Package mindustry.ui.dialogs
Class BaseDialog
java.lang.Object
arc.scene.Element
arc.scene.Group
arc.scene.ui.layout.WidgetGroup
arc.scene.ui.layout.Table
arc.scene.ui.Dialog
mindustry.ui.dialogs.BaseDialog
- All Implemented Interfaces:
Cullable
- Direct Known Subclasses:
AboutDialog
,AdminsDialog
,BansDialog
,CampaignCompleteDialog
,ColorPicker
,ContentInfoDialog
,CustomRulesDialog
,DatabaseDialog
,EffectsDialog
,FileChooser
,FullTextDialog
,GameOverDialog
,HostDialog
,JoinDialog
,LanguageDialog
,LaunchLoadoutDialog
,LoadDialog
,LoadoutDialog
,LogicDialog
,MapGenerateDialog
,MapInfoDialog
,MapListDialog
,MapLoadDialog
,MapObjectivesDialog
,MapPlayDialog
,MapResizeDialog
,ModsDialog
,PausedDialog
,PlanetDialog
,ResearchDialog
,SchematicsDialog
,SchematicsDialog.SchematicInfoDialog
,SectorGenerateDialog
,SettingsMenuDialog
,TraceDialog
,WaveInfoDialog
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Nested Class Summary
Nested classes/interfaces inherited from class arc.scene.ui.Dialog
Dialog.DialogStyle
Nested classes/interfaces inherited from class arc.scene.ui.layout.Table
Table.DrawRect
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Field Summary
Modifier and TypeFieldDescriptionprotected boolean
If true, this dialog will pause the game while open.protected boolean
Fields inherited from class arc.scene.ui.Dialog
buttons, cont, dragging, edge, ignoreTouchDown, title, titleTable
Fields inherited from class arc.scene.Group
children, cullingArea, transform
Fields inherited from class arc.scene.Element
color, cullable, fillParent, height, name, originX, originY, parent, parentAlpha, rotation, scaleX, scaleY, touchable, touchablility, translation, userObject, visibility, visible, width, x, y
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
void
addCloseButton
(float width) void
protected void
Places the buttons as an overlay on top of the content.protected void
Methods inherited from class arc.scene.ui.Dialog
act, centerWindow, closeOnBack, closeOnBack, draw, drawStageBackground, getStyle, hidden, hide, hide, hit, isCentered, isDragging, isModal, isMovable, isResizable, isShown, resized, resized, resizedShown, setCentered, setHideAction, setKeepWithinStage, setModal, setMovable, setResizable, setResizeBorder, setScene, setShowAction, setStyle, show, show, show, shown, toggle, updateScrollFocus
Methods inherited from class arc.scene.ui.layout.Table
add, add, add, add, add, add, add, add, add, align, area, area, background, bottom, button, button, button, button, button, button, button, button, button, button, button, button, buttonCenter, buttonCenter, buttonCenter, buttonRow, center, check, check, check, clearChildren, collapser, collapser, collapser, collapser, defaults, drawBackground, field, field, field, fill, getAlign, getBackground, getCell, getCells, getClip, getColumns, getColumnWidth, getMarginBottom, getMarginLeft, getMarginRight, getMarginTop, getMinHeight, getMinWidth, getPrefHeight, getPrefWidth, getRow, getRowHeight, getRows, image, image, image, image, image, imageDraw, invalidate, label, labelWrap, labelWrap, layout, left, margin, margin, marginBottom, marginLeft, marginRight, marginTop, pane, pane, pane, pane, rect, removeChild, removeChild, reset, right, row, setBackground, setClip, setRound, slider, slider, slider, stack, table, table, table, table, table, top
Methods inherited from class arc.scene.ui.layout.WidgetGroup
childrenChanged, invalidateHierarchy, needsLayout, pack, setFillParent, setLayoutEnabled, sizeChanged, validate
Methods inherited from class arc.scene.Group
addChild, addChildAfter, addChildAt, addChildBefore, applyTransform, clear, computeTransform, drawChildren, fill, fill, fill, find, find, findVisible, forEach, getChildren, getCullingArea, hasChildren, isTransform, localToDescendantCoordinates, resetTransform, setCullingArea, setTransform, swapActor, swapActor, toString
Methods inherited from class arc.scene.Element
actions, addAction, addCaptureListener, addListener, change, changed, clearActions, clearListeners, clicked, clicked, clicked, clicked, clipBegin, clipBegin, clipEnd, dragged, exited, fire, fireClick, getActions, getCaptureListeners, getHeight, getListeners, getMaxHeight, getMaxWidth, getRight, getRotation, getScene, getTop, getWidth, getX, getY, getZIndex, hasActions, hasKeyboard, hasMouse, hasParent, hasScroll, hovered, isAscendantOf, isDescendantOf, isDescendantOf, isTouchable, keepInStage, keyDown, keyDown, localToAscendantCoordinates, localToParentCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, released, remove, removeAction, removeCaptureListener, removeListener, requestKeyboard, requestScroll, rotateBy, rotationChanged, scaleBy, scaleBy, screenToLocalCoordinates, scrolled, setBounds, setColor, setColor, setHeight, setOrigin, setOrigin, setPosition, setPosition, setRotation, setRotationOrigin, setScale, setScale, setSize, setSize, setTranslation, setWidth, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, tapped, toBack, toFront, touchable, update, updateVisibility, visible
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Field Details
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wasPaused
protected boolean wasPaused -
shouldPause
protected boolean shouldPauseIf true, this dialog will pause the game while open.
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Constructor Details
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BaseDialog
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BaseDialog
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Method Details
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makeButtonOverlay
protected void makeButtonOverlay()Places the buttons as an overlay on top of the content. Used when the content can be scrolled through. -
onResize
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addCloseListener
public void addCloseListener() -
addCloseButton
public void addCloseButton(float width) -
addCloseButton
public void addCloseButton()- Overrides:
addCloseButton
in classDialog
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