Package mindustry.world.blocks
Interface ExplosionShield
- All Known Implementing Classes:
ForceProjector.ForceBuild
public interface ExplosionShield
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Method Summary
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Method Details
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absorbExplosion
boolean absorbExplosion(float x, float y, float damage) - Returns:
- whether the shield was able to absorb the explosion; this should apply damage to the shield if true is returned.
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