Package mindustry.graphics
Class Layer
java.lang.Object
mindustry.graphics.Layer
Stores constants for sorting layers. Values should be stored in increments of 10.
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Field Summary
Modifier and TypeFieldDescriptionstatic final float
static final float
static final float
static final float
static final float
static final float
static final float
static final float
static final float
static final float
static final float
static final float
static final float
static final float
static final float
static final float
static final float
static final float
static final float
static final float
static final float
static final float
static final float
static final float
static final float
static final float
static final float
static final float
static final float
static final float
static final float
static final float
static final float
static final float
static final float
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Constructor Summary
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Method Summary
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Field Details
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min
public static final float min- See Also:
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background
public static final float background- See Also:
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floor
public static final float floor- See Also:
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scorch
public static final float scorch- See Also:
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debris
public static final float debris- See Also:
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blockUnder
public static final float blockUnder- See Also:
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block
public static final float block- See Also:
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blockCracks
public static final float blockCracks- See Also:
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blockAfterCracks
public static final float blockAfterCracks- See Also:
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blockAdditive
public static final float blockAdditive- See Also:
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blockProp
public static final float blockProp- See Also:
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blockOver
public static final float blockOver- See Also:
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blockBuilding
public static final float blockBuilding- See Also:
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turret
public static final float turret- See Also:
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turretHeat
public static final float turretHeat- See Also:
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groundUnit
public static final float groundUnit- See Also:
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power
public static final float power- See Also:
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legUnit
public static final float legUnit- See Also:
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darkness
public static final float darkness- See Also:
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plans
public static final float plans- See Also:
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flyingUnitLow
public static final float flyingUnitLow- See Also:
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bullet
public static final float bullet- See Also:
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effect
public static final float effect- See Also:
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flyingUnit
public static final float flyingUnit- See Also:
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overlayUI
public static final float overlayUI- See Also:
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buildBeam
public static final float buildBeam- See Also:
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shields
public static final float shields- See Also:
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weather
public static final float weather- See Also:
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light
public static final float light- See Also:
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playerName
public static final float playerName- See Also:
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fogOfWar
public static final float fogOfWar- See Also:
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space
public static final float space- See Also:
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end
public static final float end- See Also:
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endPixeled
public static final float endPixeled- See Also:
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max
public static final float max- See Also:
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Constructor Details
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Layer
public Layer()
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