Class Binding

java.lang.Object
mindustry.input.Binding

public class Binding extends Object
  • Field Details

    • moveX

      public static final arc.input.KeyBind moveX
    • moveY

      public static final arc.input.KeyBind moveY
    • mouseMove

      public static final arc.input.KeyBind mouseMove
    • pan

      public static final arc.input.KeyBind pan
    • boost

      public static final arc.input.KeyBind boost
    • respawn

      public static final arc.input.KeyBind respawn
    • control

      public static final arc.input.KeyBind control
    • select

      public static final arc.input.KeyBind select
    • deselect

      public static final arc.input.KeyBind deselect
    • breakBlock

      public static final arc.input.KeyBind breakBlock
    • pickupCargo

      public static final arc.input.KeyBind pickupCargo
    • dropCargo

      public static final arc.input.KeyBind dropCargo
    • clearBuilding

      public static final arc.input.KeyBind clearBuilding
    • pauseBuilding

      public static final arc.input.KeyBind pauseBuilding
    • rotate

      public static final arc.input.KeyBind rotate
    • rotatePlaced

      public static final arc.input.KeyBind rotatePlaced
    • diagonalPlacement

      public static final arc.input.KeyBind diagonalPlacement
    • pick

      public static final arc.input.KeyBind pick
    • rebuildSelect

      public static final arc.input.KeyBind rebuildSelect
    • schematicSelect

      public static final arc.input.KeyBind schematicSelect
    • schematicFlipX

      public static final arc.input.KeyBind schematicFlipX
    • schematicFlipY

      public static final arc.input.KeyBind schematicFlipY
    • schematicMenu

      public static final arc.input.KeyBind schematicMenu
    • commandMode

      public static final arc.input.KeyBind commandMode
    • commandQueue

      public static final arc.input.KeyBind commandQueue
    • createControlGroup

      public static final arc.input.KeyBind createControlGroup
    • selectAllUnits

      public static final arc.input.KeyBind selectAllUnits
    • selectAllUnitFactories

      public static final arc.input.KeyBind selectAllUnitFactories
    • selectAllUnitTransport

      public static final arc.input.KeyBind selectAllUnitTransport
    • selectAcrossScreen

      public static final arc.input.KeyBind selectAcrossScreen
    • cancelOrders

      public static final arc.input.KeyBind cancelOrders
    • unitStanceShoot

      public static final arc.input.KeyBind unitStanceShoot
    • unitStanceHoldFire

      public static final arc.input.KeyBind unitStanceHoldFire
    • unitStancePursueTarget

      public static final arc.input.KeyBind unitStancePursueTarget
    • unitStancePatrol

      public static final arc.input.KeyBind unitStancePatrol
    • unitStanceRam

      public static final arc.input.KeyBind unitStanceRam
    • unitCommandMove

      public static final arc.input.KeyBind unitCommandMove
    • unitCommandRepair

      public static final arc.input.KeyBind unitCommandRepair
    • unitCommandRebuild

      public static final arc.input.KeyBind unitCommandRebuild
    • unitCommandAssist

      public static final arc.input.KeyBind unitCommandAssist
    • unitCommandNine

      public static final arc.input.KeyBind unitCommandNine
    • unitCommandBoost

      public static final arc.input.KeyBind unitCommandBoost
    • unitCommandEnterPayload

      public static final arc.input.KeyBind unitCommandEnterPayload
    • unitCommandLoadUnits

      public static final arc.input.KeyBind unitCommandLoadUnits
    • unitCommandLoadBlocks

      public static final arc.input.KeyBind unitCommandLoadBlocks
    • unitCommandUnloadPayload

      public static final arc.input.KeyBind unitCommandUnloadPayload
    • unitCommandLoopPayload

      public static final arc.input.KeyBind unitCommandLoopPayload
    • categoryPrev

      public static final arc.input.KeyBind categoryPrev
    • categoryNext

      public static final arc.input.KeyBind categoryNext
    • blockSelectLeft

      public static final arc.input.KeyBind blockSelectLeft
    • blockSelectRight

      public static final arc.input.KeyBind blockSelectRight
    • blockSelectUp

      public static final arc.input.KeyBind blockSelectUp
    • blockSelectDown

      public static final arc.input.KeyBind blockSelectDown
    • blockSelect01

      public static final arc.input.KeyBind blockSelect01
    • blockSelect02

      public static final arc.input.KeyBind blockSelect02
    • blockSelect03

      public static final arc.input.KeyBind blockSelect03
    • blockSelect04

      public static final arc.input.KeyBind blockSelect04
    • blockSelect05

      public static final arc.input.KeyBind blockSelect05
    • blockSelect06

      public static final arc.input.KeyBind blockSelect06
    • blockSelect07

      public static final arc.input.KeyBind blockSelect07
    • blockSelect08

      public static final arc.input.KeyBind blockSelect08
    • blockSelect09

      public static final arc.input.KeyBind blockSelect09
    • blockSelect10

      public static final arc.input.KeyBind blockSelect10
    • zoom

      public static final arc.input.KeyBind zoom
    • detachCamera

      public static final arc.input.KeyBind detachCamera
    • fullscreen

      public static final arc.input.KeyBind fullscreen
    • pause

      public static final arc.input.KeyBind pause
    • skipWave

      public static final arc.input.KeyBind skipWave
    • minimap

      public static final arc.input.KeyBind minimap
    • research

      public static final arc.input.KeyBind research
    • planetMap

      public static final arc.input.KeyBind planetMap
    • blockInfo

      public static final arc.input.KeyBind blockInfo
    • toggleMenus

      public static final arc.input.KeyBind toggleMenus
    • screenshot

      public static final arc.input.KeyBind screenshot
    • togglePowerLines

      public static final arc.input.KeyBind togglePowerLines
    • toggleBlockStatus

      public static final arc.input.KeyBind toggleBlockStatus
    • playerList

      public static final arc.input.KeyBind playerList
    • chat

      public static final arc.input.KeyBind chat
    • chatHistoryPrev

      public static final arc.input.KeyBind chatHistoryPrev
    • chatHistoryNext

      public static final arc.input.KeyBind chatHistoryNext
    • chatScroll

      public static final arc.input.KeyBind chatScroll
    • chatMode

      public static final arc.input.KeyBind chatMode
    • console

      public static final arc.input.KeyBind console
  • Constructor Details

    • Binding

      public Binding()
  • Method Details

    • init

      public static void init()