Package mindustry.core
Class NetServer
java.lang.Object
mindustry.core.NetServer
- All Implemented Interfaces:
arc.ApplicationListener
-
Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic interfacestatic interfacestatic interfaceclass -
Field Summary
FieldsModifier and TypeFieldDescriptionConverts a message + NULLABLE player sender into a single string.arc.util.CommandHandlerCurrent kick session.Handles an incorrect command response.static intDuration of a kick in seconds.static intCooldown between votes in seconds.static floatVoting round duration in seconds. -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidaddBinaryPacketHandler(String type, arc.func.Cons2<mindustry.gen.Player, byte[]> handler) voidaddLogicDataHandler(String type, arc.func.Cons2<mindustry.gen.Player, Object> handler) voidaddPacketHandler(String type, arc.func.Cons2<mindustry.gen.Player, String> handler) static voidadminRequest(mindustry.gen.Player player, mindustry.gen.Player other, Packets.AdminAction action, Object params) assignTeam(mindustry.gen.Player current) assignTeam(mindustry.gen.Player current, Iterable<mindustry.gen.Player> players) voidbuildHealthUpdate(mindustry.gen.Building build) Queues a building health update.checkColor(String str) static voidclientLogicDataReliable(mindustry.gen.Player player, String channel, Object value) static voidclientLogicDataUnreliable(mindustry.gen.Player player, String channel, Object value) static voidclientSnapshot(mindustry.gen.Player player, int snapshotID, int unitID, boolean dead, float x, float y, float pointerX, float pointerY, float rotation, float baseRotation, float xVelocity, float yVelocity, Tile mining, boolean boosting, boolean shooting, boolean chatting, boolean building, arc.struct.Queue<BuildPlan> plans, float viewX, float viewY, float viewWidth, float viewHeight) static voidconnectConfirm(mindustry.gen.Player player) static voiddebugStatusClient(int value, int lastClientSnapshot, int snapshotsSent) static voiddebugStatusClientUnreliable(int value, int lastClientSnapshot, int snapshotsSent) arc.struct.Seq<arc.func.Cons2<mindustry.gen.Player,byte[]>> arc.struct.Seq<arc.func.Cons2<mindustry.gen.Player,String>> getPacketHandlers(String type) voidinit()booleanvoidkickAll(Packets.KickReason reason) static voidonDisconnect(mindustry.gen.Player player, String reason) voidShould only be used on the headless backend.static voidrequestDebugStatus(mindustry.gen.Player player) voidsendWorldData(mindustry.gen.Player player) static voidserverBinaryPacketReliable(mindustry.gen.Player player, String type, byte[] contents) static voidserverBinaryPacketUnreliable(mindustry.gen.Player player, String type, byte[] contents) static voidserverPacketReliable(mindustry.gen.Player player, String type, String contents) static voidserverPacketUnreliable(mindustry.gen.Player player, String type, String contents) voidupdate()intvoidSends a block snapshot to all players.voidwriteEntitySnapshot(mindustry.gen.Player player) Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface arc.ApplicationListener
dispose, exit, fileDropped, pause, resize, resume
-
Field Details
-
admins
-
clientCommands
public arc.util.CommandHandler clientCommands -
assigner
-
chatFormatter
Converts a message + NULLABLE player sender into a single string. Override for custom prefixes/suffixes. -
invalidHandler
Handles an incorrect command response. Returns text that will be sent to player. Override for customisation. -
currentlyKicking
Current kick session. -
kickDuration
public static int kickDurationDuration of a kick in seconds. -
voteDuration
public static float voteDurationVoting round duration in seconds. -
voteCooldown
public static int voteCooldownCooldown between votes in seconds.
-
-
Constructor Details
-
NetServer
public NetServer()
-
-
Method Details
-
init
public void init()- Specified by:
initin interfacearc.ApplicationListener
-
votesRequired
public int votesRequired() -
assignTeam
-
assignTeam
-
sendWorldData
public void sendWorldData(mindustry.gen.Player player) -
addPacketHandler
-
getPacketHandlers
-
addBinaryPacketHandler
public void addBinaryPacketHandler(String type, arc.func.Cons2<mindustry.gen.Player, byte[]> handler) -
getBinaryPacketHandlers
public arc.struct.Seq<arc.func.Cons2<mindustry.gen.Player,byte[]>> getBinaryPacketHandlers(String type) -
addLogicDataHandler
-
onDisconnect
-
requestDebugStatus
public static void requestDebugStatus(mindustry.gen.Player player) -
debugStatusClient
public static void debugStatusClient(int value, int lastClientSnapshot, int snapshotsSent) -
debugStatusClientUnreliable
public static void debugStatusClientUnreliable(int value, int lastClientSnapshot, int snapshotsSent) -
serverPacketReliable
-
serverPacketUnreliable
-
serverBinaryPacketReliable
public static void serverBinaryPacketReliable(mindustry.gen.Player player, String type, byte[] contents) -
serverBinaryPacketUnreliable
public static void serverBinaryPacketUnreliable(mindustry.gen.Player player, String type, byte[] contents) -
clientLogicDataReliable
-
clientLogicDataUnreliable
-
clientSnapshot
public static void clientSnapshot(mindustry.gen.Player player, int snapshotID, int unitID, boolean dead, float x, float y, float pointerX, float pointerY, float rotation, float baseRotation, float xVelocity, float yVelocity, Tile mining, boolean boosting, boolean shooting, boolean chatting, boolean building, @Nullable arc.struct.Queue<BuildPlan> plans, float viewX, float viewY, float viewWidth, float viewHeight) -
adminRequest
public static void adminRequest(mindustry.gen.Player player, mindustry.gen.Player other, Packets.AdminAction action, Object params) -
connectConfirm
public static void connectConfirm(mindustry.gen.Player player) -
isWaitingForPlayers
public boolean isWaitingForPlayers() -
update
public void update()- Specified by:
updatein interfacearc.ApplicationListener
-
buildHealthUpdate
public void buildHealthUpdate(mindustry.gen.Building build) Queues a building health update. This will be sent in a Call.buildHealthUpdate packet later. -
openServer
public void openServer()Should only be used on the headless backend. -
kickAll
-
writeBlockSnapshots
Sends a block snapshot to all players.- Throws:
IOException
-
writeEntitySnapshot
- Throws:
IOException
-
fixName
-
checkColor
-