Package mindustry.world.blocks.logic
Class MessageBlock.MessageBuild
java.lang.Object
mindustry.gen.Building
mindustry.world.blocks.logic.MessageBlock.MessageBuild
- All Implemented Interfaces:
Position
,QuadTree.QuadTreeObject
,Sized
,mindustry.gen.Buildingc
,mindustry.gen.Entityc
,mindustry.gen.Healthc
,mindustry.gen.Posc
,mindustry.gen.Teamc
,mindustry.gen.Timerc
,Controllable
,Senseable
,Settable
,Displayable
- Enclosing class:
- MessageBlock
public class MessageBlock.MessageBuild
extends mindustry.gen.Building
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Field Summary
Fields inherited from class mindustry.gen.Building
added, block, bulletDamageEvent, cdump, dead, dumpAccum, efficiency, enabled, healSuppressionTime, health, hitDuration, hitTime, id, index__all, index__build, initialized, items, lastAccessed, lastDamageTime, lastDisabler, lastHealTime, liquids, maxHealth, optionalEfficiency, payloadRotation, potentialEfficiency, power, proximity, recentDamageTime, rotation, sleeping, sleepingEntities, sleepTime, sound, team, teamChangeEvent, tempBuilds, tile, timer, timeScale, timeScaleDuration, timeToSleep, tmpTiles, visibleFlags, visualLiquid, wasDamaged, wasVisible, x, y
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
buildConfiguration
(Table table) boolean
boolean
collide
(mindustry.gen.Bullet other) config()
void
damage
(float damage) void
void
handleString
(Object value) boolean
onConfigureBuildTapped
(mindustry.gen.Building other) void
boolean
shouldShowConfigure
(mindustry.gen.Player player) void
updateTableAlign
(Table table) void
Methods inherited from class mindustry.gen.Building
absorbLasers, acceptItem, acceptLiquid, acceptPayload, acceptStack, activeSoundVolume, add, addPlan, addPlan, afterDestroyed, afterPickedUp, afterRead, allowUpdate, ambientVolume, applyBoost, applyHealSuppression, applySlowdown, as, back, block, block, blockOn, buildOn, calculateHeat, calculateHeat, canConsume, canControlSelect, canDump, canDumpLiquid, canResupply, canUnload, canWithdraw, cdump, cdump, changeTeam, cheating, checkSolid, checkSuppression, clampHealth, classId, closestCore, closestEnemyCore, collision, conductsTo, configTapped, configure, configureAny, configured, consume, consumeTriggerValid, control, control, core, create, create, created, damage, damage, damage, damageContinuous, damageContinuousPierce, damaged, damagePierce, damagePierce, dead, dead, delta, deselect, display, displayBars, displayConsumption, draw, drawConfigure, drawCracks, drawDisabled, drawLight, drawLiquidLight, drawrot, drawStatus, drawTeam, drawTeamTop, dropped, dump, dump, dumpAccumulate, dumpAccumulate, dumpLiquid, dumpLiquid, dumpLiquid, dumpPayload, edelta, efficiency, efficiency, efficiencyScale, enabled, enabled, explosionItemCap, findClosestEdge, floor, floorOn, flowItems, fogRadius, front, getCommandPosition, getDisplayEfficiency, getDisplayIcon, getDisplayName, getLiquidDestination, getMaximumAccepted, getPayload, getPayloads, getPowerConnections, getPowerProduction, getProgressIncrease, getStackOffset, getX, getY, handleDamage, handleItem, handleLiquid, handlePayload, handleStack, handleUnitPayload, heal, heal, healFract, healSuppressionTime, healSuppressionTime, health, health, healthChanged, healthf, hitbox, hitSize, hitTime, hitTime, id, id, incrementDump, inFogTo, init, interactable, isAdded, isDiscovered, isHealSuppressed, isInsulated, isLocal, isNull, isPayload, isRemote, isValid, items, items, itemTaken, kill, killed, lastAccessed, lastAccessed, lastDisabler, lastDisabler, lastHealTime, lastHealTime, left, liquids, liquids, maxHealth, maxHealth, moduleBitmask, moveForward, moveLiquid, moveLiquidForward, movePayload, nearby, nearby, noSleep, offload, onCommand, onConfigureClosed, onConfigureTapped, onControlSelect, onDestroyed, onProximityAdded, onProximityRemoved, onProximityUpdate, onRemoved, onSolid, optionalEfficiency, optionalEfficiency, overwrote, payloadCheck, payloadDraw, payloadRotation, payloadRotation, pickedUp, placed, playerPlaced, pos, potentialEfficiency, potentialEfficiency, power, power, powerGraphRemoved, produced, produced, productionValid, progress, proximity, proximity, put, read, readAll, readBase, recentlyHealed, relativeTo, relativeTo, relativeTo, relativeToEdge, remove, removeFromProximity, removeStack, right, rotation, rotation, rotdeg, self, sense, sense, senseObject, serialize, set, set, setIndex__all, setIndex__build, setProp, setProp, setProp, shouldActiveSound, shouldAmbientSound, shouldConsume, shouldHideConfigure, sleep, status, takePayload, tapped, team, team, tile, tile, tileOn, tileX, tileY, timer, timer, timer, timeScale, toString, totalProgress, transferLiquid, trns, trns, unitOn, unitRemoved, update, updateConsumption, updateEfficiencyMultiplier, updatePayload, updatePowerGraph, updateProximity, updateTile, version, visibleFlags, visibleFlags, visualLiquid, visualLiquid, warmup, wasDamaged, wasDamaged, wasRecentlyDamaged, wasRecentlyHealed, wasVisible, wasVisible, writeAll, writeBase, x, x, y, y
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface mindustry.ui.Displayable
displayable
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Field Details
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message
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Constructor Details
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MessageBuild
public MessageBuild()
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Method Details
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drawSelect
public void drawSelect()- Specified by:
drawSelect
in interfacemindustry.gen.Buildingc
- Overrides:
drawSelect
in classmindustry.gen.Building
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shouldShowConfigure
public boolean shouldShowConfigure(mindustry.gen.Player player) - Specified by:
shouldShowConfigure
in interfacemindustry.gen.Buildingc
- Overrides:
shouldShowConfigure
in classmindustry.gen.Building
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buildConfiguration
- Specified by:
buildConfiguration
in interfacemindustry.gen.Buildingc
- Overrides:
buildConfiguration
in classmindustry.gen.Building
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onConfigureBuildTapped
public boolean onConfigureBuildTapped(mindustry.gen.Building other) - Specified by:
onConfigureBuildTapped
in interfacemindustry.gen.Buildingc
- Overrides:
onConfigureBuildTapped
in classmindustry.gen.Building
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getCursor
- Specified by:
getCursor
in interfacemindustry.gen.Buildingc
- Overrides:
getCursor
in classmindustry.gen.Building
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damage
public void damage(float damage) - Specified by:
damage
in interfacemindustry.gen.Buildingc
- Specified by:
damage
in interfacemindustry.gen.Healthc
- Overrides:
damage
in classmindustry.gen.Building
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canPickup
public boolean canPickup()- Specified by:
canPickup
in interfacemindustry.gen.Buildingc
- Overrides:
canPickup
in classmindustry.gen.Building
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collide
public boolean collide(mindustry.gen.Bullet other) - Specified by:
collide
in interfacemindustry.gen.Buildingc
- Overrides:
collide
in classmindustry.gen.Building
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handleString
- Specified by:
handleString
in interfacemindustry.gen.Buildingc
- Overrides:
handleString
in classmindustry.gen.Building
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updateTableAlign
- Specified by:
updateTableAlign
in interfacemindustry.gen.Buildingc
- Overrides:
updateTableAlign
in classmindustry.gen.Building
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config
- Specified by:
config
in interfacemindustry.gen.Buildingc
- Overrides:
config
in classmindustry.gen.Building
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write
- Specified by:
write
in interfacemindustry.gen.Buildingc
- Specified by:
write
in interfacemindustry.gen.Entityc
- Overrides:
write
in classmindustry.gen.Building
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read
- Specified by:
read
in interfacemindustry.gen.Buildingc
- Overrides:
read
in classmindustry.gen.Building
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