Package mindustry.world.blocks.payloads
Class PayloadSource.PayloadSourceBuild
java.lang.Object
mindustry.gen.Building
mindustry.world.blocks.payloads.PayloadBlock.PayloadBlockBuild<Payload>
mindustry.world.blocks.payloads.PayloadSource.PayloadSourceBuild
- All Implemented Interfaces:
arc.math.geom.Position,arc.math.geom.QuadTree.QuadTreeObject,Sized,mindustry.gen.Buildingc,mindustry.gen.Entityc,mindustry.gen.Healthc,mindustry.gen.Posc,mindustry.gen.Teamc,mindustry.gen.Timerc,Controllable,Senseable,Settable,Displayable
- Enclosing class:
- PayloadSource
-
Field Summary
FieldsModifier and TypeFieldDescriptionarc.math.geom.Vec2floatFields inherited from class mindustry.world.blocks.payloads.PayloadBlock.PayloadBlockBuild
carried, payload, payRotation, payVectorFields inherited from class mindustry.gen.Building
added, block, bulletDamageEvent, cdump, dead, dumpAccum, efficiency, enabled, healSuppressionTime, health, hitDuration, hitTime, id, index__all, index__build, initialized, items, lastAccessed, lastDamageTime, lastDisabler, lastHealTime, liquids, maxHealth, optionalEfficiency, payloadRotation, potentialEfficiency, power, proximity, recentDamageTime, rotation, shouldConsumePower, sleeping, sleepingEntities, sleepTime, suppressColor, team, teamChangeEvent, tempBuilds, tile, timer, timeScale, timeScaleDuration, timeToSleep, tmpTiles, visibleFlags, visualLiquid, wasDamaged, wasVisible, x, y -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionbooleanacceptPayload(mindustry.gen.Building source, Payload payload) voidbuildConfiguration(arc.scene.ui.layout.Table table) config()voiddraw()arc.math.geom.Vec2voidonCommand(arc.math.geom.Vec2 target) voidread(arc.util.io.Reads read, byte revision) voidbyteversion()voidwrite(arc.util.io.Writes write) Methods inherited from class mindustry.world.blocks.payloads.PayloadBlock.PayloadBlockBuild
acceptUnitPayload, blends, canControlSelect, drawPayload, drawTeamTop, dumpPayload, getPayload, handlePayload, hasArrived, moveInPayload, moveInPayload, moveOutPayload, onControlSelect, onDestroyed, onRemoved, pickedUp, sense, takePayload, updatePayloadMethods inherited from class mindustry.gen.Building
absorbLasers, acceptItem, acceptLiquid, acceptStack, add, addPlan, addPlan, afterDestroyed, afterPickedUp, afterRead, afterReadAll, allowUpdate, ambientVolume, applyBoost, applyHealSuppression, applyHealSuppression, applySlowdown, as, back, beforeWrite, blockOn, buildOn, calculateHeat, calculateHeat, canBeReplaced, canConsume, canDump, canDumpLiquid, canPickup, canResupply, canUnload, canWithdraw, changeTeam, cheating, checkAllowUpdate, checkSolid, checkSuppression, clampHealth, classId, closestCore, closestEnemyCore, collide, collision, conductsTo, configTapped, configure, configureAny, configured, consume, consumeTriggerValid, control, control, core, create, create, created, damage, damage, damage, damage, damageContinuous, damageContinuousPierce, damaged, damagePierce, damagePierce, dead, dead, delta, deselect, display, displayBars, displayConsumption, drawConfigure, drawCracks, drawDisabled, drawItemSelection, drawLight, drawLiquidLight, drawrot, drawSelect, drawStatus, drawTeam, dropped, dump, dump, dumpAccumulate, dumpAccumulate, dumpLiquid, dumpLiquid, dumpLiquid, dumpPayload, eachEdge, edelta, efficiencyScale, explosionItemCap, findClosestEdge, floor, floorOn, flowItems, fogRadius, front, getCursor, getDisplayEfficiency, getDisplayIcon, getDisplayName, getLiquidDestination, getMaximumAccepted, getPayloads, getPowerConnections, getPowerProduction, getProgressIncrease, getStackOffset, getX, getY, handleDamage, handleItem, handleLiquid, handleStack, handleString, handleUnitPayload, heal, heal, healFract, health, health, healthChanged, healthf, hitbox, hitSize, hitTime, hitTime, id, id, incrementDump, inFogTo, init, interactable, isAdded, isCommandable, isDiscovered, isHealSuppressed, isInsulated, isLocal, isPayload, isRemote, isValid, itemTaken, kill, killed, left, maxHealth, maxHealth, moduleBitmask, moveForward, moveLiquid, moveLiquidForward, movePayload, nearby, nearby, noSleep, offload, onConfigureBuildTapped, onConfigureClosed, onConfigureTapped, onDeconstructed, onNearbyBuildAdded, onProximityAdded, onProximityRemoved, onProximityUpdate, onRepaired, onSolid, overwrote, payloadCheck, payloadDraw, placed, playerPlaced, pos, powerGraphRemoved, produced, produced, productionValid, progress, puddleOn, put, read, readAll, readBase, readSync, recentlyHealed, relativeTo, relativeTo, relativeTo, relativeToEdge, remove, removeFromProximity, removeStack, right, rotdeg, self, sense, senseObject, serialize, set, set, setIndex__all, setIndex__build, setProp, setProp, setProp, shouldAmbientSound, shouldConsume, shouldHideConfigure, shouldShowConfigure, sleep, splashLiquid, status, tapped, team, team, tileOn, tileX, tileY, timer, timer, timer, timeScale, toString, totalProgress, transferLiquid, trns, trns, unitOn, unitOnAny, unitRemoved, update, updateConsumption, updateEfficiencyMultiplier, updateFogVisibility, updateLastAccess, updatePayload, updatePowerGraph, updateProximity, updateTableAlign, warmup, wasRecentlyDamaged, wasRecentlyHealed, writeAll, writeBase, writeSync, x, x, y, yMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface mindustry.ui.Displayable
displayableMethods inherited from interface arc.math.geom.Position
angleTo, angleTo, dst, dst, dst2, dst2, within, within
-
Field Details
-
unit
-
configBlock
-
commandPos
@Nullable public arc.math.geom.Vec2 commandPos -
scl
public float scl
-
-
Constructor Details
-
PayloadSourceBuild
public PayloadSourceBuild()
-
-
Method Details
-
getCommandPosition
public arc.math.geom.Vec2 getCommandPosition()- Overrides:
getCommandPositionin classmindustry.gen.Building
-
onCommand
public void onCommand(arc.math.geom.Vec2 target) - Overrides:
onCommandin classmindustry.gen.Building
-
buildConfiguration
public void buildConfiguration(arc.scene.ui.layout.Table table) - Overrides:
buildConfigurationin classmindustry.gen.Building
-
config
- Overrides:
configin classmindustry.gen.Building
-
acceptPayload
- Overrides:
acceptPayloadin classPayloadBlock.PayloadBlockBuild<Payload>
-
updateTile
public void updateTile()- Overrides:
updateTilein classPayloadBlock.PayloadBlockBuild<Payload>
-
draw
public void draw()- Overrides:
drawin classmindustry.gen.Building
-
version
public byte version()- Overrides:
versionin classmindustry.gen.Building
-
write
public void write(arc.util.io.Writes write) - Specified by:
writein interfacemindustry.gen.Entityc- Overrides:
writein classPayloadBlock.PayloadBlockBuild<Payload>
-
read
public void read(arc.util.io.Reads read, byte revision) - Overrides:
readin classPayloadBlock.PayloadBlockBuild<Payload>
-