Class PointDefenseTurret

All Implemented Interfaces:
Comparable<Content>, Senseable

public class PointDefenseTurret extends ReloadTurret
  • Field Details

    • timerTarget

      public final int timerTarget
    • retargetTime

      public float retargetTime
    • baseRegion

      public TextureRegion baseRegion
    • color

      public Color color
    • beamEffect

      public Effect beamEffect
    • hitEffect

      public Effect hitEffect
    • shootEffect

      public Effect shootEffect
    • shootSound

      public Sound shootSound
    • shootCone

      public float shootCone
    • bulletDamage

      public float bulletDamage
    • shootLength

      public float shootLength
  • Constructor Details

    • PointDefenseTurret

      public PointDefenseTurret(String name)
  • Method Details

    • icons

      public TextureRegion[] icons()
      Overrides:
      icons in class Block
    • setStats

      public void setStats()
      Description copied from class: UnlockableContent
      Initializes stats on demand. Should only be called once. Only called before something is displayed.
      Overrides:
      setStats in class ReloadTurret