Package mindustry.graphics
Class Shaders.CloudShader
java.lang.Object
arc.graphics.gl.Shader
mindustry.graphics.Shaders.LoadShader
mindustry.graphics.Shaders.CloudShader
- All Implemented Interfaces:
arc.util.Disposable
- Enclosing class:
- Shaders
-
Field Summary
FieldsModifier and TypeFieldDescriptionfloat
arc.graphics.Color
arc.math.geom.Vec3
arc.math.geom.Vec3
Fields inherited from class arc.graphics.gl.Shader
colorAttribute, mixColorAttribute, normalAttribute, pedantic, positionAttribute, prependFragmentCode, prependVertexCode, texcoordAttribute
-
Constructor Summary
Constructors -
Method Summary
Methods inherited from class arc.graphics.gl.Shader
bind, copyTransform, copyTransform, createProgram, disableVertexAttribute, dispose, fetchUniformLocation, getAttributeLocation, getAttributes, getAttributeSize, getAttributeType, getFragmentShaderSource, getLog, getUniformLocation, getUniforms, getUniformSize, getUniformType, getVertexShaderSource, hasAttribute, hasUniform, isCompiled, isDisposed, preprocess, setUniform1fv, setUniform1fv, setUniform2fv, setUniform2fv, setUniform3fv, setUniform3fv, setUniform4fv, setUniform4fv, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformf, setUniformi, setUniformi, setUniformi, setUniformi, setUniformi, setUniformi, setUniformi, setUniformi, setUniformMatrix, setUniformMatrix, setUniformMatrix, setUniformMatrix, setUniformMatrix3fv, setUniformMatrix4, setUniformMatrix4, setUniformMatrix4, setUniformMatrix4fv, setUniformMatrix4fv, setUniformMatrix4fv
-
Field Details
-
lightDir
public arc.math.geom.Vec3 lightDir -
ambientColor
public arc.graphics.Color ambientColor -
camDir
public arc.math.geom.Vec3 camDir -
alpha
public float alpha -
planet
-
-
Constructor Details
-
CloudShader
public CloudShader()
-
-
Method Details
-
apply
public void apply()- Overrides:
apply
in classarc.graphics.gl.Shader
-