Class GenericCrafter.GenericCrafterBuild
java.lang.Object
mindustry.gen.Building
mindustry.world.blocks.production.GenericCrafter.GenericCrafterBuild
- All Implemented Interfaces:
Position
,QuadTree.QuadTreeObject
,Sized
,mindustry.gen.Buildingc
,mindustry.gen.Entityc
,mindustry.gen.Healthc
,mindustry.gen.Posc
,mindustry.gen.Teamc
,mindustry.gen.Timerc
,Controllable
,Senseable
,Settable
,Displayable
- Direct Known Subclasses:
AttributeCrafter.AttributeCrafterBuild
,HeatCrafter.HeatCrafterBuild
,HeatProducer.HeatProducerBuild
- Enclosing class:
- GenericCrafter
public class GenericCrafter.GenericCrafterBuild
extends mindustry.gen.Building
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Field Summary
Fields inherited from class mindustry.gen.Building
added, block, bulletDamageEvent, cdump, dead, dumpAccum, efficiency, enabled, healSuppressionTime, health, hitDuration, hitTime, id, index__all, index__build, initialized, items, lastAccessed, lastDamageTime, lastDisabler, lastHealTime, liquids, maxHealth, optionalEfficiency, payloadRotation, potentialEfficiency, power, proximity, recentDamageTime, rotation, sleeping, sleepingEntities, sleepTime, sound, team, teamChangeEvent, tempBuilds, tile, timer, timeScale, timeScaleDuration, timeToSleep, tmpTiles, visibleFlags, visualLiquid, wasDamaged, wasVisible, x, y
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
craft()
void
draw()
void
void
int
getMaximumAccepted
(Item item) float
getProgressIncrease
(float baseTime) float
progress()
void
double
boolean
boolean
float
void
float
warmup()
float
void
Methods inherited from class mindustry.gen.Building
absorbLasers, acceptItem, acceptLiquid, acceptPayload, acceptStack, activeSoundVolume, add, addPlan, addPlan, afterDestroyed, afterPickedUp, afterRead, allowUpdate, ambientVolume, applyBoost, applyHealSuppression, applySlowdown, as, back, block, block, blockOn, buildConfiguration, buildOn, calculateHeat, calculateHeat, canConsume, canControlSelect, canDump, canDumpLiquid, canPickup, canResupply, canUnload, canWithdraw, cdump, cdump, changeTeam, cheating, checkSolid, checkSuppression, clampHealth, classId, closestCore, closestEnemyCore, collide, collision, conductsTo, config, configTapped, configure, configureAny, configured, consume, consumeTriggerValid, control, control, core, create, create, created, damage, damage, damage, damage, damageContinuous, damageContinuousPierce, damaged, damagePierce, damagePierce, dead, dead, delta, deselect, display, displayBars, displayConsumption, drawConfigure, drawCracks, drawDisabled, drawLiquidLight, drawrot, drawSelect, drawStatus, drawTeam, drawTeamTop, dropped, dump, dump, dumpAccumulate, dumpAccumulate, dumpLiquid, dumpLiquid, dumpLiquid, dumpPayload, edelta, efficiency, efficiency, efficiencyScale, enabled, enabled, explosionItemCap, findClosestEdge, floor, floorOn, flowItems, fogRadius, front, getCommandPosition, getCursor, getDisplayEfficiency, getDisplayIcon, getDisplayName, getLiquidDestination, getPayload, getPayloads, getPowerConnections, getPowerProduction, getStackOffset, getX, getY, handleDamage, handleItem, handleLiquid, handlePayload, handleStack, handleString, handleUnitPayload, heal, heal, healFract, healSuppressionTime, healSuppressionTime, health, health, healthChanged, healthf, hitbox, hitSize, hitTime, hitTime, id, id, incrementDump, inFogTo, init, interactable, isAdded, isDiscovered, isHealSuppressed, isInsulated, isLocal, isNull, isPayload, isRemote, isValid, items, items, itemTaken, kill, killed, lastAccessed, lastAccessed, lastDisabler, lastDisabler, lastHealTime, lastHealTime, left, liquids, liquids, maxHealth, maxHealth, moduleBitmask, moveForward, moveLiquid, moveLiquidForward, movePayload, nearby, nearby, noSleep, offload, onCommand, onConfigureBuildTapped, onConfigureClosed, onConfigureTapped, onControlSelect, onDestroyed, onProximityAdded, onProximityRemoved, onProximityUpdate, onRemoved, onSolid, optionalEfficiency, optionalEfficiency, overwrote, payloadCheck, payloadDraw, payloadRotation, payloadRotation, pickedUp, placed, playerPlaced, pos, potentialEfficiency, potentialEfficiency, power, power, powerGraphRemoved, produced, produced, productionValid, proximity, proximity, put, read, readAll, readBase, recentlyHealed, relativeTo, relativeTo, relativeTo, relativeToEdge, remove, removeFromProximity, removeStack, right, rotation, rotation, rotdeg, self, sense, senseObject, serialize, set, set, setIndex__all, setIndex__build, setProp, setProp, setProp, shouldActiveSound, shouldHideConfigure, shouldShowConfigure, sleep, status, takePayload, tapped, team, team, tile, tile, tileOn, tileX, tileY, timer, timer, timer, timeScale, toString, transferLiquid, trns, trns, unitOn, unitRemoved, update, updateConsumption, updateEfficiencyMultiplier, updatePayload, updatePowerGraph, updateProximity, updateTableAlign, version, visibleFlags, visibleFlags, visualLiquid, visualLiquid, wasDamaged, wasDamaged, wasRecentlyDamaged, wasRecentlyHealed, wasVisible, wasVisible, writeAll, writeBase, x, x, y, y
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface mindustry.ui.Displayable
displayable
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Field Details
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progress
public float progress -
totalProgress
public float totalProgress -
warmup
public float warmup
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Constructor Details
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GenericCrafterBuild
public GenericCrafterBuild()
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Method Details
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draw
public void draw()- Specified by:
draw
in interfacemindustry.gen.Buildingc
- Overrides:
draw
in classmindustry.gen.Building
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drawLight
public void drawLight()- Specified by:
drawLight
in interfacemindustry.gen.Buildingc
- Overrides:
drawLight
in classmindustry.gen.Building
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shouldConsume
public boolean shouldConsume()- Specified by:
shouldConsume
in interfacemindustry.gen.Buildingc
- Overrides:
shouldConsume
in classmindustry.gen.Building
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updateTile
public void updateTile()- Specified by:
updateTile
in interfacemindustry.gen.Buildingc
- Overrides:
updateTile
in classmindustry.gen.Building
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getProgressIncrease
public float getProgressIncrease(float baseTime) - Specified by:
getProgressIncrease
in interfacemindustry.gen.Buildingc
- Overrides:
getProgressIncrease
in classmindustry.gen.Building
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warmupTarget
public float warmupTarget() -
warmup
public float warmup()- Specified by:
warmup
in interfacemindustry.gen.Buildingc
- Overrides:
warmup
in classmindustry.gen.Building
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totalProgress
public float totalProgress()- Specified by:
totalProgress
in interfacemindustry.gen.Buildingc
- Overrides:
totalProgress
in classmindustry.gen.Building
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craft
public void craft() -
dumpOutputs
public void dumpOutputs() -
sense
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progress
public float progress()- Specified by:
progress
in interfacemindustry.gen.Buildingc
- Overrides:
progress
in classmindustry.gen.Building
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getMaximumAccepted
- Specified by:
getMaximumAccepted
in interfacemindustry.gen.Buildingc
- Overrides:
getMaximumAccepted
in classmindustry.gen.Building
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shouldAmbientSound
public boolean shouldAmbientSound()- Specified by:
shouldAmbientSound
in interfacemindustry.gen.Buildingc
- Overrides:
shouldAmbientSound
in classmindustry.gen.Building
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write
- Specified by:
write
in interfacemindustry.gen.Buildingc
- Specified by:
write
in interfacemindustry.gen.Entityc
- Overrides:
write
in classmindustry.gen.Building
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read
- Specified by:
read
in interfacemindustry.gen.Buildingc
- Overrides:
read
in classmindustry.gen.Building
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