Package mindustry.world.blocks.power
Class ConsumeGenerator
- All Implemented Interfaces:
Comparable<Content>
,Senseable
- Direct Known Subclasses:
HeaterGenerator
A generator that just takes in certain items or liquids.
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Nested Class Summary
Nested classes/interfaces inherited from class mindustry.world.blocks.power.PowerGenerator
PowerGenerator.GeneratorBuild
Nested classes/interfaces inherited from class mindustry.ctype.Content
Content.ModContentInfo
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Field Summary
Modifier and TypeFieldDescriptionfloat
boolean
If true, this block explodes when outputLiquid exceeds capacity.float
float
The time in number of ticks during which a single item will produce power.float
Fields inherited from class mindustry.world.blocks.power.PowerGenerator
drawer, explodeEffect, explodeSound, explosionDamage, explosionMinWarmup, explosionPuddleAmount, explosionPuddleLiquid, explosionPuddleRange, explosionPuddles, explosionRadius, explosionShake, explosionShakeDuration, generationType, powerProduction
Fields inherited from class mindustry.world.Block
absorbLasers, acceptsItems, acceptsPayload, albedo, allowConfigInventory, allowDiagonal, allowResupply, alwaysReplace, alwaysUpdateInUnits, ambientSound, ambientSoundVolume, armor, attacks, attributes, autoResetEnabled, barMap, baseExplosiveness, breakable, breakEffect, breakPitchChange, breakSound, buildCost, buildCostMultiplier, buildType, buildVisibility, cacheLayer, canOverdrive, category, clearOnDoubleTap, clipSize, commandable, conductivePower, configurable, configurations, connectedPower, consPower, consumeBuilder, consumers, consumesPower, consumesTap, conveyorPlacement, copyConfig, createRubble, crushDamageMultiplier, customShadow, customShadowRegion, deconstructThreshold, destroyBullet, destroyBulletSameTeam, destroyEffect, destroySound, destructible, displayFlow, drawArrow, drawCracks, drawDisabled, drawLiquidLight, drawTeamOverlay, dumpTime, editorIcon, editorVariantRegions, emitLight, enableDrawStatus, envDisabled, envEnabled, envRequired, fillsTile, flags, floating, fogRadius, forceDark, generatedIcons, group, hasColor, hasConsumers, hasItems, hasLiquids, hasPower, hasShadow, health, inEditor, instantDeconstruct, instantTransfer, insulated, invertFlip, isDuct, itemCapacity, itemDrop, itemFilter, lastConfig, lightColor, lightLiquid, lightRadius, liquidCapacity, liquidFilter, liquidPressure, lockRotation, logicConfigurable, loopSound, loopSoundVolume, mapColor, nonOptionalConsumers, noSideBlend, noUpdateDisabled, offset, optionalConsumers, outlineColor, outlinedIcon, outlineIcon, outlineRadius, outputFacing, outputsLiquid, outputsPayload, outputsPower, placeableLiquid, placeableOn, placeablePlayer, placeEffect, placeOverlapRange, placePitchChange, placeSound, playerUnmineable, priority, privileged, quickRotate, rebuildable, region, regionRotated1, regionRotated2, replaceable, requirements, requiresWater, researchCost, researchCostMultiplier, researchCostMultipliers, rotate, rotateDraw, saveConfig, saveData, scaledHealth, schematicPriority, selectionColumns, selectionRows, selectScroll, separateItemCapacity, size, sizeOffset, solid, solidifes, squareSprite, subclass, suppressable, swapDiagonalPlacement, sync, targetable, teamPassable, teamRegion, teamRegions, tempBuilds, tempTiles, timerDump, timers, underBullets, unitCapModifier, unloadable, update, updateConsumers, updateInUnits, useColor, variantRegions, variants, variantShadowRegions
Fields inherited from class mindustry.ctype.UnlockableContent
alwaysUnlocked, description, details, fullIcon, generateIcons, hideDetails, iconId, inlineDescription, localizedName, selectionSize, stats, techNode, techNodes, uiIcon, unlocked
Fields inherited from class mindustry.ctype.MappableContent
name
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Constructor Summary
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Method Summary
Methods inherited from class mindustry.world.blocks.power.PowerGenerator
drawPlanRegion, icons, load, outputsItems
Methods inherited from class mindustry.world.Block
addBar, addLiquidBar, addLiquidBar, asFloor, beforePlaceBegan, bounds, canBeBuilt, canBreak, canPlaceOn, canReplace, changePlacementPath, changePlacementPath, checkForceDark, config, configClear, configSenseable, consume, consumeCoolant, consumeCoolant, consumeItem, consumeItem, consumeItems, consumeLiquid, consumeLiquids, consumePower, consumePowerBuffered, consumePowerCond, consumePowerDynamic, consumesItem, consumesLiquid, createIcons, drawBase, drawDefaultPlanRegion, drawEnvironmentLight, drawOverlay, drawPlace, drawPlaceText, drawPlan, drawPlan, drawPlanConfig, drawPlanConfigCenter, drawPlanConfigCenter, drawPlanConfigTop, drawPotentialLinks, drawShadow, editorIcon, editorVariantRegions, environmentBuildable, findConsumer, flipRotation, getContentType, getDependencies, getDisplayIcon, getDisplayName, getEdges, getGeneratedIcons, getInsideEdges, getPlanRegion, getRegionsToOutline, getReplacement, handlePlacementLine, hasBuilding, hasConsumer, initBuilding, isAccessible, isAir, isFloor, isHidden, isMultiblock, isOverlay, isPlaceable, isStatic, isVisible, isVisibleOn, iterateTaken, listBars, logicVisible, makeIconRegions, minimapColor, nearbySide, newBuilding, nextConfig, onNewPlan, percentSolid, placeBegan, placeBegan, planRotation, pointConfig, removeBar, removeConsumer, requirements, requirements, requirements, researchRequirements, resetGeneratedIcons, rotatedOutput, sense, sense, senseObject, setupRequirements, setupRequirements, sumAttribute, supportsEnv, synthetic, updateClipRadius, variantRegions
Methods inherited from class mindustry.ctype.UnlockableContent
checkStats, clearUnlock, displayDescription, displayExtra, emoji, getLogicId, hasEmoji, loadIcon, locked, makeOutline, makeOutline, makeOutline, onUnlock, quietUnlock, showUnlock, unlock, unlocked, unlockedNow, unlockedNowHost
Methods inherited from class mindustry.ctype.MappableContent
toString
Methods inherited from class mindustry.ctype.Content
compareTo, hasErrored, isModded, isVanilla
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Field Details
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itemDuration
public float itemDurationThe time in number of ticks during which a single item will produce power. -
warmupSpeed
public float warmupSpeed -
effectChance
public float effectChance -
generateEffect
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consumeEffect
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generateEffectRange
public float generateEffectRange -
outputLiquid
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explodeOnFull
public boolean explodeOnFullIf true, this block explodes when outputLiquid exceeds capacity. -
filterItem
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filterLiquid
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Constructor Details
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ConsumeGenerator
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Method Details
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setBars
public void setBars()- Overrides:
setBars
in classPowerGenerator
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init
public void init()Description copied from class:Block
Called after all blocks are created. -
setStats
public void setStats()Description copied from class:UnlockableContent
Initializes stats on demand. Should only be called once. Only called before something is displayed.- Overrides:
setStats
in classPowerGenerator
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