Class PayloadAmmoTurret.PayloadTurretBuild

All Implemented Interfaces:
arc.math.geom.Position, arc.math.geom.QuadTree.QuadTreeObject, Sized, mindustry.gen.Buildingc, mindustry.gen.Entityc, mindustry.gen.Healthc, mindustry.gen.Posc, mindustry.gen.Teamc, mindustry.gen.Timerc, Controllable, Ranged, Senseable, Settable, Displayable, ControlBlock, RotBlock
Enclosing class:
PayloadAmmoTurret

public class PayloadAmmoTurret.PayloadTurretBuild extends Turret.TurretBuild
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
     

    Fields inherited from class mindustry.world.blocks.defense.turrets.ReloadTurret.ReloadTurretBuild

    reloadCounter

    Fields inherited from class mindustry.world.blocks.defense.turrets.BaseTurret.BaseTurretBuild

    rotation

    Fields inherited from class mindustry.gen.Building

    added, block, bulletDamageEvent, cdump, dead, dumpAccum, efficiency, enabled, healSuppressionTime, health, hitDuration, hitTime, id, index__all, index__build, initialized, items, lastAccessed, lastDamageTime, lastDisabler, lastHealTime, liquids, maxHealth, optionalEfficiency, payloadRotation, potentialEfficiency, power, proximity, recentDamageTime, shouldConsumePower, sleeping, sleepingEntities, sleepTime, suppressColor, team, teamChangeEvent, tempBuilds, tile, timer, timeScale, timeScaleDuration, timeToSleep, tmpTiles, visibleFlags, visualLiquid, wasDamaged, wasVisible, x, y

    Fields inherited from interface mindustry.logic.Senseable

    noSensed
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    boolean
    acceptPayload(mindustry.gen.Building source, Payload payload)
     
     
    void
    displayBars(arc.scene.ui.layout.Table bars)
     
     
    void
    handlePayload(mindustry.gen.Building source, Payload payload)
     
    boolean
     
     
    void
    read(arc.util.io.Reads read, byte revision)
     
    void
     
    Consume ammo and return a type.
    void
    write(arc.util.io.Writes write)
     

    Methods inherited from class mindustry.world.blocks.defense.turrets.ReloadTurret.ReloadTurretBuild

    baseReloadSpeed, updateCooling

    Methods inherited from class mindustry.world.blocks.defense.turrets.BaseTurret.BaseTurretBuild

    buildRotation

    Methods inherited from class mindustry.gen.Building

    absorbLasers, acceptItem, acceptLiquid, acceptStack, add, addPlan, addPlan, afterDestroyed, afterPickedUp, afterRead, afterReadAll, allowUpdate, ambientVolume, applyBoost, applyHealSuppression, applyHealSuppression, applySlowdown, as, back, beforeWrite, blockOn, buildConfiguration, buildOn, calculateHeat, calculateHeat, canBeReplaced, canConsume, canControlSelect, canDump, canDumpLiquid, canPickup, canResupply, canUnload, canWithdraw, changeTeam, cheating, checkAllowUpdate, checkSolid, checkSuppression, clampHealth, classId, closestCore, closestEnemyCore, collide, collision, conductsTo, config, configTapped, configure, configureAny, configured, consume, consumeTriggerValid, core, create, create, created, damage, damage, damage, damage, damageContinuous, damageContinuousPierce, damaged, damagePierce, damagePierce, dead, dead, delta, deselect, display, displayConsumption, drawConfigure, drawCracks, drawDisabled, drawItemSelection, drawLight, drawLiquidLight, drawStatus, drawTeam, drawTeamTop, dropped, dump, dump, dumpAccumulate, dumpAccumulate, dumpLiquid, dumpLiquid, dumpLiquid, dumpPayload, eachEdge, edelta, efficiencyScale, explosionItemCap, findClosestEdge, floor, floorOn, flowItems, front, getCommandPosition, getCursor, getDisplayEfficiency, getDisplayIcon, getDisplayName, getLiquidDestination, getMaximumAccepted, getPayload, getPowerConnections, getPowerProduction, getProgressIncrease, getStackOffset, getX, getY, handleDamage, handleItem, handleStack, handleString, handleUnitPayload, heal, heal, healFract, health, health, healthChanged, healthf, hitbox, hitSize, hitTime, hitTime, id, id, incrementDump, inFogTo, init, interactable, isAdded, isDiscovered, isHealSuppressed, isInsulated, isLocal, isPayload, isRemote, isValid, itemTaken, kill, killed, left, maxHealth, maxHealth, moduleBitmask, moveForward, moveLiquid, moveLiquidForward, movePayload, nearby, nearby, noSleep, offload, onCommand, onConfigureBuildTapped, onConfigureClosed, onConfigureTapped, onControlSelect, onDeconstructed, onNearbyBuildAdded, onProximityAdded, onProximityRemoved, onProximityUpdate, onRemoved, onSolid, overwrote, payloadCheck, payloadDraw, pickedUp, placed, playerPlaced, pos, powerGraphRemoved, produced, produced, productionValid, puddleOn, put, read, readAll, readBase, recentlyHealed, relativeTo, relativeTo, relativeTo, relativeToEdge, removeFromProximity, removeStack, right, rotdeg, self, sense, senseObject, serialize, set, set, setIndex__all, setIndex__build, setProp, setProp, setProp, shouldAmbientSound, shouldHideConfigure, shouldShowConfigure, sleep, splashLiquid, status, takePayload, tapped, team, team, tileOn, tileX, tileY, timer, timer, timer, timeScale, toString, totalProgress, transferLiquid, trns, trns, unitOn, unitOnAny, unitRemoved, update, updateConsumption, updateFogVisibility, updateLastAccess, updatePayload, updatePowerGraph, updateProximity, updateTableAlign, wasRecentlyDamaged, wasRecentlyHealed, writeAll, writeBase, writeSync, x, x, y, y

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait

    Methods inherited from interface mindustry.world.blocks.ControlBlock

    isControlled, shouldAutoTarget

    Methods inherited from interface mindustry.ui.Displayable

    displayable

    Methods inherited from interface mindustry.gen.Entityc

    add, afterRead, afterReadAll, as, beforeWrite, classId, id, id, isAdded, isLocal, isRemote, read, self, serialize

    Methods inherited from interface mindustry.gen.Posc

    blockOn, buildOn, floorOn, getX, getY, onSolid, set, set, tileOn, tileX, tileY, trns, trns, x, x, y, y

    Methods inherited from interface arc.math.geom.Position

    angleTo, angleTo, dst, dst, dst2, dst2, within, within

    Methods inherited from interface mindustry.gen.Teamc

    cheating, closestCore, closestEnemyCore, core, inFogTo, team, team
  • Field Details

  • Constructor Details

    • PayloadTurretBuild

      public PayloadTurretBuild()
  • Method Details

    • currentAmmo

      public UnlockableContent currentAmmo()
    • acceptPayload

      public boolean acceptPayload(mindustry.gen.Building source, Payload payload)
      Overrides:
      acceptPayload in class mindustry.gen.Building
    • handlePayload

      public void handlePayload(mindustry.gen.Building source, Payload payload)
      Overrides:
      handlePayload in class mindustry.gen.Building
    • hasAmmo

      public boolean hasAmmo()
      Overrides:
      hasAmmo in class Turret.TurretBuild
      Returns:
      whether the turret has ammo.
    • useAmmo

      public BulletType useAmmo()
      Description copied from class: Turret.TurretBuild
      Consume ammo and return a type.
      Overrides:
      useAmmo in class Turret.TurretBuild
    • peekAmmo

      public BulletType peekAmmo()
      Overrides:
      peekAmmo in class Turret.TurretBuild
      Returns:
      the ammo type that will be returned if useAmmo is called.
    • getPayloads

      public PayloadSeq getPayloads()
      Overrides:
      getPayloads in class mindustry.gen.Building
    • updateTile

      public void updateTile()
      Overrides:
      updateTile in class Turret.TurretBuild
    • displayBars

      public void displayBars(arc.scene.ui.layout.Table bars)
      Overrides:
      displayBars in class mindustry.gen.Building
    • write

      public void write(arc.util.io.Writes write)
      Specified by:
      write in interface mindustry.gen.Entityc
      Overrides:
      write in class Turret.TurretBuild
    • read

      public void read(arc.util.io.Reads read, byte revision)
      Overrides:
      read in class Turret.TurretBuild