Package mindustry.world.blocks.units
Class UnitFactory.UnitFactoryBuild
java.lang.Object
mindustry.gen.Building
mindustry.world.blocks.payloads.PayloadBlock.PayloadBlockBuild<UnitPayload>
mindustry.world.blocks.units.UnitBlock.UnitBuild
mindustry.world.blocks.units.UnitFactory.UnitFactoryBuild
- All Implemented Interfaces:
arc.math.geom.Position
,arc.math.geom.QuadTree.QuadTreeObject
,Sized
,mindustry.gen.Buildingc
,mindustry.gen.Entityc
,mindustry.gen.Healthc
,mindustry.gen.Posc
,mindustry.gen.Teamc
,mindustry.gen.Timerc
,Controllable
,Senseable
,Settable
,Displayable
- Enclosing class:
- UnitFactory
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Field Summary
FieldsModifier and TypeFieldDescriptionarc.math.geom.Vec2
int
Fields inherited from class mindustry.world.blocks.units.UnitBlock.UnitBuild
progress, speedScl, time
Fields inherited from class mindustry.world.blocks.payloads.PayloadBlock.PayloadBlockBuild
carried, payload, payRotation, payVector
Fields inherited from class mindustry.gen.Building
added, block, bulletDamageEvent, cdump, dead, dumpAccum, efficiency, enabled, healSuppressionTime, health, hitDuration, hitTime, id, index__all, index__build, initialized, items, lastAccessed, lastDamageTime, lastDisabler, lastHealTime, liquids, maxHealth, optionalEfficiency, payloadRotation, potentialEfficiency, power, proximity, recentDamageTime, rotation, shouldConsumePower, sleeping, sleepingEntities, sleepTime, suppressColor, team, teamChangeEvent, tempBuilds, tile, timer, timeScale, timeScaleDuration, timeToSleep, tmpTiles, visibleFlags, visualLiquid, wasDamaged, wasVisible, x, y
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionboolean
acceptItem
(mindustry.gen.Building source, Item item) boolean
acceptPayload
(mindustry.gen.Building source, Payload payload) void
buildConfiguration
(arc.scene.ui.layout.Table table) boolean
config()
void
created()
void
display
(arc.scene.ui.layout.Table table) void
draw()
float
fraction()
arc.math.geom.Vec2
int
getMaximumAccepted
(Item item) void
onCommand
(arc.math.geom.Vec2 target) void
read
(arc.util.io.Reads read, byte revision) double
senseObject
(LAccess sensor) boolean
unit()
void
byte
version()
void
write
(arc.util.io.Writes write) Methods inherited from class mindustry.world.blocks.units.UnitBlock.UnitBuild
dumpPayload, spawned
Methods inherited from class mindustry.world.blocks.payloads.PayloadBlock.PayloadBlockBuild
acceptUnitPayload, blends, canControlSelect, drawPayload, drawTeamTop, getPayload, handlePayload, hasArrived, moveInPayload, moveInPayload, moveOutPayload, onControlSelect, onDestroyed, onRemoved, pickedUp, sense, takePayload, updatePayload
Methods inherited from class mindustry.gen.Building
absorbLasers, acceptLiquid, acceptStack, add, addPlan, addPlan, afterDestroyed, afterPickedUp, afterRead, afterReadAll, allowUpdate, ambientVolume, applyBoost, applyHealSuppression, applyHealSuppression, applySlowdown, as, back, beforeWrite, blockOn, buildOn, calculateHeat, calculateHeat, canBeReplaced, canConsume, canDump, canDumpLiquid, canPickup, canResupply, canUnload, canWithdraw, changeTeam, cheating, checkAllowUpdate, checkSolid, checkSuppression, clampHealth, classId, closestCore, closestEnemyCore, collide, collision, conductsTo, configTapped, configure, configureAny, configured, consume, consumeTriggerValid, control, control, core, create, create, damage, damage, damage, damage, damageContinuous, damageContinuousPierce, damaged, damagePierce, damagePierce, dead, dead, delta, deselect, displayBars, displayConsumption, drawConfigure, drawCracks, drawDisabled, drawItemSelection, drawLight, drawLiquidLight, drawrot, drawSelect, drawStatus, drawTeam, dropped, dump, dump, dumpAccumulate, dumpAccumulate, dumpLiquid, dumpLiquid, dumpLiquid, dumpPayload, eachEdge, edelta, efficiencyScale, explosionItemCap, findClosestEdge, floor, floorOn, flowItems, fogRadius, front, getCursor, getDisplayEfficiency, getDisplayIcon, getDisplayName, getLiquidDestination, getPayloads, getPowerConnections, getPowerProduction, getProgressIncrease, getStackOffset, getX, getY, handleDamage, handleItem, handleLiquid, handleStack, handleString, handleUnitPayload, heal, heal, healFract, health, health, healthChanged, healthf, hitbox, hitSize, hitTime, hitTime, id, id, incrementDump, inFogTo, init, interactable, isAdded, isDiscovered, isHealSuppressed, isInsulated, isLocal, isPayload, isRemote, isValid, itemTaken, kill, killed, left, maxHealth, maxHealth, moduleBitmask, moveForward, moveLiquid, moveLiquidForward, movePayload, nearby, nearby, noSleep, offload, onConfigureBuildTapped, onConfigureClosed, onConfigureTapped, onDeconstructed, onNearbyBuildAdded, onProximityAdded, onProximityRemoved, onProximityUpdate, onSolid, overwrote, payloadCheck, payloadDraw, placed, playerPlaced, pos, powerGraphRemoved, produced, produced, productionValid, progress, puddleOn, put, read, readAll, readBase, readSync, recentlyHealed, relativeTo, relativeTo, relativeTo, relativeToEdge, remove, removeFromProximity, removeStack, right, rotdeg, self, serialize, set, set, setIndex__all, setIndex__build, setProp, setProp, setProp, shouldAmbientSound, shouldHideConfigure, shouldShowConfigure, sleep, splashLiquid, status, tapped, team, team, tileOn, tileX, tileY, timer, timer, timer, timeScale, toString, totalProgress, transferLiquid, trns, trns, unitOn, unitOnAny, unitRemoved, update, updateConsumption, updateEfficiencyMultiplier, updateFogVisibility, updateLastAccess, updatePayload, updatePowerGraph, updateProximity, updateTableAlign, warmup, wasRecentlyDamaged, wasRecentlyHealed, writeAll, writeBase, writeSync, x, x, y, y
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface mindustry.ui.Displayable
displayable
Methods inherited from interface arc.math.geom.Position
angleTo, angleTo, dst, dst, dst2, dst2, within, within
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Field Details
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commandPos
@Nullable public arc.math.geom.Vec2 commandPos -
command
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currentPlan
public int currentPlan
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Constructor Details
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UnitFactoryBuild
public UnitFactoryBuild()
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Method Details
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fraction
public float fraction() -
canSetCommand
public boolean canSetCommand() -
created
public void created()- Overrides:
created
in classmindustry.gen.Building
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getCommandPosition
public arc.math.geom.Vec2 getCommandPosition()- Overrides:
getCommandPosition
in classmindustry.gen.Building
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onCommand
public void onCommand(arc.math.geom.Vec2 target) - Overrides:
onCommand
in classmindustry.gen.Building
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senseObject
- Specified by:
senseObject
in interfaceSenseable
- Overrides:
senseObject
in classmindustry.gen.Building
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sense
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buildConfiguration
public void buildConfiguration(arc.scene.ui.layout.Table table) - Overrides:
buildConfiguration
in classmindustry.gen.Building
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acceptPayload
- Overrides:
acceptPayload
in classPayloadBlock.PayloadBlockBuild<UnitPayload>
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display
public void display(arc.scene.ui.layout.Table table) - Specified by:
display
in interfaceDisplayable
- Overrides:
display
in classmindustry.gen.Building
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config
- Overrides:
config
in classmindustry.gen.Building
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draw
public void draw()- Overrides:
draw
in classmindustry.gen.Building
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updateTile
public void updateTile()- Overrides:
updateTile
in classPayloadBlock.PayloadBlockBuild<UnitPayload>
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shouldConsume
public boolean shouldConsume()- Overrides:
shouldConsume
in classmindustry.gen.Building
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getMaximumAccepted
- Overrides:
getMaximumAccepted
in classmindustry.gen.Building
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acceptItem
- Overrides:
acceptItem
in classmindustry.gen.Building
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unit
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version
public byte version()- Overrides:
version
in classmindustry.gen.Building
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write
public void write(arc.util.io.Writes write) - Specified by:
write
in interfacemindustry.gen.Entityc
- Overrides:
write
in classPayloadBlock.PayloadBlockBuild<UnitPayload>
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read
public void read(arc.util.io.Reads read, byte revision) - Overrides:
read
in classPayloadBlock.PayloadBlockBuild<UnitPayload>
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