Package mindustry.type.weapons
Class BuildWeapon
java.lang.Object
mindustry.type.Weapon
mindustry.type.weapons.BuildWeapon
- All Implemented Interfaces:
Cloneable
Purely visual turret. Does not shoot anything.
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Field Summary
Fields inherited from class mindustry.type.Weapon
aiControllable, alternate, alwaysContinuous, alwaysShooting, autoTarget, baseRotation, bullet, cellRegion, chargeSound, continuous, controllable, cooldownTime, display, ejectEffect, flipSprite, heatColor, heatRegion, ignoreRotation, inaccuracy, layerOffset, linearWarmup, minShootVelocity, minWarmup, mirror, mountType, name, noAmmoSound, noAttack, otherSide, outlineRegion, parentizeEffects, parts, predictTarget, recoil, recoilPow, recoils, recoilTime, region, reload, rotate, rotateSpeed, rotationLimit, shadow, shake, shoot, shootCone, shootOnDeath, shootSound, shootStatus, shootStatusDuration, shootWarmupSpeed, shootX, shootY, showStatSprite, smoothReloadSpeed, soundPitchMax, soundPitchMin, targetInterval, targetSwitchInterval, top, useAmmo, useAttackRange, velocityRnd, x, xRand, y
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
draw
(mindustry.gen.Unit unit, WeaponMount mount) void
update
(mindustry.gen.Unit unit, WeaponMount mount) Methods inherited from class mindustry.type.Weapon
addStats, bullet, bulletRotation, checkTarget, copy, dps, drawOutline, findTarget, flip, handleBullet, hasStats, init, load, range, shoot, shotsPerSec, toString