Package mindustry.ai.types
Class DefenderAI
java.lang.Object
mindustry.entities.units.AIController
mindustry.ai.types.DefenderAI
- All Implemented Interfaces:
UnitController
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Field Summary
Fields inherited from class mindustry.entities.units.AIController
fallback, noTargetTime, rotateBackTimer, target, timer, timerTarget, timerTarget2, timerTarget3, timerTarget4, unit, vec
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionmindustry.gen.Teamc
findTarget
(float x, float y, float range, boolean air, boolean ground) void
void
Methods inherited from class mindustry.entities.units.AIController
checkTarget, circle, circle, circleAttack, commandPosition, commandTarget, faceMovement, faceTarget, fallback, findMainTarget, getClosestSpawner, init, invalid, isLogicControllable, keepState, moveTo, moveTo, moveTo, moveTo, pathfind, retarget, shouldShoot, stopShooting, target, targetFlag, unit, unit, unloadPayloads, updateUnit, updateVisuals, updateWeapons, useFallback
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface mindustry.entities.units.UnitController
hit, isBeingControlled, isValidController, removed
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Constructor Details
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DefenderAI
public DefenderAI()
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Method Details
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updateMovement
public void updateMovement()- Overrides:
updateMovement
in classAIController
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updateTargeting
public void updateTargeting()- Overrides:
updateTargeting
in classAIController
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findTarget
public mindustry.gen.Teamc findTarget(float x, float y, float range, boolean air, boolean ground) - Overrides:
findTarget
in classAIController
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