Package mindustry.type.unit
Class TankUnitType
java.lang.Object
mindustry.ctype.Content
mindustry.ctype.MappableContent
mindustry.ctype.UnlockableContent
mindustry.type.UnitType
mindustry.type.unit.ErekirUnitType
mindustry.type.unit.TankUnitType
- All Implemented Interfaces:
Comparable<Content>,Senseable
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Nested Class Summary
Nested classes/interfaces inherited from class mindustry.type.UnitType
UnitType.UnitEngineNested classes/interfaces inherited from class mindustry.ctype.Content
Content.ModContentInfo -
Field Summary
Fields inherited from class mindustry.type.UnitType
abilities, accel, aiController, aimDst, allowChangeCommands, allowedInPayloads, allowLegStep, alwaysCreateOutline, alwaysShootWhenMoving, ammoCapacity, ammoType, armor, autoDropBombs, autoFindTarget, baseJointRegion, baseLegStraightness, baseRegion, baseRotateSpeed, boostMultiplier, boostWhenBuilding, boostWhenMining, bounded, buildBeamOffset, buildRange, buildSpeed, buildTime, cachedRequirements, canAttack, canBoost, canDrown, canHeal, cellRegion, circleTarget, clipSize, commands, constructor, controller, controlSelectGlobal, coreUnitDock, crashDamageMultiplier, crawlSlowdown, crawlSlowdownFrac, createScorch, createWreck, crushDamage, deathExplosionEffect, deathShake, deathSound, defaultCommand, dpsEstimate, drag, drawBody, drawBuildBeam, drawCell, drawItems, drawMineBeam, drawMinimap, drawShields, drawSoftShadow, drownTimeMultiplier, emitWalkEffect, emitWalkSound, engineColor, engineColorInner, engineLayer, engineOffset, engines, engineSize, envDisabled, envEnabled, envRequired, faceTarget, fallEffect, fallEngineEffect, fallSpeed, firstRequirements, flipBackLegs, flipLegSide, floorMultiplier, flowfieldPathType, flying, flyingLayer, fogRadius, footRegion, forceMultiTarget, generateFullIcon, groundLayer, healColor, healFlash, health, hidden, hitSize, hittable, homingDelay, hoverable, hovering, immunities, internal, internalGenerateSprites, isEnemy, itemCapacity, itemCircleRegion, itemOffsetY, jointRegion, killable, legBaseOffset, legBaseRegion, legBaseUnder, legContinuousMove, legCount, legExtension, legForwardScl, legGroupSize, legLength, legLengthScl, legMaxLength, legMinLength, legMoveSpace, legPairOffset, legPhysicsLayer, legRegion, legSpeed, legSplashDamage, legSplashRange, legStraightLength, legStraightness, lifetime, lightColor, lightOpacity, lightRadius, lockLegBase, logicControllable, loopSound, loopSoundVolume, lowAltitude, maxRange, mechFrontSway, mechLandShake, mechLegColor, mechSideSway, mechStepParticles, mechStride, mineBeamOffset, mineFloor, mineHardnessScaling, mineItems, mineLaserEndRegion, mineLaserRegion, mineRange, mineSound, mineSoundVolume, mineSpeed, mineTier, mineWalls, missileAccelTime, naval, omniMovement, outlineColor, outlineRadius, outlineRegion, outlines, parts, pathCost, pathCostId, payloadCapacity, physics, pickupUnits, playerControllable, previewRegion, range, region, researchCostMultiplier, rippleScale, riseSpeed, rotateMoveFirst, rotateSpeed, rotateToBuilding, sample, segmentCellRegions, segmentEndUnit, segmentLayerOrder, segmentMag, segmentMaxRot, segmentOutlineRegions, segmentPhase, segmentRegions, segmentRotationRange, segmentRotSpeed, segments, segmentScl, segmentSpacing, segmentUnit, segmentUnits, shadowElevation, shadowElevationScl, shadowRegion, shadowTX, shadowTY, shieldColor, singleTarget, softShadowRegion, softShadowScl, speed, squareShape, stances, stepShake, strafePenalty, targetable, targetAir, targetBuildingsMobile, targetFlags, targetGround, targetPriority, targetUnderBlocks, totalRequirements, trailColor, trailLength, trailScl, treadEffect, treadFrames, treadPullOffset, treadRects, treadRegion, treadRegions, useEngineElevation, useUnitCap, vulnerableWithPayloads, waveTrailX, waveTrailY, weapons, wobble, wreckHealthMultiplier, wreckRegionsFields inherited from class mindustry.ctype.UnlockableContent
allDatabaseTabs, alwaysUnlocked, databaseTabs, description, details, fullIcon, fullOverride, generateIcons, hideDatabase, hideDetails, inlineDescription, localizedName, selectionSize, shownPlanets, stats, techNode, techNodes, uiIcon, unlockedFields inherited from class mindustry.ctype.MappableContent
name -
Constructor Summary
Constructors -
Method Summary
Methods inherited from class mindustry.type.UnitType
allowCommand, allowStance, applyColor, applyOutlineColor, cellColor, checkEntityMapping, create, createController, createIcons, display, draw, drawBody, drawCell, drawCrawl, drawEngines, drawItems, drawLegs, drawLight, drawMech, drawMining, drawMiningBeam, drawOutline, drawPayload, drawShadow, drawShield, drawSoftShadow, drawSoftShadow, drawSoftShadow, drawTank, drawTrail, drawWeaponOutlines, drawWeapons, estimateDps, getBuildTime, getContentType, getDependencies, getFirstRequirements, getRegionsToOutline, getRequirements, getTotalRequirements, getUnitStances, hasWeapons, hittable, init, isBanned, isHidden, killable, killed, landed, load, needsBodyOutline, researchRequirements, sense, senseObject, setEnginesMirror, setStats, shieldColor, spawn, spawn, spawn, spawn, spawn, spawn, spawn, supportsEnv, targetable, update, updatePayloadMethods inherited from class mindustry.ctype.UnlockableContent
checkStats, clearUnlock, displayDescription, displayExtra, emoji, emojiChar, getLogicId, hasEmoji, isOnPlanet, loadIcon, locked, logicVisible, makeOutline, makeOutline, makeOutline, onUnlock, postInit, quietUnlock, showUnlock, unlock, unlocked, unlockedHost, unlockedNow, unlockedNowHostMethods inherited from class mindustry.ctype.MappableContent
toStringMethods inherited from class mindustry.ctype.Content
compareTo, hasErrored, isModded, isVanilla
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Constructor Details
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TankUnitType
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