Class Shaders.LightShader

java.lang.Object
arc.graphics.gl.Shader
mindustry.graphics.Shaders.LoadShader
mindustry.graphics.Shaders.LightShader
All Implemented Interfaces:
arc.util.Disposable
Enclosing class:
Shaders

public static class Shaders.LightShader extends Shaders.LoadShader
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    arc.graphics.Color
     

    Fields inherited from class arc.graphics.gl.Shader

    colorAttribute, mixColorAttribute, normalAttribute, pedantic, positionAttribute, prependFragmentCode, prependVertexCode, texcoordAttribute
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
     

    Methods inherited from class arc.graphics.gl.Shader

    bind, copyTransform, copyTransform, createProgram, disableVertexAttribute, dispose, fetchUniformLocation, getAttributeLocation, getAttributes, getAttributeSize, getAttributeType, getFragmentShaderSource, getLog, getUniformLocation, getUniforms, getUniformSize, getUniformType, getVertexShaderSource, hasAttribute, hasUniform, isCompiled, isDisposed, preprocess, setUniform1fv, setUniform1fv, setUniform2fv, setUniform2fv, setUniform3fv, setUniform3fv, setUniform4fv, setUniform4fv, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformi, setUniformi, setUniformi, setUniformi, setUniformi, setUniformi, setUniformi, setUniformi, setUniformMatrix, setUniformMatrix, setUniformMatrix, setUniformMatrix, setUniformMatrix3fv, setUniformMatrix4, setUniformMatrix4, setUniformMatrix4, setUniformMatrix4fv, setUniformMatrix4fv, setUniformMatrix4fv

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

    • ambient

      public arc.graphics.Color ambient
  • Constructor Details

    • LightShader

      public LightShader()
  • Method Details

    • apply

      public void apply()
      Overrides:
      apply in class arc.graphics.gl.Shader