Class Shaders.UnitBuildShader

All Implemented Interfaces:
Disposable
Enclosing class:
Shaders

public static class Shaders.UnitBuildShader extends Shaders.LoadShader
  • Field Details

    • progress

      public float progress
    • time

      public float time
    • color

      public Color color
    • region

      public TextureRegion region
  • Constructor Details

    • UnitBuildShader

      public UnitBuildShader()
  • Method Details

    • apply

      public void apply()
      Description copied from class: Shader
      Applies all relevant uniforms, if applicable. Should be overridden.
      Overrides:
      apply in class Shader