, inEditor, instantBuild, instantDeconstruct, instantTransfer, insulated, invertFlip, isDuct, itemCapacity, itemDrop, itemFilter, lastConfig, lightClipSize, lightColor, lightLiquid, lightRadius, liquidCapacity, liquidFilter, liquidPressure, lockRotation, logicConfigurable, mapColor, nonOptionalConsumers, noSideBlend, noUpdateDisabled, offset, optionalConsumers, outlineColor, outlinedIcon, outlineIcon, outlineRadius, outputFacing, outputsLiquid, outputsPayload, outputsPower, placeableLiquid, placeableOn, placeablePlayer, placeEffect, placeOverlapRange, placePitchChange, placeSound, playerUnmineable, priority, privileged, quickRotate, rebuildable, region, regionRotated1, regionRotated2, replaceable, requirements, requiresWater, researchCost, researchCostMultiplier, researchCostMultipliers, rotate, rotateDraw, rotateDrawEditor, saveConfig, saveData, scaledHealth, schematicPriority, selectionColumns, selectionRows, selectScroll, separateItemCapacity, size, sizeOffset, solid, solidifes, squareSprite, subclass, suppressable, swapDiagonalPlacement, sync, targetable, teamPassable, teamRegion, teamRegions, tempBuilds, tempTiles, timerDump, timers, underBullets, unitCapModifier, unitMoveBreakable, unloadable, update, updateConsumers, updateInUnits, useColor, variantRegions, variants, variantShadowRegions, visualRotationOffsetFields inherited from class mindustry.ctype.UnlockableContent
allDatabaseTabs, alwaysUnlocked, databaseTabs, description, details, fullIcon, fullOverride, generateIcons, hideDatabase, hideDetails, inlineDescription, localizedName, selectionSize, shownPlanets, stats, techNode, techNodes, uiIcon, unlockedFields inherited from class mindustry.ctype.MappableContent
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidchangePlacementPath(arc.struct.Seq<arc.math.geom.Point2> points, int rotation, boolean diagonal) Mutates the given list of points used during line placement.voiddrawLaser(float x1, float y1, float x2, float y2, int size1, int size2) Note that x1 and y1 are expected to be coordinates of the node to draw the beam from.voiddrawPlace(int x, int y, int rotation, boolean valid) Drawn when you are placing a block.static voidgetNodeLinks(Tile tile, Block block, Team team, arc.func.Cons<mindustry.gen.Building> others) Iterates through linked nodes of a block at a tile.voidinit()Called after all blocks are created.voidsetBars()voidsetStats()Initializes stats on demand.Methods inherited from class mindustry.world.Block
addBar, addLiquidBar, addLiquidBar, asFloor, beforePlaceBegan, blockChanged, bounds, buildEditorConfig, canBeBuilt, canBreak, canPlaceOn, canReplace, changePlacementPath, checkForceDark, config, configClear, configSenseable, consume, consumeCoolant, consumeCoolant, consumeItem, consumeItem, consumeItems, consumeLiquid, consumeLiquids, consumePower, consumePowerBuffered, consumePowerCond, consumePowerDynamic, consumePowerDynamic, consumesItem, consumesLiquid, createIcons, displayShadow, drawBase, drawDefaultPlanRegion, drawEnvironmentLight, drawOverlay, drawPlaceText, drawPlan, drawPlan, drawPlanConfig, drawPlanConfigCenter, drawPlanConfigCenter, drawPlanConfigTop, drawPlanRegion, drawPotentialLinks, drawShadow, drawSideRegion, editorPicked, environmentBuildable, findConsumer, flipRotation, getConfig, getContentType, getDependencies, getDisplayIcon, getDisplayName, getEdges, getGeneratedIcons, getInsideEdges, getPlanConfigs, getPlanRegion, getRegionsToOutline, getReplacement, handlePlacementLine, hasBuilding, hasConsumer, icons, initBuilding, isAccessible, isAir, isBanned, isDarkened, isFloor, isHidden, isMultiblock, isOverlay, isPlaceable, isStatic, isVisible, iterateTaken, listBars, load, logicVisible, makeIconRegions, minimapColor, nearbySide, newBuilding, nextConfig, onNewPlan, onPicked, outputsItems, percentSolid, placeBegan, placeBegan, placeEnded, planRotation, pointConfig, postInit, removeBar, removeConsumer, removeConsumers, requirements, requirements, requirements, researchRequirements, resetGeneratedIcons, rotatedOutput, rotatedOutput, sense, sense, senseObject, setupRequirements, setupRequirements, sumAttribute, supportsEnv, synthetic, updateClipRadius, variantRegionsMethods inherited from class mindustry.ctype.UnlockableContent
checkStats, clearUnlock, displayDescription, displayExtra, emoji, emojiChar, getLogicId, hasEmoji, isOnPlanet, loadIcon, locked, makeOutline, makeOutline, makeOutline, onUnlock, quietUnlock, showUnlock, unlock, unlocked, unlockedHost, unlockedNow, unlockedNowHostMethods inherited from class mindustry.ctype.MappableContent
toStringMethods inherited from class mindustry.ctype.Content
compareTo, hasErrored, isModded, isVanilla
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Field Details
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range
public int range -
laser
public arc.graphics.g2d.TextureRegion laser -
laserEnd
public arc.graphics.g2d.TextureRegion laserEnd -
laserColor1
public arc.graphics.Color laserColor1 -
laserColor2
public arc.graphics.Color laserColor2 -
pulseScl
public float pulseScl -
pulseMag
public float pulseMag -
laserWidth
public float laserWidth
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Constructor Details
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BeamNode
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Method Details
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setBars
public void setBars() -
setStats
public void setStats()Description copied from class:UnlockableContentInitializes stats on demand. Should only be called once. Only called before something is displayed. -
init
public void init()Description copied from class:BlockCalled after all blocks are created. -
drawPlace
public void drawPlace(int x, int y, int rotation, boolean valid) Description copied from class:BlockDrawn when you are placing a block. -
changePlacementPath
public void changePlacementPath(arc.struct.Seq<arc.math.geom.Point2> points, int rotation, boolean diagonal) Description copied from class:BlockMutates the given list of points used during line placement.- Overrides:
changePlacementPathin classBlock
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getNodeLinks
public static void getNodeLinks(Tile tile, Block block, Team team, arc.func.Cons<mindustry.gen.Building> others) Iterates through linked nodes of a block at a tile. All returned buildings are beam nodes. -
drawLaser
public void drawLaser(float x1, float y1, float x2, float y2, int size1, int size2) Note that x1 and y1 are expected to be coordinates of the node to draw the beam from.
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