Package mindustry.world.blocks.units
Class Reconstructor.ReconstructorBuild
java.lang.Object
mindustry.gen.Building
mindustry.world.blocks.payloads.PayloadBlock.PayloadBlockBuild<UnitPayload>
mindustry.world.blocks.units.UnitBlock.UnitBuild
mindustry.world.blocks.units.Reconstructor.ReconstructorBuild
- All Implemented Interfaces:
arc.math.geom.Position,arc.math.geom.QuadTree.QuadTreeObject,Sized,mindustry.gen.Buildingc,mindustry.gen.Entityc,mindustry.gen.Healthc,mindustry.gen.Posc,mindustry.gen.Teamc,mindustry.gen.Timerc,Controllable,Senseable,Settable,Displayable
- Enclosing class:
- Reconstructor
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Field Summary
FieldsFields inherited from class mindustry.world.blocks.units.UnitBlock.UnitBuild
progress, speedScl, timeFields inherited from class mindustry.world.blocks.payloads.PayloadBlock.PayloadBlockBuild
carried, payload, payRotation, payVectorFields inherited from class mindustry.gen.Building
added, block, bulletDamageEvent, cdump, dead, dumpAccum, efficiency, enabled, healSuppressionTime, health, hitDuration, hitTime, id, index__all, index__build, initialized, items, lastAccessed, lastDamageTime, lastDisabler, lastHealTime, liquids, maxHealth, optionalEfficiency, payloadRotation, potentialEfficiency, power, proximity, recentDamageTime, rotation, shouldConsumePower, sleeping, sleepingEntities, sleepTime, suppressColor, team, teamChangeEvent, tempBuilds, tile, timer, timeScale, timeScaleDuration, timeToSleep, tmpTiles, visibleFlags, visualLiquid, wasDamaged, wasVisible, x, y -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionbooleanacceptPayload(mindustry.gen.Building source, Payload payload) booleanacceptUnitPayload(mindustry.gen.Unit unit) voidbuildConfiguration(arc.scene.ui.layout.Table table) booleanconfig()booleanvoiddraw()floatfraction()arc.math.geom.Vec2arc.Graphics.CursorintgetMaximumAccepted(Item item) booleanhasUpgrade(UnitType type) voidonCommand(arc.math.geom.Vec2 target) voidoverwrote(arc.struct.Seq<mindustry.gen.Building> builds) voidread(arc.util.io.Reads read, byte revision) doublesenseObject(LAccess sensor) booleanbooleanshouldShowConfigure(mindustry.gen.Player player) unit()voidbyteversion()voidwrite(arc.util.io.Writes write) Methods inherited from class mindustry.world.blocks.units.UnitBlock.UnitBuild
dumpPayload, spawnedMethods inherited from class mindustry.world.blocks.payloads.PayloadBlock.PayloadBlockBuild
blends, canControlSelect, drawPayload, drawTeamTop, getPayload, handlePayload, hasArrived, moveInPayload, moveInPayload, moveOutPayload, onControlSelect, onDestroyed, onRemoved, pickedUp, sense, takePayload, updatePayloadMethods inherited from class mindustry.gen.Building
absorbLasers, acceptItem, acceptLiquid, acceptStack, add, addPlan, addPlan, afterDestroyed, afterPickedUp, afterRead, afterReadAll, allowDeposit, allowUpdate, ambientVolume, applyBoost, applyHealSuppression, applyHealSuppression, applySlowdown, as, back, beforeWrite, blockOn, buildOn, calculateHeat, calculateHeat, canBeReplaced, canConsume, canDump, canDumpLiquid, canPickup, canResupply, canUnload, canWithdraw, changeTeam, cheating, checkAllowUpdate, checkSolid, checkSuppression, clampHealth, classId, closestCore, closestEnemyCore, collide, collision, conductsTo, configTapped, configure, configureAny, configured, consume, consumeTriggerValid, control, control, core, create, create, created, damage, damage, damage, damage, damageContinuous, damageContinuousPierce, damaged, damagePierce, damagePierce, dead, dead, delta, deselect, display, displayBars, displayConsumption, drawConfigure, drawCracks, drawDisabled, drawItemSelection, drawLight, drawLiquidLight, drawrot, drawSelect, drawStatus, drawTeam, dropped, dump, dump, dumpAccumulate, dumpAccumulate, dumpLiquid, dumpLiquid, dumpLiquid, dumpPayload, eachEdge, edelta, efficiencyScale, explosionItemCap, findClosestEdge, floor, floorOn, flowItems, fogRadius, front, getDisplayEfficiency, getDisplayIcon, getDisplayName, getLiquidDestination, getPayloads, getPowerConnections, getPowerProduction, getProgressIncrease, getStackOffset, getX, getY, handleDamage, handleItem, handleLiquid, handleStack, handleString, handleUnitPayload, heal, heal, healFract, health, health, healthChanged, healthf, hitbox, hitSize, hitTime, hitTime, id, id, incrementDump, inFogTo, init, interactable, isAdded, isCommandable, isDiscovered, isHealSuppressed, isInsulated, isLocal, isPayload, isRemote, isValid, itemTaken, kill, killed, left, maxHealth, maxHealth, moduleBitmask, moveForward, moveLiquid, moveLiquidForward, movePayload, nearby, nearby, noSleep, offload, onConfigureBuildTapped, onConfigureClosed, onConfigureTapped, onDeconstructed, onNearbyBuildAdded, onProximityAdded, onProximityRemoved, onProximityUpdate, onRepaired, onSolid, payloadCheck, payloadDraw, placed, playerPlaced, pos, powerGraphRemoved, produced, produced, productionValid, progress, puddleOn, put, read, readAll, readBase, readSync, recentlyHealed, relativeTo, relativeTo, relativeTo, relativeToEdge, remove, removeFromProximity, removeStack, right, rotdeg, self, serialize, set, set, setIndex__all, setIndex__build, setProp, setProp, setProp, shouldAmbientSound, shouldHideConfigure, sleep, splashLiquid, status, tapped, team, team, tileOn, tileX, tileY, timer, timer, timer, timeScale, toString, totalProgress, transferLiquid, trns, trns, unitOn, unitOnAny, unitRemoved, update, updateConsumption, updateEfficiencyMultiplier, updateFogVisibility, updateLastAccess, updatePayload, updatePowerGraph, updateProximity, updateTableAlign, warmup, wasRecentlyDamaged, wasRecentlyHealed, writeAll, writeBase, writeSync, x, x, y, yMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface mindustry.ui.Displayable
displayableMethods inherited from interface arc.math.geom.Position
angleTo, angleTo, dst, dst, dst2, dst2, within, within
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Field Details
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commandPos
@Nullable public arc.math.geom.Vec2 commandPos -
command
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Constructor Details
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ReconstructorBuild
public ReconstructorBuild()
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Method Details
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fraction
public float fraction() -
getCommandPosition
public arc.math.geom.Vec2 getCommandPosition()- Overrides:
getCommandPositionin classmindustry.gen.Building
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onCommand
public void onCommand(arc.math.geom.Vec2 target) - Overrides:
onCommandin classmindustry.gen.Building
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acceptUnitPayload
public boolean acceptUnitPayload(mindustry.gen.Unit unit) - Overrides:
acceptUnitPayloadin classPayloadBlock.PayloadBlockBuild<UnitPayload>
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canSetCommand
public boolean canSetCommand() -
getCursor
public arc.Graphics.Cursor getCursor()- Overrides:
getCursorin classmindustry.gen.Building
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shouldShowConfigure
public boolean shouldShowConfigure(mindustry.gen.Player player) - Overrides:
shouldShowConfigurein classmindustry.gen.Building
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buildConfiguration
public void buildConfiguration(arc.scene.ui.layout.Table table) - Overrides:
buildConfigurationin classmindustry.gen.Building
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acceptPayload
- Overrides:
acceptPayloadin classPayloadBlock.PayloadBlockBuild<UnitPayload>
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getMaximumAccepted
- Overrides:
getMaximumAcceptedin classmindustry.gen.Building
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overwrote
public void overwrote(arc.struct.Seq<mindustry.gen.Building> builds) - Overrides:
overwrotein classmindustry.gen.Building
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draw
public void draw()- Overrides:
drawin classmindustry.gen.Building
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senseObject
- Specified by:
senseObjectin interfaceSenseable- Overrides:
senseObjectin classmindustry.gen.Building
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updateTile
public void updateTile()- Overrides:
updateTilein classPayloadBlock.PayloadBlockBuild<UnitPayload>
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sense
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shouldConsume
public boolean shouldConsume()- Overrides:
shouldConsumein classmindustry.gen.Building
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config
- Overrides:
configin classmindustry.gen.Building
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unit
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constructing
public boolean constructing() -
hasUpgrade
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upgrade
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version
public byte version()- Overrides:
versionin classmindustry.gen.Building
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write
public void write(arc.util.io.Writes write) - Specified by:
writein interfacemindustry.gen.Entityc- Overrides:
writein classPayloadBlock.PayloadBlockBuild<UnitPayload>
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read
public void read(arc.util.io.Reads read, byte revision) - Overrides:
readin classPayloadBlock.PayloadBlockBuild<UnitPayload>
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