Class PayloadSource.PayloadSourceBuild

java.lang.Object
mindustry.gen.Building
mindustry.world.blocks.payloads.PayloadBlock.PayloadBlockBuild<Payload>
mindustry.world.blocks.payloads.PayloadSource.PayloadSourceBuild
All Implemented Interfaces:
arc.math.geom.Position, arc.math.geom.QuadTree.QuadTreeObject, Sized, mindustry.gen.Buildingc, mindustry.gen.Entityc, mindustry.gen.Healthc, mindustry.gen.Posc, mindustry.gen.Teamc, mindustry.gen.Timerc, Controllable, Senseable, Settable, Displayable
Enclosing class:
PayloadSource

public class PayloadSource.PayloadSourceBuild extends PayloadBlock.PayloadBlockBuild<Payload>
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    arc.math.geom.Vec2
     
     
    float
     
     

    Fields inherited from class mindustry.world.blocks.payloads.PayloadBlock.PayloadBlockBuild

    carried, payload, payRotation, payVector

    Fields inherited from class mindustry.gen.Building

    added, block, bulletDamageEvent, cdump, dead, dumpAccum, efficiency, enabled, healSuppressionTime, health, hitDuration, hitTime, id, index__all, index__build, initialized, items, lastAccessed, lastDamageTime, lastDisabler, lastHealTime, liquids, maxHealth, optionalEfficiency, payloadRotation, potentialEfficiency, power, proximity, recentDamageTime, rotation, shouldConsumePower, sleeping, sleepingEntities, sleepTime, suppressColor, team, teamChangeEvent, tempBuilds, tile, timer, timeScale, timeScaleDuration, timeToSleep, tmpTiles, visibleFlags, visualLiquid, wasDamaged, wasVisible, x, y

    Fields inherited from interface mindustry.logic.Senseable

    noSensed
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    boolean
    acceptPayload(mindustry.gen.Building source, Payload payload)
     
    void
    buildConfiguration(arc.scene.ui.layout.Table table)
     
     
    void
     
    arc.math.geom.Vec2
     
    void
    onCommand(arc.math.geom.Vec2 target)
     
    void
    read(arc.util.io.Reads read, byte revision)
     
    void
     
    void
    write(arc.util.io.Writes write)
     

    Methods inherited from class mindustry.gen.Building

    absorbLasers, acceptItem, acceptLiquid, acceptStack, add, addPlan, addPlan, afterDestroyed, afterPickedUp, afterRead, afterReadAll, allowUpdate, ambientVolume, applyBoost, applyHealSuppression, applyHealSuppression, applySlowdown, as, back, beforeWrite, blockOn, buildOn, calculateHeat, calculateHeat, canBeReplaced, canConsume, canDump, canDumpLiquid, canPickup, canResupply, canUnload, canWithdraw, changeTeam, cheating, checkAllowUpdate, checkSolid, checkSuppression, clampHealth, classId, closestCore, closestEnemyCore, collide, collision, conductsTo, configTapped, configure, configureAny, configured, consume, consumeTriggerValid, control, control, core, create, create, created, damage, damage, damage, damage, damageContinuous, damageContinuousPierce, damaged, damagePierce, damagePierce, dead, dead, delta, deselect, display, displayBars, displayConsumption, drawConfigure, drawCracks, drawDisabled, drawItemSelection, drawLight, drawLiquidLight, drawrot, drawSelect, drawStatus, drawTeam, dropped, dump, dump, dumpAccumulate, dumpAccumulate, dumpLiquid, dumpLiquid, dumpLiquid, dumpPayload, eachEdge, edelta, efficiencyScale, explosionItemCap, findClosestEdge, floor, floorOn, flowItems, fogRadius, front, getCursor, getDisplayEfficiency, getDisplayIcon, getDisplayName, getLiquidDestination, getMaximumAccepted, getPayloads, getPowerConnections, getPowerProduction, getProgressIncrease, getStackOffset, getX, getY, handleDamage, handleItem, handleLiquid, handleStack, handleString, handleUnitPayload, heal, heal, healFract, health, health, healthChanged, healthf, hitbox, hitSize, hitTime, hitTime, id, id, incrementDump, inFogTo, init, interactable, isAdded, isDiscovered, isHealSuppressed, isInsulated, isLocal, isPayload, isRemote, isValid, itemTaken, kill, killed, left, maxHealth, maxHealth, moduleBitmask, moveForward, moveLiquid, moveLiquidForward, movePayload, nearby, nearby, noSleep, offload, onConfigureBuildTapped, onConfigureClosed, onConfigureTapped, onDeconstructed, onNearbyBuildAdded, onProximityAdded, onProximityRemoved, onProximityUpdate, onSolid, overwrote, payloadCheck, payloadDraw, placed, playerPlaced, pos, powerGraphRemoved, produced, produced, productionValid, progress, puddleOn, put, read, readAll, readBase, readSync, recentlyHealed, relativeTo, relativeTo, relativeTo, relativeToEdge, remove, removeFromProximity, removeStack, right, rotdeg, self, sense, senseObject, serialize, set, set, setIndex__all, setIndex__build, setProp, setProp, setProp, shouldAmbientSound, shouldConsume, shouldHideConfigure, shouldShowConfigure, sleep, splashLiquid, status, tapped, team, team, tileOn, tileX, tileY, timer, timer, timer, timeScale, toString, totalProgress, transferLiquid, trns, trns, unitOn, unitOnAny, unitRemoved, update, updateConsumption, updateEfficiencyMultiplier, updateFogVisibility, updateLastAccess, updatePayload, updatePowerGraph, updateProximity, updateTableAlign, version, warmup, wasRecentlyDamaged, wasRecentlyHealed, writeAll, writeBase, writeSync, x, x, y, y

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait

    Methods inherited from interface mindustry.ui.Displayable

    displayable

    Methods inherited from interface arc.math.geom.Position

    angleTo, angleTo, dst, dst, dst2, dst2, within, within
  • Field Details

    • unit

      public UnitType unit
    • configBlock

      public Block configBlock
    • commandPos

      @Nullable public arc.math.geom.Vec2 commandPos
    • scl

      public float scl
  • Constructor Details

    • PayloadSourceBuild

      public PayloadSourceBuild()
  • Method Details

    • getCommandPosition

      public arc.math.geom.Vec2 getCommandPosition()
      Overrides:
      getCommandPosition in class mindustry.gen.Building
    • onCommand

      public void onCommand(arc.math.geom.Vec2 target)
      Overrides:
      onCommand in class mindustry.gen.Building
    • buildConfiguration

      public void buildConfiguration(arc.scene.ui.layout.Table table)
      Overrides:
      buildConfiguration in class mindustry.gen.Building
    • config

      public Object config()
      Overrides:
      config in class mindustry.gen.Building
    • acceptPayload

      public boolean acceptPayload(mindustry.gen.Building source, Payload payload)
      Overrides:
      acceptPayload in class PayloadBlock.PayloadBlockBuild<Payload>
    • updateTile

      public void updateTile()
      Overrides:
      updateTile in class PayloadBlock.PayloadBlockBuild<Payload>
    • draw

      public void draw()
      Overrides:
      draw in class mindustry.gen.Building
    • write

      public void write(arc.util.io.Writes write)
      Specified by:
      write in interface mindustry.gen.Entityc
      Overrides:
      write in class PayloadBlock.PayloadBlockBuild<Payload>
    • read

      public void read(arc.util.io.Reads read, byte revision)
      Overrides:
      read in class PayloadBlock.PayloadBlockBuild<Payload>