Package mindustry.net
Class WorldReloader
java.lang.Object
mindustry.net.WorldReloader
Handles player state for sending to every connected player
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Constructor Summary
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Method Summary
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Constructor Details
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WorldReloader
public WorldReloader()
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Method Details
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begin
public void begin()Begins reloading the world. Sends world begin packets to each user and stores player state. If the current client is not a server, this resets state and disconnects. -
end
public void end()Ends reloading the world. Sends world data to each player. If the current client was not a server, does nothing.
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