Package mindustry.graphics
Class Shaders.SpaceShader
java.lang.Object
arc.graphics.gl.Shader
mindustry.graphics.Shaders.SurfaceShader
mindustry.graphics.Shaders.SpaceShader
- All Implemented Interfaces:
Disposable
- Enclosing class:
- Shaders
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Field Summary
Fields inherited from class arc.graphics.gl.Shader
colorAttribute, mixColorAttribute, normalAttribute, pedantic, positionAttribute, prependFragmentCode, prependVertexCode, texcoordAttribute
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Constructor Summary
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Method Summary
Methods inherited from class mindustry.graphics.Shaders.SurfaceShader
loadNoise, textureName
Methods inherited from class arc.graphics.gl.Shader
bind, copyTransform, copyTransform, createProgram, disableVertexAttribute, dispose, fetchUniformLocation, getAttributeLocation, getAttributes, getAttributeSize, getAttributeType, getFragmentShaderSource, getLog, getUniformLocation, getUniforms, getUniformSize, getUniformType, getVertexShaderSource, hasAttribute, hasUniform, isCompiled, isDisposed, preprocess, setUniform1fv, setUniform1fv, setUniform2fv, setUniform2fv, setUniform3fv, setUniform3fv, setUniform4fv, setUniform4fv, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformi, setUniformi, setUniformi, setUniformi, setUniformi, setUniformi, setUniformi, setUniformi, setUniformMatrix, setUniformMatrix, setUniformMatrix, setUniformMatrix, setUniformMatrix3fv, setUniformMatrix4, setUniformMatrix4, setUniformMatrix4, setUniformMatrix4fv, setUniformMatrix4fv, setUniformMatrix4fv
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Constructor Details
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SpaceShader
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Method Details
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apply
public void apply()Description copied from class:Shader
Applies all relevant uniforms, if applicable. Should be overridden.- Overrides:
apply
in classShaders.SurfaceShader
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