Package mindustry.graphics
Class Shaders.UnitArmorShader
java.lang.Object
arc.graphics.gl.Shader
mindustry.graphics.Shaders.LoadShader
mindustry.graphics.Shaders.UnitArmorShader
- All Implemented Interfaces:
Disposable
- Enclosing class:
- Shaders
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Field Summary
Fields inherited from class arc.graphics.gl.Shader
colorAttribute, mixColorAttribute, normalAttribute, pedantic, positionAttribute, prependFragmentCode, prependVertexCode, texcoordAttribute
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Constructor Summary
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Method Summary
Methods inherited from class arc.graphics.gl.Shader
bind, copyTransform, copyTransform, createProgram, disableVertexAttribute, dispose, fetchUniformLocation, getAttributeLocation, getAttributes, getAttributeSize, getAttributeType, getFragmentShaderSource, getLog, getUniformLocation, getUniforms, getUniformSize, getUniformType, getVertexShaderSource, hasAttribute, hasUniform, isCompiled, isDisposed, preprocess, setUniform1fv, setUniform1fv, setUniform2fv, setUniform2fv, setUniform3fv, setUniform3fv, setUniform4fv, setUniform4fv, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformi, setUniformi, setUniformi, setUniformi, setUniformi, setUniformi, setUniformi, setUniformi, setUniformMatrix, setUniformMatrix, setUniformMatrix, setUniformMatrix, setUniformMatrix3fv, setUniformMatrix4, setUniformMatrix4, setUniformMatrix4, setUniformMatrix4fv, setUniformMatrix4fv, setUniformMatrix4fv
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Field Details
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progress
public float progress -
time
public float time -
region
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Constructor Details
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UnitArmorShader
public UnitArmorShader()
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Method Details