Class Conveyor.ConveyorBuild

java.lang.Object
mindustry.gen.Building
mindustry.world.blocks.distribution.Conveyor.ConveyorBuild
All Implemented Interfaces:
arc.math.geom.Position, arc.math.geom.QuadTree.QuadTreeObject, Sized, mindustry.gen.Buildingc, mindustry.gen.Entityc, mindustry.gen.Healthc, mindustry.gen.Posc, mindustry.gen.Teamc, mindustry.gen.Timerc, Controllable, Senseable, Settable, Displayable, ChainedBuilding
Direct Known Subclasses:
ArmoredConveyor.ArmoredConveyorBuild
Enclosing class:
Conveyor

public class Conveyor.ConveyorBuild extends mindustry.gen.Building implements ChainedBuilding
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    boolean
     
    int
     
    int
     
    int
     
    int
     
    float
     
     
    int
     
    int
     
    int
     
    float
     
    mindustry.gen.Building
     
     
    float[]
     
    float[]
     

    Fields inherited from class mindustry.gen.Building

    added, block, bulletDamageEvent, cdump, dead, dumpAccum, efficiency, enabled, healSuppressionTime, health, hitDuration, hitTime, id, index__all, index__build, initialized, items, lastAccessed, lastDamageTime, lastDisabler, lastHealTime, liquids, maxHealth, optionalEfficiency, payloadRotation, potentialEfficiency, power, proximity, recentDamageTime, rotation, shouldConsumePower, sleeping, sleepingEntities, sleepTime, suppressColor, team, teamChangeEvent, tempBuilds, tile, timer, timeScale, timeScaleDuration, timeToSleep, tmpTiles, visibleFlags, visualLiquid, wasDamaged, wasVisible, x, y

    Fields inherited from interface mindustry.logic.Senseable

    noSensed
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    boolean
    acceptItem(mindustry.gen.Building source, Item item)
     
    int
    acceptStack(Item item, int amount, mindustry.gen.Teamc source)
     
    final void
    add(int o)
     
    void
     
    void
     
    void
    getStackOffset(Item item, arc.math.geom.Vec2 trns)
     
    void
    handleItem(mindustry.gen.Building source, Item item)
     
    void
    handleStack(Item item, int amount, mindustry.gen.Teamc source)
     
    mindustry.gen.Building
     
    void
     
    void
    overwrote(arc.struct.Seq<mindustry.gen.Building> builds)
     
    boolean
    pass(Item item)
     
    void
     
    void
    read(arc.util.io.Reads read, byte revision)
     
    final void
    remove(int o)
     
    int
    removeStack(Item item, int amount)
     
    double
    sense(LAccess sensor)
     
     
    void
    setProp(UnlockableContent content, double value)
     
    boolean
     
    void
    unitOn(mindustry.gen.Unit unit)
     
    void
     
    byte
     
    void
    write(arc.util.io.Writes write)
     

    Methods inherited from class mindustry.gen.Building

    absorbLasers, acceptLiquid, acceptPayload, add, addPlan, addPlan, afterDestroyed, afterPickedUp, afterRead, afterReadAll, allowUpdate, ambientVolume, applyBoost, applyHealSuppression, applyHealSuppression, applySlowdown, as, back, beforeWrite, blockOn, buildConfiguration, buildOn, calculateHeat, calculateHeat, canBeReplaced, canConsume, canControlSelect, canDump, canDumpLiquid, canPickup, canResupply, canUnload, canWithdraw, changeTeam, cheating, checkAllowUpdate, checkSolid, checkSuppression, clampHealth, classId, closestCore, closestEnemyCore, collide, collision, conductsTo, config, configTapped, configure, configureAny, configured, consume, consumeTriggerValid, control, control, core, create, create, created, damage, damage, damage, damage, damageContinuous, damageContinuousPierce, damaged, damagePierce, damagePierce, dead, dead, delta, deselect, display, displayBars, displayConsumption, drawConfigure, drawDisabled, drawItemSelection, drawLight, drawLiquidLight, drawrot, drawSelect, drawStatus, drawTeam, drawTeamTop, dropped, dump, dump, dumpAccumulate, dumpAccumulate, dumpLiquid, dumpLiquid, dumpLiquid, dumpPayload, eachEdge, edelta, efficiencyScale, explosionItemCap, findClosestEdge, floor, floorOn, flowItems, fogRadius, front, getCommandPosition, getCursor, getDisplayEfficiency, getDisplayIcon, getDisplayName, getLiquidDestination, getMaximumAccepted, getPayload, getPayloads, getPowerConnections, getPowerProduction, getProgressIncrease, getX, getY, handleDamage, handleLiquid, handlePayload, handleString, handleUnitPayload, heal, heal, healFract, health, health, healthChanged, healthf, hitbox, hitSize, hitTime, hitTime, id, id, incrementDump, inFogTo, init, interactable, isAdded, isDiscovered, isHealSuppressed, isInsulated, isLocal, isPayload, isRemote, isValid, itemTaken, kill, killed, left, maxHealth, maxHealth, moduleBitmask, moveForward, moveLiquid, moveLiquidForward, movePayload, nearby, nearby, noSleep, offload, onCommand, onConfigureBuildTapped, onConfigureClosed, onConfigureTapped, onControlSelect, onDeconstructed, onDestroyed, onNearbyBuildAdded, onProximityAdded, onProximityRemoved, onRemoved, onSolid, payloadCheck, pickedUp, placed, playerPlaced, pos, powerGraphRemoved, produced, produced, productionValid, progress, puddleOn, put, read, readAll, readBase, readSync, recentlyHealed, relativeTo, relativeTo, relativeTo, relativeToEdge, remove, removeFromProximity, right, rotdeg, self, sense, serialize, set, set, setIndex__all, setIndex__build, setProp, setProp, shouldConsume, shouldHideConfigure, shouldShowConfigure, sleep, splashLiquid, status, takePayload, tapped, team, team, tileOn, tileX, tileY, timer, timer, timer, timeScale, toString, totalProgress, transferLiquid, trns, trns, unitOnAny, unitRemoved, update, updateConsumption, updateEfficiencyMultiplier, updateFogVisibility, updateLastAccess, updatePayload, updatePowerGraph, updateProximity, updateTableAlign, warmup, wasRecentlyDamaged, wasRecentlyHealed, writeAll, writeBase, writeSync, x, x, y, y

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait

    Methods inherited from interface mindustry.ui.Displayable

    displayable

    Methods inherited from interface arc.math.geom.Position

    angleTo, angleTo, dst, dst, dst2, dst2, within, within
  • Field Details

    • ids

      public Item[] ids
    • xs

      public float[] xs
    • ys

      public float[] ys
    • len

      public int len
    • next

      @Nullable public mindustry.gen.Building next
    • nextc

      @Nullable public Conveyor.ConveyorBuild nextc
    • aligned

      public boolean aligned
    • lastInserted

      public int lastInserted
    • mid

      public int mid
    • minitem

      public float minitem
    • blendbits

      public int blendbits
    • blending

      public int blending
    • blendsclx

      public int blendsclx
    • blendscly

      public int blendscly
    • clogHeat

      public float clogHeat
  • Constructor Details

    • ConveyorBuild

      public ConveyorBuild()
  • Method Details

    • draw

      public void draw()
      Overrides:
      draw in class mindustry.gen.Building
    • payloadDraw

      public void payloadDraw()
      Overrides:
      payloadDraw in class mindustry.gen.Building
    • drawCracks

      public void drawCracks()
      Overrides:
      drawCracks in class mindustry.gen.Building
    • overwrote

      public void overwrote(arc.struct.Seq<mindustry.gen.Building> builds)
      Overrides:
      overwrote in class mindustry.gen.Building
    • shouldAmbientSound

      public boolean shouldAmbientSound()
      Overrides:
      shouldAmbientSound in class mindustry.gen.Building
    • onProximityUpdate

      public void onProximityUpdate()
      Overrides:
      onProximityUpdate in class mindustry.gen.Building
    • unitOn

      public void unitOn(mindustry.gen.Unit unit)
      Overrides:
      unitOn in class mindustry.gen.Building
    • updateTile

      public void updateTile()
      Overrides:
      updateTile in class mindustry.gen.Building
    • pass

      public boolean pass(Item item)
    • removeStack

      public int removeStack(Item item, int amount)
      Overrides:
      removeStack in class mindustry.gen.Building
    • getStackOffset

      public void getStackOffset(Item item, arc.math.geom.Vec2 trns)
      Overrides:
      getStackOffset in class mindustry.gen.Building
    • acceptStack

      public int acceptStack(Item item, int amount, mindustry.gen.Teamc source)
      Overrides:
      acceptStack in class mindustry.gen.Building
    • handleStack

      public void handleStack(Item item, int amount, mindustry.gen.Teamc source)
      Overrides:
      handleStack in class mindustry.gen.Building
    • acceptItem

      public boolean acceptItem(mindustry.gen.Building source, Item item)
      Overrides:
      acceptItem in class mindustry.gen.Building
    • handleItem

      public void handleItem(mindustry.gen.Building source, Item item)
      Overrides:
      handleItem in class mindustry.gen.Building
    • version

      public byte version()
      Overrides:
      version in class mindustry.gen.Building
    • write

      public void write(arc.util.io.Writes write)
      Specified by:
      write in interface mindustry.gen.Entityc
      Overrides:
      write in class mindustry.gen.Building
    • read

      public void read(arc.util.io.Reads read, byte revision)
      Overrides:
      read in class mindustry.gen.Building
    • sense

      public double sense(LAccess sensor)
      Specified by:
      sense in interface Senseable
      Overrides:
      sense in class mindustry.gen.Building
    • senseObject

      public Object senseObject(LAccess sensor)
      Specified by:
      senseObject in interface Senseable
      Overrides:
      senseObject in class mindustry.gen.Building
    • setProp

      public void setProp(UnlockableContent content, double value)
      Specified by:
      setProp in interface Settable
      Overrides:
      setProp in class mindustry.gen.Building
    • add

      public final void add(int o)
    • remove

      public final void remove(int o)
    • next

      @Nullable public mindustry.gen.Building next()
      Specified by:
      next in interface ChainedBuilding