Package mindustry.ai.types
Class BoostAI
java.lang.Object
mindustry.entities.units.AIController
mindustry.ai.types.BoostAI
- All Implemented Interfaces:
UnitController
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Field Summary
Fields inherited from class mindustry.entities.units.AIController
fallback, noTargetTime, rotateBackTimer, target, timer, timerTarget, timerTarget2, timerTarget3, timerTarget4, unit, vec
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Constructor Summary
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Method Summary
Methods inherited from class mindustry.entities.units.AIController
checkTarget, circle, circle, circleAttack, commandPosition, commandTarget, faceMovement, faceTarget, fallback, findMainTarget, findTarget, getClosestSpawner, init, invalid, isLogicControllable, keepState, moveTo, moveTo, moveTo, moveTo, pathfind, retarget, shouldShoot, stopShooting, target, targetFlag, unit, unit, unloadPayloads, updateMovement, updateTargeting, updateVisuals, updateWeapons, useFallback
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface mindustry.entities.units.UnitController
hit, isBeingControlled, isValidController, removed
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Constructor Details
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BoostAI
public BoostAI()
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Method Details
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updateUnit
public void updateUnit()- Specified by:
updateUnit
in interfaceUnitController
- Overrides:
updateUnit
in classAIController
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