Class Shaders.PlanetGridShader

java.lang.Object
arc.graphics.gl.Shader
mindustry.graphics.Shaders.LoadShader
mindustry.graphics.Shaders.PlanetGridShader
All Implemented Interfaces:
arc.util.Disposable
Enclosing class:
Shaders

public static class Shaders.PlanetGridShader extends Shaders.LoadShader
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    arc.math.geom.Vec3
     

    Fields inherited from class arc.graphics.gl.Shader

    colorAttribute, mixColorAttribute, normalAttribute, pedantic, positionAttribute, prependFragmentCode, prependVertexCode, texcoordAttribute
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
     

    Methods inherited from class arc.graphics.gl.Shader

    bind, copyTransform, copyTransform, createProgram, disableVertexAttribute, dispose, fetchUniformLocation, getAttributeLocation, getAttributes, getAttributeSize, getAttributeType, getFragmentShaderSource, getLog, getUniformLocation, getUniforms, getUniformSize, getUniformType, getVertexShaderSource, hasAttribute, hasUniform, isCompiled, isDisposed, preprocess, setUniform1fv, setUniform1fv, setUniform2fv, setUniform2fv, setUniform3fv, setUniform3fv, setUniform4fv, setUniform4fv, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformi, setUniformi, setUniformi, setUniformi, setUniformi, setUniformi, setUniformi, setUniformi, setUniformMatrix, setUniformMatrix, setUniformMatrix, setUniformMatrix, setUniformMatrix3fv, setUniformMatrix4, setUniformMatrix4, setUniformMatrix4, setUniformMatrix4fv, setUniformMatrix4fv, setUniformMatrix4fv

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

    • mouse

      public arc.math.geom.Vec3 mouse
  • Constructor Details

    • PlanetGridShader

      public PlanetGridShader()
  • Method Details

    • apply

      public void apply()
      Overrides:
      apply in class arc.graphics.gl.Shader