Class CharacterOverlay
java.lang.Object
mindustry.ctype.Content
mindustry.ctype.MappableContent
mindustry.ctype.UnlockableContent
mindustry.world.Block
mindustry.world.blocks.environment.Floor
mindustry.world.blocks.environment.OverlayFloor
mindustry.world.blocks.environment.CharacterOverlay
- All Implemented Interfaces:
Comparable<Content>,Senseable
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Nested Class Summary
Nested classes/interfaces inherited from class mindustry.world.blocks.environment.Floor
Floor.UpdateRenderStateNested classes/interfaces inherited from class mindustry.ctype.Content
Content.ModContentInfo -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final StringThis is a special reduced character set that fits in 6 bits! It is not ASCII!arc.graphics.Colorarc.graphics.g2d.TextureRegion[]Fields inherited from class mindustry.world.blocks.environment.Floor
allowCorePlacement, autotile, autotileMidRegions, autotileMidVariants, autotileRegions, autotileVariantRegions, autotileVariants, blended, blenders, blendGroup, blendId, canShadow, damageTaken, decoration, dirs, dragMultiplier, drawEdgeIn, drawEdgeOut, drownTime, drownUpdateEffect, edge, edgeRegion, edges, isLiquid, liquidDrop, liquidMultiplier, needsSurface, oreDefault, oreScale, oreThreshold, overlayAlpha, shallow, speedMultiplier, status, statusDuration, supportsOverlay, tilingRegions, tilingSize, tilingVariants, walkEffect, walkSound, walkSoundPitchMax, walkSoundPitchMin, walkSoundVolume, wall, wallOreFields inherited from class mindustry.world.Block
absorbLasers, acceptsItems, acceptsPayload, acceptsUnitPayloads, albedo, allowConfigInventory, allowDerelictRepair, allowDiagonal, allowRectanglePlacement, allowResupply, alwaysReplace, alwaysUpdateInUnits, ambientSound, ambientSoundVolume, armor, attacks, attributes, autoResetEnabled, barMap, baseExplosiveness, baseShake, breakable, breakEffect, breakPitchChange, breakSound, buildCostMultiplier, buildTime, buildType, buildVisibility, cacheLayer, canOverdrive, canPickup, category, clearOnDoubleTap, clipSize, commandable, conductivePower, configurable, configurations, connectedPower, consPower, consumeBuilder, consumers, consumesPower, consumesTap, conveyorPlacement, copyConfig, createRubble, crushDamageMultiplier, customShadow, customShadowRegion, deconstructDropAllLiquid, deconstructThreshold, destroyBullet, destroyBulletSameTeam, destroyEffect, destroyPitchMax, destroyPitchMin, destroySound, destructible, displayFlow, drawArrow, drawCracks, drawDisabled, drawLiquidLight, drawTeamOverlay, dumpTime, editorConfigurable, emitLight, enableDrawStatus, envDisabled, envEnabled, envRequired, explosivenessScale, fillsTile, flags, flammabilityScale, floating, fogRadius, forceDark, forceTeam, generatedIcons, group, hasColor, hasConsumers, hasItems, hasLiquids, hasPower, hasShadow, health, ignoreBuildDarkness, ignoreResizeConfig, inEditor, instantBuild, instantDeconstruct, instantTransfer, insulated, invertFlip, isDuct, itemCapacity, itemDrop, itemFilter, lastConfig, lightClipSize, lightColor, lightLiquid, lightRadius, liquidCapacity, liquidFilter, liquidPressure, lockRotation, logicConfigurable, mapColor, nonOptionalConsumers, noSideBlend, noUpdateDisabled, offset, optionalConsumers, outlineColor, outlinedIcon, outlineIcon, outlineRadius, outputFacing, outputsLiquid, outputsPayload, outputsPower, placeableLiquid, placeableOn, placeablePlayer, placeEffect, placeOverlapRange, placePitchChange, placeSound, playerUnmineable, priority, privileged, quickRotate, rebuildable, region, regionRotated1, regionRotated2, replaceable, requirements, requiresWater, researchCost, researchCostMultiplier, researchCostMultipliers, rotate, rotateDraw, rotateDrawEditor, saveConfig, saveData, scaledHealth, schematicPriority, selectionColumns, selectionRows, selectScroll, separateItemCapacity, size, sizeOffset, solid, solidifes, squareSprite, subclass, suppressable, swapDiagonalPlacement, sync, targetable, teamPassable, teamRegion, teamRegions, tempBuilds, tempTiles, timerDump, timers, underBullets, unitCapModifier, unitMoveBreakable, unloadable, update, updateConsumers, updateInUnits, useColor, variantRegions, variants, variantShadowRegions, visualRotationOffsetFields inherited from class mindustry.ctype.UnlockableContent
allDatabaseTabs, alwaysUnlocked, databaseTabs, description, details, fullIcon, fullOverride, generateIcons, hideDatabase, hideDetails, inlineDescription, localizedName, selectionSize, shownPlanets, stats, techNode, techNodes, uiIcon, unlockedFields inherited from class mindustry.ctype.MappableContent
name -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidbuildEditorConfig(arc.scene.ui.layout.Table table) Called to set up configuration UI in the editor.static bytecharToData(char c) voidvoiddrawPlanRegion(BuildPlan plan, arc.util.Eachable<BuildPlan> list) voideditorPicked(Tile tile) Called when pick blocked in the editor.voidCalled when the block is picked (middle click).voidplaceEnded(Tile tile, mindustry.gen.Unit builder, int rotation, Object config) Called when building of this block ends.Methods inherited from class mindustry.world.blocks.environment.OverlayFloor
canPlaceOnMethods inherited from class mindustry.world.blocks.environment.Floor
checkAutotileSame, createIcons, damages, doEdge, drawBlended, drawEdges, drawMain, drawNonLayer, drawOverlay, edge, edges, floorChanged, getDisplayIcon, getDisplayName, hasSurface, icons, init, isDeep, load, realBlendId, renderUpdate, shouldIndex, updateRender, variant, variantMethods inherited from class mindustry.world.Block
addBar, addLiquidBar, addLiquidBar, asFloor, beforePlaceBegan, blockChanged, bounds, canBeBuilt, canBreak, canReplace, changePlacementPath, changePlacementPath, checkForceDark, config, configClear, configSenseable, consume, consumeCoolant, consumeCoolant, consumeItem, consumeItem, consumeItems, consumeLiquid, consumeLiquids, consumePower, consumePowerBuffered, consumePowerCond, consumePowerDynamic, consumePowerDynamic, consumesItem, consumesLiquid, displayShadow, drawDefaultPlanRegion, drawEnvironmentLight, drawOverlay, drawPlace, drawPlaceText, drawPlan, drawPlan, drawPlanConfig, drawPlanConfigCenter, drawPlanConfigCenter, drawPlanConfigTop, drawPotentialLinks, drawShadow, drawSideRegion, environmentBuildable, findConsumer, flipRotation, getContentType, getDependencies, getEdges, getGeneratedIcons, getInsideEdges, getPlanConfigs, getPlanRegion, getRegionsToOutline, getReplacement, handlePlacementLine, hasBuilding, hasConsumer, initBuilding, isAccessible, isAir, isBanned, isDarkened, isFloor, isHidden, isMultiblock, isOverlay, isPlaceable, isStatic, isVisible, iterateTaken, listBars, logicVisible, makeIconRegions, minimapColor, nearbySide, newBuilding, nextConfig, onNewPlan, outputsItems, percentSolid, placeBegan, placeBegan, planRotation, pointConfig, postInit, removeBar, removeConsumer, removeConsumers, requirements, requirements, requirements, researchRequirements, resetGeneratedIcons, rotatedOutput, rotatedOutput, sense, sense, senseObject, setBars, setStats, setupRequirements, setupRequirements, sumAttribute, supportsEnv, synthetic, updateClipRadius, variantRegionsMethods inherited from class mindustry.ctype.UnlockableContent
checkStats, clearUnlock, displayDescription, displayExtra, emoji, emojiChar, getLogicId, hasEmoji, isOnPlanet, loadIcon, locked, makeOutline, makeOutline, makeOutline, onUnlock, quietUnlock, showUnlock, unlock, unlocked, unlockedHost, unlockedNow, unlockedNowHostMethods inherited from class mindustry.ctype.MappableContent
toStringMethods inherited from class mindustry.ctype.Content
compareTo, hasErrored, isModded, isVanilla
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Field Details
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chars
This is a special reduced character set that fits in 6 bits! It is not ASCII!- See Also:
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letterRegions
public arc.graphics.g2d.TextureRegion[] letterRegions -
color
public arc.graphics.Color color
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Constructor Details
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CharacterOverlay
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Method Details
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drawBase
- Overrides:
drawBasein classOverlayFloor
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getConfig
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drawPlanRegion
- Overrides:
drawPlanRegionin classBlock
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onPicked
Description copied from class:BlockCalled when the block is picked (middle click). Clientside only! -
buildEditorConfig
public void buildEditorConfig(arc.scene.ui.layout.Table table) Description copied from class:BlockCalled to set up configuration UI in the editor.Block.editorConfigurablemust be true. Config value should be assigned to lastConfig.- Overrides:
buildEditorConfigin classBlock
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placeEnded
public void placeEnded(Tile tile, @Nullable mindustry.gen.Unit builder, int rotation, @Nullable Object config) Description copied from class:BlockCalled when building of this block ends.- Overrides:
placeEndedin classBlock
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editorPicked
Description copied from class:BlockCalled when pick blocked in the editor.- Overrides:
editorPickedin classBlock
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charToData
public static byte charToData(char c)
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