Class ShockMine

All Implemented Interfaces:
Comparable<Content>, Senseable

public class ShockMine extends Block
  • Field Details

    • timerDamage

      public final int timerDamage
    • cooldown

      public float cooldown
    • tileDamage

      public float tileDamage
    • damage

      public float damage
    • length

      public int length
    • tendrils

      public int tendrils
    • lightningColor

      public Color lightningColor
    • shots

      public int shots
    • inaccuracy

      public float inaccuracy
    • bullet

      @Nullable public BulletType bullet
    • teamAlpha

      public float teamAlpha
    • teamRegion

      public TextureRegion teamRegion
  • Constructor Details

    • ShockMine

      public ShockMine(String name)