Class StorageBlock.StorageBuild

java.lang.Object
mindustry.gen.Building
mindustry.world.blocks.storage.StorageBlock.StorageBuild
All Implemented Interfaces:
Position, QuadTree.QuadTreeObject, Sized, mindustry.gen.Buildingc, mindustry.gen.Entityc, mindustry.gen.Healthc, mindustry.gen.Posc, mindustry.gen.Teamc, mindustry.gen.Timerc, Controllable, Senseable, Settable, Displayable
Enclosing class:
StorageBlock

public class StorageBlock.StorageBuild extends mindustry.gen.Building
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    mindustry.gen.Building
     

    Fields inherited from class mindustry.gen.Building

    added, block, bulletDamageEvent, cdump, dead, dumpAccum, efficiency, enabled, healSuppressionTime, health, hitDuration, hitTime, id, index__all, index__build, initialized, items, lastAccessed, lastDamageTime, lastDisabler, lastHealTime, liquids, maxHealth, optionalEfficiency, payloadRotation, potentialEfficiency, power, proximity, recentDamageTime, rotation, sleeping, sleepingEntities, sleepTime, sound, team, teamChangeEvent, tempBuilds, tile, timer, timeScale, timeScaleDuration, timeToSleep, tmpTiles, visibleFlags, visualLiquid, wasDamaged, wasVisible, x, y

    Fields inherited from interface mindustry.logic.Senseable

    noSensed
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    boolean
    acceptItem(mindustry.gen.Building source, Item item)
     
    boolean
     
    void
     
    int
     
    int
     
    void
    handleItem(mindustry.gen.Building source, Item item)
     
    void
     
    void
    overwrote(Seq<mindustry.gen.Building> previous)
     
    int
    removeStack(Item item, int amount)
     

    Methods inherited from class mindustry.gen.Building

    absorbLasers, acceptLiquid, acceptPayload, acceptStack, activeSoundVolume, add, addPlan, addPlan, afterDestroyed, afterPickedUp, afterRead, allowUpdate, ambientVolume, applyBoost, applyHealSuppression, applySlowdown, as, back, block, block, blockOn, buildConfiguration, buildOn, calculateHeat, calculateHeat, canConsume, canControlSelect, canDump, canDumpLiquid, canResupply, canUnload, canWithdraw, cdump, cdump, changeTeam, cheating, checkSolid, checkSuppression, clampHealth, classId, closestCore, closestEnemyCore, collide, collision, conductsTo, config, configTapped, configure, configureAny, configured, consume, consumeTriggerValid, control, control, core, create, create, created, damage, damage, damage, damage, damageContinuous, damageContinuousPierce, damaged, damagePierce, damagePierce, dead, dead, delta, deselect, display, displayBars, displayConsumption, draw, drawConfigure, drawCracks, drawDisabled, drawLight, drawLiquidLight, drawrot, drawStatus, drawTeam, drawTeamTop, dropped, dump, dump, dumpAccumulate, dumpAccumulate, dumpLiquid, dumpLiquid, dumpLiquid, dumpPayload, edelta, efficiency, efficiency, efficiencyScale, enabled, enabled, findClosestEdge, floor, floorOn, flowItems, fogRadius, front, getCommandPosition, getCursor, getDisplayEfficiency, getDisplayIcon, getDisplayName, getLiquidDestination, getPayload, getPayloads, getPowerConnections, getPowerProduction, getProgressIncrease, getStackOffset, getX, getY, handleDamage, handleLiquid, handlePayload, handleStack, handleString, handleUnitPayload, heal, heal, healFract, healSuppressionTime, healSuppressionTime, health, health, healthChanged, healthf, hitbox, hitSize, hitTime, hitTime, id, id, incrementDump, inFogTo, init, interactable, isAdded, isDiscovered, isHealSuppressed, isInsulated, isLocal, isNull, isPayload, isRemote, isValid, items, items, kill, killed, lastAccessed, lastAccessed, lastDisabler, lastDisabler, lastHealTime, lastHealTime, left, liquids, liquids, maxHealth, maxHealth, moduleBitmask, moveForward, moveLiquid, moveLiquidForward, movePayload, nearby, nearby, noSleep, offload, onCommand, onConfigureBuildTapped, onConfigureClosed, onConfigureTapped, onControlSelect, onDestroyed, onProximityAdded, onProximityRemoved, onProximityUpdate, onRemoved, onSolid, optionalEfficiency, optionalEfficiency, payloadCheck, payloadDraw, payloadRotation, payloadRotation, pickedUp, placed, playerPlaced, pos, potentialEfficiency, potentialEfficiency, power, power, powerGraphRemoved, produced, produced, productionValid, progress, proximity, proximity, put, read, read, readAll, readBase, recentlyHealed, relativeTo, relativeTo, relativeTo, relativeToEdge, remove, removeFromProximity, right, rotation, rotation, rotdeg, self, sense, sense, senseObject, serialize, set, set, setIndex__all, setIndex__build, setProp, setProp, setProp, shouldActiveSound, shouldAmbientSound, shouldConsume, shouldHideConfigure, shouldShowConfigure, sleep, status, takePayload, tapped, team, team, tile, tile, tileOn, tileX, tileY, timer, timer, timer, timeScale, toString, totalProgress, transferLiquid, trns, trns, unitOn, unitRemoved, update, updateConsumption, updateEfficiencyMultiplier, updatePayload, updatePowerGraph, updateProximity, updateTableAlign, updateTile, version, visibleFlags, visibleFlags, visualLiquid, visualLiquid, warmup, wasDamaged, wasDamaged, wasRecentlyDamaged, wasRecentlyHealed, wasVisible, wasVisible, write, writeAll, writeBase, x, x, y, y

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait

    Methods inherited from interface mindustry.ui.Displayable

    displayable

    Methods inherited from interface arc.math.geom.Position

    angleTo, angleTo, dst, dst, dst2, dst2, within, within
  • Field Details

    • linkedCore

      @Nullable public mindustry.gen.Building linkedCore
  • Constructor Details

    • StorageBuild

      public StorageBuild()
  • Method Details

    • acceptItem

      public boolean acceptItem(mindustry.gen.Building source, Item item)
      Specified by:
      acceptItem in interface mindustry.gen.Buildingc
      Overrides:
      acceptItem in class mindustry.gen.Building
    • handleItem

      public void handleItem(mindustry.gen.Building source, Item item)
      Specified by:
      handleItem in interface mindustry.gen.Buildingc
      Overrides:
      handleItem in class mindustry.gen.Building
    • itemTaken

      public void itemTaken(Item item)
      Specified by:
      itemTaken in interface mindustry.gen.Buildingc
      Overrides:
      itemTaken in class mindustry.gen.Building
    • removeStack

      public int removeStack(Item item, int amount)
      Specified by:
      removeStack in interface mindustry.gen.Buildingc
      Overrides:
      removeStack in class mindustry.gen.Building
    • getMaximumAccepted

      public int getMaximumAccepted(Item item)
      Specified by:
      getMaximumAccepted in interface mindustry.gen.Buildingc
      Overrides:
      getMaximumAccepted in class mindustry.gen.Building
    • explosionItemCap

      public int explosionItemCap()
      Specified by:
      explosionItemCap in interface mindustry.gen.Buildingc
      Overrides:
      explosionItemCap in class mindustry.gen.Building
    • drawSelect

      public void drawSelect()
      Specified by:
      drawSelect in interface mindustry.gen.Buildingc
      Overrides:
      drawSelect in class mindustry.gen.Building
    • overwrote

      public void overwrote(Seq<mindustry.gen.Building> previous)
      Specified by:
      overwrote in interface mindustry.gen.Buildingc
      Overrides:
      overwrote in class mindustry.gen.Building
    • canPickup

      public boolean canPickup()
      Specified by:
      canPickup in interface mindustry.gen.Buildingc
      Overrides:
      canPickup in class mindustry.gen.Building