Package mindustry.world.blocks.payloads
Class Constructor.ConstructorBuild
java.lang.Object
mindustry.gen.Building
mindustry.world.blocks.payloads.PayloadBlock.PayloadBlockBuild<BuildPayload>
mindustry.world.blocks.payloads.BlockProducer.BlockProducerBuild
mindustry.world.blocks.payloads.Constructor.ConstructorBuild
- All Implemented Interfaces:
arc.math.geom.Position
,arc.math.geom.QuadTree.QuadTreeObject
,Sized
,mindustry.gen.Buildingc
,mindustry.gen.Entityc
,mindustry.gen.Healthc
,mindustry.gen.Posc
,mindustry.gen.Teamc
,mindustry.gen.Timerc
,Controllable
,Senseable
,Settable
,Displayable
- Enclosing class:
- Constructor
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Field Summary
FieldsFields inherited from class mindustry.world.blocks.payloads.BlockProducer.BlockProducerBuild
heat, progress, time
Fields inherited from class mindustry.world.blocks.payloads.PayloadBlock.PayloadBlockBuild
carried, payload, payRotation, payVector
Fields inherited from class mindustry.gen.Building
added, block, bulletDamageEvent, cdump, dead, dumpAccum, efficiency, enabled, healSuppressionTime, health, hitDuration, hitTime, id, index__all, index__build, initialized, items, lastAccessed, lastDamageTime, lastDisabler, lastHealTime, liquids, maxHealth, optionalEfficiency, payloadRotation, potentialEfficiency, power, proximity, recentDamageTime, rotation, shouldConsumePower, sleeping, sleepingEntities, sleepTime, suppressColor, team, teamChangeEvent, tempBuilds, tile, timer, timeScale, timeScaleDuration, timeToSleep, tmpTiles, visibleFlags, visualLiquid, wasDamaged, wasVisible, x, y
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
buildConfiguration
(arc.scene.ui.layout.Table table) config()
void
void
read
(arc.util.io.Reads read, byte revision) recipe()
void
write
(arc.util.io.Writes write) Methods inherited from class mindustry.world.blocks.payloads.BlockProducer.BlockProducerBuild
acceptItem, acceptPayload, draw, getMaximumAccepted, sense, shouldConsume, updateTile
Methods inherited from class mindustry.world.blocks.payloads.PayloadBlock.PayloadBlockBuild
acceptUnitPayload, blends, canControlSelect, drawPayload, drawTeamTop, dumpPayload, getPayload, handlePayload, hasArrived, moveInPayload, moveInPayload, moveOutPayload, onControlSelect, onDestroyed, onRemoved, pickedUp, sense, takePayload, updatePayload
Methods inherited from class mindustry.gen.Building
absorbLasers, acceptLiquid, acceptStack, add, addPlan, addPlan, afterDestroyed, afterPickedUp, afterRead, afterReadAll, allowUpdate, ambientVolume, applyBoost, applyHealSuppression, applyHealSuppression, applySlowdown, as, back, beforeWrite, blockOn, buildOn, calculateHeat, calculateHeat, canBeReplaced, canConsume, canDump, canDumpLiquid, canPickup, canResupply, canUnload, canWithdraw, changeTeam, cheating, checkAllowUpdate, checkSolid, checkSuppression, clampHealth, classId, closestCore, closestEnemyCore, collide, collision, conductsTo, configTapped, configure, configureAny, configured, consume, consumeTriggerValid, control, control, core, create, create, created, damage, damage, damage, damage, damageContinuous, damageContinuousPierce, damaged, damagePierce, damagePierce, dead, dead, delta, deselect, display, displayBars, displayConsumption, drawConfigure, drawCracks, drawDisabled, drawItemSelection, drawLight, drawLiquidLight, drawrot, drawStatus, drawTeam, dropped, dump, dump, dumpAccumulate, dumpAccumulate, dumpLiquid, dumpLiquid, dumpLiquid, dumpPayload, eachEdge, edelta, efficiencyScale, explosionItemCap, findClosestEdge, floor, floorOn, flowItems, fogRadius, front, getCommandPosition, getCursor, getDisplayEfficiency, getDisplayIcon, getDisplayName, getLiquidDestination, getPayloads, getPowerConnections, getPowerProduction, getProgressIncrease, getStackOffset, getX, getY, handleDamage, handleItem, handleLiquid, handleStack, handleString, handleUnitPayload, heal, heal, healFract, health, health, healthChanged, healthf, hitbox, hitSize, hitTime, hitTime, id, id, incrementDump, inFogTo, init, interactable, isAdded, isDiscovered, isHealSuppressed, isInsulated, isLocal, isPayload, isRemote, isValid, itemTaken, kill, killed, left, maxHealth, maxHealth, moduleBitmask, moveForward, moveLiquid, moveLiquidForward, movePayload, nearby, nearby, noSleep, offload, onCommand, onConfigureBuildTapped, onConfigureClosed, onConfigureTapped, onDeconstructed, onNearbyBuildAdded, onProximityAdded, onProximityRemoved, onProximityUpdate, onSolid, overwrote, payloadCheck, payloadDraw, placed, playerPlaced, pos, powerGraphRemoved, produced, produced, productionValid, progress, puddleOn, put, read, readAll, readBase, readSync, recentlyHealed, relativeTo, relativeTo, relativeTo, relativeToEdge, remove, removeFromProximity, removeStack, right, rotdeg, self, senseObject, serialize, set, set, setIndex__all, setIndex__build, setProp, setProp, setProp, shouldAmbientSound, shouldHideConfigure, shouldShowConfigure, sleep, splashLiquid, status, tapped, team, team, tileOn, tileX, tileY, timer, timer, timer, timeScale, toString, totalProgress, transferLiquid, trns, trns, unitOn, unitOnAny, unitRemoved, update, updateConsumption, updateEfficiencyMultiplier, updateFogVisibility, updateLastAccess, updatePayload, updatePowerGraph, updateProximity, updateTableAlign, version, warmup, wasRecentlyDamaged, wasRecentlyHealed, writeAll, writeBase, writeSync, x, x, y, y
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface mindustry.ui.Displayable
displayable
Methods inherited from interface arc.math.geom.Position
angleTo, angleTo, dst, dst, dst2, dst2, within, within
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Field Details
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recipe
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Constructor Details
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ConstructorBuild
public ConstructorBuild()
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Method Details
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recipe
- Specified by:
recipe
in classBlockProducer.BlockProducerBuild
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buildConfiguration
public void buildConfiguration(arc.scene.ui.layout.Table table) - Overrides:
buildConfiguration
in classmindustry.gen.Building
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config
- Overrides:
config
in classmindustry.gen.Building
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drawSelect
public void drawSelect()- Overrides:
drawSelect
in classmindustry.gen.Building
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write
public void write(arc.util.io.Writes write) - Specified by:
write
in interfacemindustry.gen.Entityc
- Overrides:
write
in classBlockProducer.BlockProducerBuild
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read
public void read(arc.util.io.Reads read, byte revision) - Overrides:
read
in classBlockProducer.BlockProducerBuild
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