Package mindustry.ai.types
Class AssemblerAI
java.lang.Object
mindustry.entities.units.AIController
mindustry.ai.types.AssemblerAI
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UnitController
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Field Summary
Fields inherited from class mindustry.entities.units.AIController
fallback, noTargetTime, rotateBackTimer, target, timer, timerTarget, timerTarget2, timerTarget3, timerTarget4, unit, vec
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Constructor Summary
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Method Summary
Methods inherited from class mindustry.entities.units.AIController
checkTarget, circle, circle, circleAttack, commandPosition, commandTarget, faceMovement, faceTarget, fallback, findMainTarget, findTarget, getClosestSpawner, init, invalid, isLogicControllable, keepState, moveTo, moveTo, moveTo, moveTo, pathfind, retarget, shouldShoot, stopShooting, target, targetFlag, unit, unit, unloadPayloads, updateTargeting, updateUnit, updateVisuals, updateWeapons, useFallback
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface mindustry.entities.units.UnitController
hit, isBeingControlled, isValidController, removed
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Field Details
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targetPos
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targetAngle
public float targetAngle
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Constructor Details
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AssemblerAI
public AssemblerAI()
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Method Details
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updateMovement
public void updateMovement()- Overrides:
updateMovement
in classAIController
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inPosition
public boolean inPosition()
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