Class LandingPad.LandingPadBuild

java.lang.Object
mindustry.gen.Building
mindustry.world.blocks.campaign.LandingPad.LandingPadBuild
All Implemented Interfaces:
arc.math.geom.Position, arc.math.geom.QuadTree.QuadTreeObject, Sized, mindustry.gen.Buildingc, mindustry.gen.Entityc, mindustry.gen.Healthc, mindustry.gen.Posc, mindustry.gen.Teamc, mindustry.gen.Timerc, Controllable, Senseable, Settable, Displayable
Enclosing class:
LandingPad

public class LandingPad.LandingPadBuild extends mindustry.gen.Building
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
     
    float
     
     
    float
     
    float
     
    float
     
    int
     

    Fields inherited from class mindustry.gen.Building

    added, block, bulletDamageEvent, cdump, dead, dumpAccum, efficiency, enabled, healSuppressionTime, health, hitDuration, hitTime, id, index__all, index__build, initialized, items, lastAccessed, lastDamageTime, lastDisabler, lastHealTime, liquids, maxHealth, optionalEfficiency, payloadRotation, potentialEfficiency, power, proximity, recentDamageTime, rotation, shouldConsumePower, sleeping, sleepingEntities, sleepTime, suppressColor, team, teamChangeEvent, tempBuilds, tile, timer, timeScale, timeScaleDuration, timeToSleep, tmpTiles, visibleFlags, visualLiquid, wasDamaged, wasVisible, x, y

    Fields inherited from interface mindustry.logic.Senseable

    noSensed
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    boolean
    acceptItem(mindustry.gen.Building source, Item item)
     
    boolean
     
    void
    buildConfiguration(arc.scene.ui.layout.Table table)
     
    boolean
    canDump(mindustry.gen.Building to, Item item)
     
     
    void
    display(arc.scene.ui.layout.Table table)
     
    void
     
    void
     
    void
     
    arc.Graphics.Cursor
     
    void
     
    boolean
     
    boolean
    onConfigureBuildTapped(mindustry.gen.Building other)
     
    void
    read(arc.util.io.Reads read, byte revision)
     
    boolean
    shouldShowConfigure(mindustry.gen.Player player)
     
    void
     
    void
     
    byte
     
    void
    write(arc.util.io.Writes write)
     

    Methods inherited from class mindustry.gen.Building

    absorbLasers, acceptLiquid, acceptPayload, acceptStack, add, addPlan, addPlan, afterDestroyed, afterPickedUp, afterRead, afterReadAll, allowUpdate, ambientVolume, applyBoost, applyHealSuppression, applyHealSuppression, applySlowdown, as, back, beforeWrite, blockOn, buildOn, calculateHeat, calculateHeat, canBeReplaced, canConsume, canControlSelect, canDumpLiquid, canPickup, canResupply, canUnload, canWithdraw, changeTeam, cheating, checkAllowUpdate, checkSolid, checkSuppression, clampHealth, classId, closestCore, closestEnemyCore, collide, collision, conductsTo, configTapped, configure, configureAny, configured, consume, consumeTriggerValid, control, control, core, create, create, created, damage, damage, damage, damage, damageContinuous, damageContinuousPierce, damaged, damagePierce, damagePierce, dead, dead, delta, deselect, displayBars, displayConsumption, drawConfigure, drawCracks, drawDisabled, drawItemSelection, drawLiquidLight, drawrot, drawStatus, drawTeam, drawTeamTop, dropped, dump, dump, dumpAccumulate, dumpAccumulate, dumpLiquid, dumpLiquid, dumpLiquid, dumpPayload, eachEdge, edelta, efficiencyScale, explosionItemCap, findClosestEdge, floor, floorOn, flowItems, fogRadius, front, getCommandPosition, getDisplayEfficiency, getDisplayIcon, getDisplayName, getLiquidDestination, getMaximumAccepted, getPayload, getPayloads, getPowerConnections, getPowerProduction, getProgressIncrease, getStackOffset, getX, getY, handleDamage, handleItem, handleLiquid, handlePayload, handleStack, handleString, handleUnitPayload, heal, heal, healFract, health, health, healthChanged, healthf, hitbox, hitSize, hitTime, hitTime, id, id, incrementDump, inFogTo, init, interactable, isAdded, isDiscovered, isHealSuppressed, isInsulated, isLocal, isPayload, isRemote, isValid, itemTaken, kill, killed, left, maxHealth, maxHealth, moduleBitmask, moveForward, moveLiquid, moveLiquidForward, movePayload, nearby, nearby, noSleep, offload, onCommand, onConfigureClosed, onConfigureTapped, onControlSelect, onDeconstructed, onDestroyed, onNearbyBuildAdded, onProximityAdded, onProximityRemoved, onProximityUpdate, onRemoved, onSolid, overwrote, payloadCheck, payloadDraw, pickedUp, placed, playerPlaced, pos, powerGraphRemoved, produced, produced, productionValid, progress, puddleOn, put, read, readAll, readBase, readSync, recentlyHealed, relativeTo, relativeTo, relativeTo, relativeToEdge, remove, removeFromProximity, removeStack, right, rotdeg, self, sense, sense, senseObject, serialize, set, set, setIndex__all, setIndex__build, setProp, setProp, setProp, shouldAmbientSound, shouldConsume, shouldHideConfigure, sleep, splashLiquid, status, takePayload, tapped, team, team, tileOn, tileX, tileY, timer, timer, timer, timeScale, toString, totalProgress, transferLiquid, trns, trns, unitOn, unitOnAny, unitRemoved, update, updateConsumption, updateEfficiencyMultiplier, updateFogVisibility, updateLastAccess, updatePayload, updatePowerGraph, updateProximity, updateTableAlign, warmup, wasRecentlyDamaged, wasRecentlyHealed, writeAll, writeBase, writeSync, x, x, y, y

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait

    Methods inherited from interface mindustry.ui.Displayable

    displayable

    Methods inherited from interface arc.math.geom.Position

    angleTo, angleTo, dst, dst, dst2, dst2, within, within
  • Field Details

    • config

      @Nullable public Item config
    • priority

      public int priority
    • cooldown

      public float cooldown
    • landParticleTimer

      public float landParticleTimer
    • arrivingTimer

      public float arrivingTimer
    • arriving

      @Nullable public Item arriving
    • liquidRemoved

      public float liquidRemoved
  • Constructor Details

    • LandingPadBuild

      public LandingPadBuild()
  • Method Details

    • handleLanding

      public void handleLanding()
    • accessible

      public boolean accessible()
    • updateTimers

      public void updateTimers()
    • draw

      public void draw()
      Overrides:
      draw in class mindustry.gen.Building
    • drawLight

      public void drawLight()
      Overrides:
      drawLight in class mindustry.gen.Building
    • updateTile

      public void updateTile()
      Overrides:
      updateTile in class mindustry.gen.Building
    • isFake

      public boolean isFake()
      Returns:
      whether this pad should receive items forever, essentially acting as an item source for maps.
    • canDump

      public boolean canDump(mindustry.gen.Building to, Item item)
      Overrides:
      canDump in class mindustry.gen.Building
    • drawSelect

      public void drawSelect()
      Overrides:
      drawSelect in class mindustry.gen.Building
    • getCursor

      public arc.Graphics.Cursor getCursor()
      Overrides:
      getCursor in class mindustry.gen.Building
    • shouldShowConfigure

      public boolean shouldShowConfigure(mindustry.gen.Player player)
      Overrides:
      shouldShowConfigure in class mindustry.gen.Building
    • onConfigureBuildTapped

      public boolean onConfigureBuildTapped(mindustry.gen.Building other)
      Overrides:
      onConfigureBuildTapped in class mindustry.gen.Building
    • buildConfiguration

      public void buildConfiguration(arc.scene.ui.layout.Table table)
      Overrides:
      buildConfiguration in class mindustry.gen.Building
    • display

      public void display(arc.scene.ui.layout.Table table)
      Specified by:
      display in interface Displayable
      Overrides:
      display in class mindustry.gen.Building
    • acceptItem

      public boolean acceptItem(mindustry.gen.Building source, Item item)
      Overrides:
      acceptItem in class mindustry.gen.Building
    • config

      @Nullable public Object config()
      Overrides:
      config in class mindustry.gen.Building
    • version

      public byte version()
      Overrides:
      version in class mindustry.gen.Building
    • read

      public void read(arc.util.io.Reads read, byte revision)
      Overrides:
      read in class mindustry.gen.Building
    • write

      public void write(arc.util.io.Writes write)
      Specified by:
      write in interface mindustry.gen.Entityc
      Overrides:
      write in class mindustry.gen.Building