Interface ExplosionShield

All Known Implementing Classes:
ForceProjector.ForceBuild

public interface ExplosionShield
  • Method Summary

    Modifier and Type
    Method
    Description
    boolean
    absorbExplosion(float x, float y, float damage)
     
  • Method Details

    • absorbExplosion

      boolean absorbExplosion(float x, float y, float damage)
      Returns:
      whether the shield was able to absorb the explosion; this should apply damage to the shield if true is returned.