Package mindustry.world.blocks.power
Class ConsumeGenerator
- All Implemented Interfaces:
Comparable<Content>,Senseable
- Direct Known Subclasses:
HeaterGenerator
A generator that just takes in certain items or liquids.
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Nested Class Summary
Nested ClassesNested classes/interfaces inherited from class mindustry.world.blocks.power.PowerGenerator
PowerGenerator.GeneratorBuildNested classes/interfaces inherited from class mindustry.ctype.Content
Content.ModContentInfo -
Field Summary
FieldsModifier and TypeFieldDescriptionfloatfloatbooleanIf true, this block explodes when outputLiquid exceeds capacity.floatfloatThe time in number of ticks during which a single item will produce power.arc.struct.ObjectFloatMap<Item>Multiplies the itemDuration for a given item.floatFields inherited from class mindustry.world.blocks.power.PowerGenerator
drawer, explodeEffect, explodeSound, explosionDamage, explosionMinWarmup, explosionPuddleAmount, explosionPuddleLiquid, explosionPuddleRange, explosionPuddles, explosionRadius, explosionShake, explosionShakeDuration, generationType, powerProductionFields inherited from class mindustry.world.Block
absorbLasers, acceptsItems, acceptsPayload, acceptsUnitPayloads, albedo, allowConfigInventory, allowDerelictRepair, allowDiagonal, allowRectanglePlacement, allowResupply, alwaysReplace, alwaysUpdateInUnits, ambientSound, ambientSoundVolume, armor, attacks, attributes, autoResetEnabled, barMap, baseExplosiveness, baseShake, breakable, breakEffect, breakPitchChange, breakSound, buildCostMultiplier, buildTime, buildType, buildVisibility, cacheLayer, canOverdrive, canPickup, category, clearOnDoubleTap, clipSize, commandable, conductivePower, configurable, configurations, connectedPower, consPower, consumeBuilder, consumers, consumesPower, consumesTap, conveyorPlacement, copyConfig, createRubble, crushDamageMultiplier, customShadow, customShadowRegion, deconstructDropAllLiquid, deconstructThreshold, destroyBullet, destroyBulletSameTeam, destroyEffect, destroyPitchMax, destroyPitchMin, destroySound, destructible, displayFlow, drawArrow, drawCracks, drawDisabled, drawLiquidLight, drawTeamOverlay, dumpTime, editorConfigurable, emitLight, enableDrawStatus, envDisabled, envEnabled, envRequired, explosivenessScale, fillsTile, flags, flammabilityScale, floating, fogRadius, forceDark, forceTeam, generatedIcons, group, hasColor, hasConsumers, hasItems, hasLiquids, hasPower, hasShadow, health, ignoreBuildDarkness, ignoreResizeConfig, inEditor, instantBuild, instantDeconstruct, instantTransfer, insulated, invertFlip, isDuct, itemCapacity, itemDrop, itemFilter, lastConfig, lightClipSize, lightColor, lightLiquid, lightRadius, liquidCapacity, liquidFilter, liquidPressure, lockRotation, logicConfigurable, mapColor, nonOptionalConsumers, noSideBlend, noUpdateDisabled, offset, optionalConsumers, outlineColor, outlinedIcon, outlineIcon, outlineRadius, outputFacing, outputsLiquid, outputsPayload, outputsPower, placeableLiquid, placeableOn, placeablePlayer, placeEffect, placeOverlapRange, placePitchChange, placeSound, playerUnmineable, priority, privileged, quickRotate, rebuildable, region, regionRotated1, regionRotated2, replaceable, requirements, requiresWater, researchCost, researchCostMultiplier, researchCostMultipliers, rotate, rotateDraw, rotateDrawEditor, saveConfig, saveData, scaledHealth, schematicPriority, selectionColumns, selectionRows, selectScroll, separateItemCapacity, size, sizeOffset, solid, solidifes, squareSprite, subclass, suppressable, swapDiagonalPlacement, sync, targetable, teamPassable, teamRegion, teamRegions, tempBuilds, tempTiles, timerDump, timers, underBullets, unitCapModifier, unitMoveBreakable, unloadable, update, updateConsumers, updateInUnits, useColor, variantRegions, variants, variantShadowRegions, visualRotationOffsetFields inherited from class mindustry.ctype.UnlockableContent
allDatabaseTabs, alwaysUnlocked, databaseTabs, description, details, fullIcon, fullOverride, generateIcons, hideDatabase, hideDetails, inlineDescription, localizedName, selectionSize, shownPlanets, stats, techNode, techNodes, uiIcon, unlockedFields inherited from class mindustry.ctype.MappableContent
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Constructor Summary
Constructors -
Method Summary
Methods inherited from class mindustry.world.blocks.power.PowerGenerator
drawPlanRegion, getDisplayedPowerProduction, icons, load, outputsItemsMethods inherited from class mindustry.world.Block
addBar, addLiquidBar, addLiquidBar, asFloor, beforePlaceBegan, blockChanged, bounds, buildEditorConfig, canBeBuilt, canBreak, canPlaceOn, canReplace, changePlacementPath, changePlacementPath, checkForceDark, config, configClear, configSenseable, consume, consumeCoolant, consumeCoolant, consumeItem, consumeItem, consumeItems, consumeLiquid, consumeLiquids, consumePower, consumePowerBuffered, consumePowerCond, consumePowerDynamic, consumePowerDynamic, consumesItem, consumesLiquid, createIcons, displayShadow, drawBase, drawDefaultPlanRegion, drawEnvironmentLight, drawOverlay, drawPlace, drawPlaceText, drawPlan, drawPlan, drawPlanConfig, drawPlanConfigCenter, drawPlanConfigCenter, drawPlanConfigTop, drawPotentialLinks, drawShadow, drawSideRegion, editorPicked, environmentBuildable, findConsumer, flipRotation, getConfig, getContentType, getDependencies, getDisplayIcon, getDisplayName, getEdges, getGeneratedIcons, getInsideEdges, getPlanConfigs, getPlanRegion, getRegionsToOutline, getReplacement, handlePlacementLine, hasBuilding, hasConsumer, initBuilding, isAccessible, isAir, isBanned, isDarkened, isFloor, isHidden, isMultiblock, isOverlay, isPlaceable, isStatic, isVisible, iterateTaken, listBars, logicVisible, makeIconRegions, minimapColor, nearbySide, newBuilding, nextConfig, onNewPlan, onPicked, percentSolid, placeBegan, placeBegan, placeEnded, planRotation, pointConfig, postInit, removeBar, removeConsumer, removeConsumers, requirements, requirements, requirements, researchRequirements, resetGeneratedIcons, rotatedOutput, rotatedOutput, sense, sense, senseObject, setupRequirements, setupRequirements, sumAttribute, supportsEnv, synthetic, updateClipRadius, variantRegionsMethods inherited from class mindustry.ctype.UnlockableContent
checkStats, clearUnlock, displayDescription, displayExtra, emoji, emojiChar, getLogicId, hasEmoji, isOnPlanet, loadIcon, locked, makeOutline, makeOutline, makeOutline, onUnlock, quietUnlock, showUnlock, unlock, unlocked, unlockedHost, unlockedNow, unlockedNowHostMethods inherited from class mindustry.ctype.MappableContent
toStringMethods inherited from class mindustry.ctype.Content
compareTo, hasErrored, isModded, isVanilla
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Field Details
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itemDuration
public float itemDurationThe time in number of ticks during which a single item will produce power. -
warmupSpeed
public float warmupSpeed -
effectChance
public float effectChance -
generateEffect
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consumeEffect
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generateEffectRange
public float generateEffectRange -
baseLightRadius
public float baseLightRadius -
outputLiquid
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explodeOnFull
public boolean explodeOnFullIf true, this block explodes when outputLiquid exceeds capacity. -
filterItem
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filterLiquid
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itemDurationMultipliers
Multiplies the itemDuration for a given item.
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Constructor Details
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ConsumeGenerator
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Method Details
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setBars
public void setBars()- Overrides:
setBarsin classPowerGenerator
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init
public void init()Description copied from class:BlockCalled after all blocks are created. -
setStats
public void setStats()Description copied from class:UnlockableContentInitializes stats on demand. Should only be called once. Only called before something is displayed.- Overrides:
setStatsin classPowerGenerator
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