Class DuctRouter.DuctRouterBuild
java.lang.Object
mindustry.gen.Building
mindustry.world.blocks.distribution.DuctRouter.DuctRouterBuild
- All Implemented Interfaces:
arc.math.geom.Position,arc.math.geom.QuadTree.QuadTreeObject,Sized,mindustry.gen.Buildingc,mindustry.gen.Entityc,mindustry.gen.Healthc,mindustry.gen.Posc,mindustry.gen.Teamc,mindustry.gen.Timerc,Controllable,Senseable,Settable,Displayable
- Direct Known Subclasses:
StackRouter.StackRouterBuild
- Enclosing class:
- DuctRouter
public class DuctRouter.DuctRouterBuild
extends mindustry.gen.Building
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Field Summary
FieldsFields inherited from class mindustry.gen.Building
added, block, bulletDamageEvent, cdump, dead, dumpAccum, efficiency, enabled, healSuppressionTime, health, hitDuration, hitTime, id, index__all, index__build, initialized, items, lastAccessed, lastDamageTime, lastDisabler, lastHealTime, liquids, maxHealth, optionalEfficiency, payloadRotation, potentialEfficiency, power, proximity, recentDamageTime, rotation, shouldConsumePower, sleeping, sleepingEntities, sleepTime, suppressColor, team, teamChangeEvent, tempBuilds, tile, timer, timeScale, timeScaleDuration, timeToSleep, tmpTiles, visibleFlags, visualLiquid, wasDamaged, wasVisible, x, y -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionbooleanacceptItem(mindustry.gen.Building source, Item item) voidbuildConfiguration(arc.scene.ui.layout.Table table) config()voiddraw()voidvoidhandleItem(mindustry.gen.Building source, Item item) voidhandleStack(Item item, int amount, mindustry.gen.Teamc source) voidread(arc.util.io.Reads read, byte revision) intremoveStack(Item item, int amount) mindustry.gen.Buildingtarget()voidbyteversion()voidwrite(arc.util.io.Writes write) Methods inherited from class mindustry.gen.Building
absorbLasers, acceptLiquid, acceptPayload, acceptStack, add, addPlan, addPlan, afterDestroyed, afterPickedUp, afterRead, afterReadAll, allowUpdate, ambientVolume, applyBoost, applyHealSuppression, applyHealSuppression, applySlowdown, as, back, beforeWrite, blockOn, buildOn, calculateHeat, calculateHeat, canBeReplaced, canConsume, canControlSelect, canDump, canDumpLiquid, canPickup, canResupply, canUnload, canWithdraw, changeTeam, cheating, checkAllowUpdate, checkSolid, checkSuppression, clampHealth, classId, closestCore, closestEnemyCore, collide, collision, conductsTo, configTapped, configure, configureAny, configured, consume, consumeTriggerValid, control, control, core, create, create, created, damage, damage, damage, damage, damageContinuous, damageContinuousPierce, damaged, damagePierce, damagePierce, dead, dead, delta, deselect, display, displayBars, displayConsumption, drawConfigure, drawCracks, drawDisabled, drawItemSelection, drawLight, drawLiquidLight, drawrot, drawStatus, drawTeam, drawTeamTop, dropped, dump, dump, dumpAccumulate, dumpAccumulate, dumpLiquid, dumpLiquid, dumpLiquid, dumpPayload, eachEdge, edelta, efficiencyScale, explosionItemCap, findClosestEdge, floor, floorOn, flowItems, fogRadius, front, getCommandPosition, getCursor, getDisplayEfficiency, getDisplayIcon, getDisplayName, getLiquidDestination, getMaximumAccepted, getPayload, getPayloads, getPowerConnections, getPowerProduction, getProgressIncrease, getStackOffset, getX, getY, handleDamage, handleLiquid, handlePayload, handleString, handleUnitPayload, heal, heal, healFract, health, health, healthChanged, healthf, hitbox, hitSize, hitTime, hitTime, id, id, incrementDump, inFogTo, init, interactable, isAdded, isCommandable, isDiscovered, isHealSuppressed, isInsulated, isLocal, isPayload, isRemote, isValid, itemTaken, kill, killed, left, maxHealth, maxHealth, moduleBitmask, moveForward, moveLiquid, moveLiquidForward, movePayload, nearby, nearby, noSleep, offload, onCommand, onConfigureBuildTapped, onConfigureClosed, onConfigureTapped, onControlSelect, onDeconstructed, onDestroyed, onNearbyBuildAdded, onProximityAdded, onProximityRemoved, onProximityUpdate, onRemoved, onRepaired, onSolid, overwrote, payloadCheck, payloadDraw, pickedUp, placed, playerPlaced, pos, powerGraphRemoved, produced, produced, productionValid, progress, puddleOn, put, read, readAll, readBase, readSync, recentlyHealed, relativeTo, relativeTo, relativeTo, relativeToEdge, remove, removeFromProximity, right, rotdeg, self, sense, sense, senseObject, serialize, set, set, setIndex__all, setIndex__build, setProp, setProp, setProp, shouldAmbientSound, shouldConsume, shouldHideConfigure, shouldShowConfigure, sleep, splashLiquid, status, takePayload, tapped, team, team, tileOn, tileX, tileY, timer, timer, timer, timeScale, toString, totalProgress, transferLiquid, trns, trns, unitOn, unitOnAny, unitRemoved, update, updateConsumption, updateEfficiencyMultiplier, updateFogVisibility, updateLastAccess, updatePayload, updatePowerGraph, updateProximity, updateTableAlign, warmup, wasRecentlyDamaged, wasRecentlyHealed, writeAll, writeBase, writeSync, x, x, y, yMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface mindustry.ui.Displayable
displayableMethods inherited from interface arc.math.geom.Position
angleTo, angleTo, dst, dst, dst2, dst2, within, within
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Field Details
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sortItem
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progress
public float progress -
current
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Constructor Details
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DuctRouterBuild
public DuctRouterBuild()
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Method Details
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draw
public void draw()- Overrides:
drawin classmindustry.gen.Building
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drawSelect
public void drawSelect()- Overrides:
drawSelectin classmindustry.gen.Building
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updateTile
public void updateTile()- Overrides:
updateTilein classmindustry.gen.Building
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buildConfiguration
public void buildConfiguration(arc.scene.ui.layout.Table table) - Overrides:
buildConfigurationin classmindustry.gen.Building
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target
@Nullable public mindustry.gen.Building target() -
acceptItem
- Overrides:
acceptItemin classmindustry.gen.Building
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removeStack
- Overrides:
removeStackin classmindustry.gen.Building
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handleStack
- Overrides:
handleStackin classmindustry.gen.Building
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handleItem
- Overrides:
handleItemin classmindustry.gen.Building
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config
- Overrides:
configin classmindustry.gen.Building
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version
public byte version()- Overrides:
versionin classmindustry.gen.Building
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write
public void write(arc.util.io.Writes write) - Specified by:
writein interfacemindustry.gen.Entityc- Overrides:
writein classmindustry.gen.Building
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read
public void read(arc.util.io.Reads read, byte revision) - Overrides:
readin classmindustry.gen.Building
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