Package mindustry.world
Interface WorldContext
- All Known Implementing Classes:
World.FilterContext
public interface WorldContext
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Method Summary
Modifier and TypeMethodDescriptionvoid
begin()
Begins generating.create
(int x, int y, int floorID, int overlayID, int wallID) This should create a tile and put it into the tile array, then return it.void
end()
End generating, prepares tiles.default Sector
boolean
Returns whether the world is already generating.default boolean
isMap()
default void
Called when a building is finished reading.void
resize
(int width, int height) Create the tile array.tile
(int index) Return a tile in the tile array.
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Method Details
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tile
Return a tile in the tile array. -
resize
void resize(int width, int height) Create the tile array. -
create
This should create a tile and put it into the tile array, then return it. -
isGenerating
boolean isGenerating()Returns whether the world is already generating. -
begin
void begin()Begins generating. -
end
void end()End generating, prepares tiles. -
onReadBuilding
default void onReadBuilding()Called when a building is finished reading. -
getSector
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isMap
default boolean isMap()- Returns:
- whether the SaveLoadEvent fired after the end should be counted as a new map load.
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