Package arc.scene.ui

Class Slider

All Implemented Interfaces:
Disableable

public class Slider extends ProgressBar
A slider is a horizontal indicator that allows a user to set a value. The slider has a range (min, max) and a stepping between each value the slider represents.

ChangeListener.ChangeEvent is fired when the slider knob is moved. Canceling the event will move the knob to where it was previously.

For a horizontal progress bar, its preferred height is determined by the larger of the knob and background, and the preferred width is 140, a relatively arbitrary size. These parameters are reversed for a vertical progress bar.

  • Constructor Details

    • Slider

      public Slider(float min, float max, float stepSize, boolean vertical)
    • Slider

      public Slider(float min, float max, float stepSize, boolean vertical, Slider.SliderStyle style)
      Creates a new slider. If horizontal, its width is determined by the prefWidth parameter, its height is determined by the maximum of the height of either the slider NinePatch or slider handle TextureRegion. The min and max values determine the range the values of this slider can take on, the stepSize parameter specifies the distance between individual values. E.g. min could be 4, max could be 10 and stepSize could be 0.2, giving you a total of 30 values, 4.0 4.2, 4.4 and so on.
      Parameters:
      min - the minimum value
      max - the maximum value
      stepSize - the step size between values
      style - the Slider.SliderStyle
  • Method Details

    • getStyle

      public Slider.SliderStyle getStyle()
      Returns the slider's style. Modifying the returned style may not have an effect until setStyle(SliderStyle) is called.
      Overrides:
      getStyle in class ProgressBar
    • setStyle

      public void setStyle(Slider.SliderStyle style)
    • getKnobDrawable

      protected Drawable getKnobDrawable()
      Overrides:
      getKnobDrawable in class ProgressBar
    • moved

      public void moved(Floatc listener)
    • snap

      protected float snap(float value)
      Returns a snapped value.
    • setSnapToValues

      public void setSnapToValues(float[] values, float threshold)
      Will make this progress bar snap to the specified values, if the knob is within the threshold.
      Parameters:
      values - May be null.
    • isDragging

      public boolean isDragging()
      Returns true if the slider is being dragged.
    • setVisualInterpolationInverse

      public void setVisualInterpolationInverse(Interp interpolation)
      Sets the inverse interpolation to use for display. This should perform the inverse of the visual interpolation.