Class GameStats

java.lang.Object
mindustry.game.GameStats

public class GameStats extends Object
  • Field Details

    • enemyUnitsDestroyed

      public int enemyUnitsDestroyed
      Enemy (red team) units destroyed.
    • wavesLasted

      public int wavesLasted
      Total waves lasted.
    • buildingsBuilt

      public int buildingsBuilt
      Friendly buildings fully built.
    • buildingsDeconstructed

      public int buildingsDeconstructed
      Friendly buildings fully deconstructed.
    • buildingsDestroyed

      public int buildingsDestroyed
      Friendly buildings destroyed.
    • unitsCreated

      public int unitsCreated
      Total units created by any means.
    • placedBlockCount

      public ObjectIntMap<Block> placedBlockCount
      Record of blocks that have been placed by count. Used for objectives only.
    • coreItemCount

      public ObjectIntMap<Item> coreItemCount
      Record of items that have entered the core through transport blocks. Used for objectives only. This can easily be ""spoofed"" with unloaders, so don't use it for anything remotely important.
  • Constructor Details

    • GameStats

      public GameStats()