Class Drill.DrillBuild
java.lang.Object
mindustry.gen.Building
mindustry.world.blocks.production.Drill.DrillBuild
- All Implemented Interfaces:
Position
,QuadTree.QuadTreeObject
,Sized
,mindustry.gen.Buildingc
,mindustry.gen.Entityc
,mindustry.gen.Healthc
,mindustry.gen.Posc
,mindustry.gen.Teamc
,mindustry.gen.Timerc
,Controllable
,Senseable
,Settable
,Displayable
- Direct Known Subclasses:
BurstDrill.BurstDrillBuild
- Enclosing class:
- Drill
public class Drill.DrillBuild
extends mindustry.gen.Building
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Field Summary
Modifier and TypeFieldDescriptionint
float
float
float
float
Fields inherited from class mindustry.gen.Building
added, block, bulletDamageEvent, cdump, dead, dumpAccum, efficiency, enabled, healSuppressionTime, health, hitDuration, hitTime, id, index__all, index__build, initialized, items, lastAccessed, lastDamageTime, lastDisabler, lastHealTime, liquids, maxHealth, optionalEfficiency, payloadRotation, potentialEfficiency, power, proximity, recentDamageTime, rotation, sleeping, sleepingEntities, sleepTime, sound, team, teamChangeEvent, tempBuilds, tile, timer, timeScale, timeScaleDuration, timeToSleep, tmpTiles, visibleFlags, visualLiquid, wasDamaged, wasVisible, x, y
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Constructor Summary
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Method Summary
Methods inherited from class mindustry.gen.Building
absorbLasers, acceptItem, acceptLiquid, acceptPayload, acceptStack, activeSoundVolume, add, addPlan, addPlan, afterDestroyed, afterPickedUp, afterRead, allowUpdate, applyBoost, applyHealSuppression, applySlowdown, as, back, block, block, blockOn, buildConfiguration, buildOn, calculateHeat, calculateHeat, canConsume, canControlSelect, canDump, canDumpLiquid, canPickup, canResupply, canUnload, canWithdraw, cdump, cdump, changeTeam, cheating, checkSolid, checkSuppression, clampHealth, classId, closestCore, closestEnemyCore, collide, collision, conductsTo, config, configTapped, configure, configureAny, configured, consume, consumeTriggerValid, control, control, core, create, create, created, damage, damage, damage, damage, damageContinuous, damageContinuousPierce, damaged, damagePierce, damagePierce, dead, dead, delta, deselect, display, displayBars, displayConsumption, drawConfigure, drawDisabled, drawLight, drawLiquidLight, drawrot, drawStatus, drawTeam, drawTeamTop, dropped, dump, dump, dumpAccumulate, dumpAccumulate, dumpLiquid, dumpLiquid, dumpLiquid, dumpPayload, edelta, efficiency, efficiency, efficiencyScale, enabled, enabled, explosionItemCap, findClosestEdge, floor, floorOn, flowItems, fogRadius, front, getCommandPosition, getCursor, getDisplayEfficiency, getDisplayIcon, getDisplayName, getLiquidDestination, getMaximumAccepted, getPayload, getPayloads, getPowerConnections, getPowerProduction, getProgressIncrease, getStackOffset, getX, getY, handleDamage, handleItem, handleLiquid, handlePayload, handleStack, handleString, handleUnitPayload, heal, heal, healFract, healSuppressionTime, healSuppressionTime, health, health, healthChanged, healthf, hitbox, hitSize, hitTime, hitTime, id, id, incrementDump, inFogTo, init, interactable, isAdded, isDiscovered, isHealSuppressed, isInsulated, isLocal, isNull, isPayload, isRemote, isValid, items, items, itemTaken, kill, killed, lastAccessed, lastAccessed, lastDisabler, lastDisabler, lastHealTime, lastHealTime, left, liquids, liquids, maxHealth, maxHealth, moduleBitmask, moveForward, moveLiquid, moveLiquidForward, movePayload, nearby, nearby, noSleep, offload, onCommand, onConfigureBuildTapped, onConfigureClosed, onConfigureTapped, onControlSelect, onDestroyed, onProximityAdded, onProximityRemoved, onRemoved, onSolid, optionalEfficiency, optionalEfficiency, overwrote, payloadCheck, payloadDraw, payloadRotation, payloadRotation, placed, playerPlaced, pos, potentialEfficiency, potentialEfficiency, power, power, powerGraphRemoved, produced, produced, productionValid, proximity, proximity, put, read, readAll, readBase, recentlyHealed, relativeTo, relativeTo, relativeTo, relativeToEdge, remove, removeFromProximity, removeStack, right, rotation, rotation, rotdeg, self, sense, serialize, set, set, setIndex__all, setIndex__build, setProp, setProp, setProp, shouldActiveSound, shouldHideConfigure, shouldShowConfigure, sleep, status, takePayload, tapped, team, team, tile, tile, tileOn, tileX, tileY, timer, timer, timer, timeScale, toString, totalProgress, transferLiquid, trns, trns, unitOn, unitRemoved, update, updateConsumption, updateEfficiencyMultiplier, updatePayload, updatePowerGraph, updateProximity, updateTableAlign, visibleFlags, visibleFlags, visualLiquid, visualLiquid, warmup, wasDamaged, wasDamaged, wasRecentlyDamaged, wasRecentlyHealed, wasVisible, wasVisible, writeAll, writeBase, x, x, y, y
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface mindustry.ui.Displayable
displayable
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Field Details
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progress
public float progress -
warmup
public float warmup -
timeDrilled
public float timeDrilled -
lastDrillSpeed
public float lastDrillSpeed -
dominantItems
public int dominantItems -
dominantItem
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Constructor Details
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DrillBuild
public DrillBuild()
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Method Details
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shouldConsume
public boolean shouldConsume()- Specified by:
shouldConsume
in interfacemindustry.gen.Buildingc
- Overrides:
shouldConsume
in classmindustry.gen.Building
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shouldAmbientSound
public boolean shouldAmbientSound()- Specified by:
shouldAmbientSound
in interfacemindustry.gen.Buildingc
- Overrides:
shouldAmbientSound
in classmindustry.gen.Building
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ambientVolume
public float ambientVolume()- Specified by:
ambientVolume
in interfacemindustry.gen.Buildingc
- Overrides:
ambientVolume
in classmindustry.gen.Building
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drawSelect
public void drawSelect()- Specified by:
drawSelect
in interfacemindustry.gen.Buildingc
- Overrides:
drawSelect
in classmindustry.gen.Building
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pickedUp
public void pickedUp()- Specified by:
pickedUp
in interfacemindustry.gen.Buildingc
- Overrides:
pickedUp
in classmindustry.gen.Building
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onProximityUpdate
public void onProximityUpdate()- Specified by:
onProximityUpdate
in interfacemindustry.gen.Buildingc
- Overrides:
onProximityUpdate
in classmindustry.gen.Building
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senseObject
- Specified by:
senseObject
in interfacemindustry.gen.Buildingc
- Specified by:
senseObject
in interfaceSenseable
- Overrides:
senseObject
in classmindustry.gen.Building
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updateTile
public void updateTile()- Specified by:
updateTile
in interfacemindustry.gen.Buildingc
- Overrides:
updateTile
in classmindustry.gen.Building
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progress
public float progress()- Specified by:
progress
in interfacemindustry.gen.Buildingc
- Overrides:
progress
in classmindustry.gen.Building
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sense
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drawCracks
public void drawCracks()- Specified by:
drawCracks
in interfacemindustry.gen.Buildingc
- Overrides:
drawCracks
in classmindustry.gen.Building
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drawDefaultCracks
public void drawDefaultCracks() -
draw
public void draw()- Specified by:
draw
in interfacemindustry.gen.Buildingc
- Overrides:
draw
in classmindustry.gen.Building
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version
public byte version()- Specified by:
version
in interfacemindustry.gen.Buildingc
- Overrides:
version
in classmindustry.gen.Building
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write
- Specified by:
write
in interfacemindustry.gen.Buildingc
- Specified by:
write
in interfacemindustry.gen.Entityc
- Overrides:
write
in classmindustry.gen.Building
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read
- Specified by:
read
in interfacemindustry.gen.Buildingc
- Overrides:
read
in classmindustry.gen.Building
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