Package mindustry.world.blocks.campaign
Class LandingPad.LandingPadBuild
java.lang.Object
mindustry.gen.Building
mindustry.world.blocks.campaign.LandingPad.LandingPadBuild
- All Implemented Interfaces:
arc.math.geom.Position
,arc.math.geom.QuadTree.QuadTreeObject
,Sized
,mindustry.gen.Buildingc
,mindustry.gen.Entityc
,mindustry.gen.Healthc
,mindustry.gen.Posc
,mindustry.gen.Teamc
,mindustry.gen.Timerc
,Controllable
,Senseable
,Settable
,Displayable
- Enclosing class:
- LandingPad
public class LandingPad.LandingPadBuild
extends mindustry.gen.Building
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Field Summary
FieldsModifier and TypeFieldDescriptionfloat
float
float
float
int
Fields inherited from class mindustry.gen.Building
added, block, bulletDamageEvent, cdump, dead, dumpAccum, efficiency, enabled, healSuppressionTime, health, hitDuration, hitTime, id, index__all, index__build, initialized, items, lastAccessed, lastDamageTime, lastDisabler, lastHealTime, liquids, maxHealth, optionalEfficiency, payloadRotation, potentialEfficiency, power, proximity, recentDamageTime, rotation, shouldConsumePower, sleeping, sleepingEntities, sleepTime, suppressColor, team, teamChangeEvent, tempBuilds, tile, timer, timeScale, timeScaleDuration, timeToSleep, tmpTiles, visibleFlags, visualLiquid, wasDamaged, wasVisible, x, y
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionboolean
acceptItem
(mindustry.gen.Building source, Item item) boolean
void
buildConfiguration
(arc.scene.ui.layout.Table table) boolean
config()
void
display
(arc.scene.ui.layout.Table table) void
draw()
void
void
arc.Graphics.Cursor
void
boolean
isFake()
boolean
onConfigureBuildTapped
(mindustry.gen.Building other) void
read
(arc.util.io.Reads read, byte revision) boolean
shouldShowConfigure
(mindustry.gen.Player player) void
void
byte
version()
void
write
(arc.util.io.Writes write) Methods inherited from class mindustry.gen.Building
absorbLasers, acceptLiquid, acceptPayload, acceptStack, add, addPlan, addPlan, afterDestroyed, afterPickedUp, afterRead, afterReadAll, allowUpdate, ambientVolume, applyBoost, applyHealSuppression, applyHealSuppression, applySlowdown, as, back, beforeWrite, blockOn, buildOn, calculateHeat, calculateHeat, canBeReplaced, canConsume, canControlSelect, canDumpLiquid, canPickup, canResupply, canUnload, canWithdraw, changeTeam, cheating, checkAllowUpdate, checkSolid, checkSuppression, clampHealth, classId, closestCore, closestEnemyCore, collide, collision, conductsTo, configTapped, configure, configureAny, configured, consume, consumeTriggerValid, control, control, core, create, create, created, damage, damage, damage, damage, damageContinuous, damageContinuousPierce, damaged, damagePierce, damagePierce, dead, dead, delta, deselect, displayBars, displayConsumption, drawConfigure, drawCracks, drawDisabled, drawItemSelection, drawLiquidLight, drawrot, drawStatus, drawTeam, drawTeamTop, dropped, dump, dump, dumpAccumulate, dumpAccumulate, dumpLiquid, dumpLiquid, dumpLiquid, dumpPayload, eachEdge, edelta, efficiencyScale, explosionItemCap, findClosestEdge, floor, floorOn, flowItems, fogRadius, front, getCommandPosition, getDisplayEfficiency, getDisplayIcon, getDisplayName, getLiquidDestination, getMaximumAccepted, getPayload, getPayloads, getPowerConnections, getPowerProduction, getProgressIncrease, getStackOffset, getX, getY, handleDamage, handleItem, handleLiquid, handlePayload, handleStack, handleString, handleUnitPayload, heal, heal, healFract, health, health, healthChanged, healthf, hitbox, hitSize, hitTime, hitTime, id, id, incrementDump, inFogTo, init, interactable, isAdded, isDiscovered, isHealSuppressed, isInsulated, isLocal, isPayload, isRemote, isValid, itemTaken, kill, killed, left, maxHealth, maxHealth, moduleBitmask, moveForward, moveLiquid, moveLiquidForward, movePayload, nearby, nearby, noSleep, offload, onCommand, onConfigureClosed, onConfigureTapped, onControlSelect, onDeconstructed, onDestroyed, onNearbyBuildAdded, onProximityAdded, onProximityRemoved, onProximityUpdate, onRemoved, onSolid, overwrote, payloadCheck, payloadDraw, pickedUp, placed, playerPlaced, pos, powerGraphRemoved, produced, produced, productionValid, progress, puddleOn, put, read, readAll, readBase, readSync, recentlyHealed, relativeTo, relativeTo, relativeTo, relativeToEdge, remove, removeFromProximity, removeStack, right, rotdeg, self, sense, sense, senseObject, serialize, set, set, setIndex__all, setIndex__build, setProp, setProp, setProp, shouldAmbientSound, shouldConsume, shouldHideConfigure, sleep, splashLiquid, status, takePayload, tapped, team, team, tileOn, tileX, tileY, timer, timer, timer, timeScale, toString, totalProgress, transferLiquid, trns, trns, unitOn, unitOnAny, unitRemoved, update, updateConsumption, updateEfficiencyMultiplier, updateFogVisibility, updateLastAccess, updatePayload, updatePowerGraph, updateProximity, updateTableAlign, warmup, wasRecentlyDamaged, wasRecentlyHealed, writeAll, writeBase, writeSync, x, x, y, y
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods inherited from interface mindustry.ui.Displayable
displayable
Methods inherited from interface arc.math.geom.Position
angleTo, angleTo, dst, dst, dst2, dst2, within, within
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Field Details
-
config
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priority
public int priority -
cooldown
public float cooldown -
landParticleTimer
public float landParticleTimer -
arrivingTimer
public float arrivingTimer -
arriving
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liquidRemoved
public float liquidRemoved
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Constructor Details
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LandingPadBuild
public LandingPadBuild()
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Method Details
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handleLanding
public void handleLanding() -
accessible
public boolean accessible() -
updateTimers
public void updateTimers() -
draw
public void draw()- Overrides:
draw
in classmindustry.gen.Building
-
drawLight
public void drawLight()- Overrides:
drawLight
in classmindustry.gen.Building
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updateTile
public void updateTile()- Overrides:
updateTile
in classmindustry.gen.Building
-
isFake
public boolean isFake()- Returns:
- whether this pad should receive items forever, essentially acting as an item source for maps.
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canDump
- Overrides:
canDump
in classmindustry.gen.Building
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drawSelect
public void drawSelect()- Overrides:
drawSelect
in classmindustry.gen.Building
-
getCursor
public arc.Graphics.Cursor getCursor()- Overrides:
getCursor
in classmindustry.gen.Building
-
shouldShowConfigure
public boolean shouldShowConfigure(mindustry.gen.Player player) - Overrides:
shouldShowConfigure
in classmindustry.gen.Building
-
onConfigureBuildTapped
public boolean onConfigureBuildTapped(mindustry.gen.Building other) - Overrides:
onConfigureBuildTapped
in classmindustry.gen.Building
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buildConfiguration
public void buildConfiguration(arc.scene.ui.layout.Table table) - Overrides:
buildConfiguration
in classmindustry.gen.Building
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display
public void display(arc.scene.ui.layout.Table table) - Specified by:
display
in interfaceDisplayable
- Overrides:
display
in classmindustry.gen.Building
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acceptItem
- Overrides:
acceptItem
in classmindustry.gen.Building
-
config
- Overrides:
config
in classmindustry.gen.Building
-
version
public byte version()- Overrides:
version
in classmindustry.gen.Building
-
read
public void read(arc.util.io.Reads read, byte revision) - Overrides:
read
in classmindustry.gen.Building
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write
public void write(arc.util.io.Writes write) - Specified by:
write
in interfacemindustry.gen.Entityc
- Overrides:
write
in classmindustry.gen.Building
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